diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl b/source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl deleted file mode 100644 index 36928d0c776..00000000000 --- a/source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl +++ /dev/null @@ -1,16 +0,0 @@ - -in vec4 finalColor; - -out vec4 fragColor; - -void main() -{ - float dist = length(gl_PointCoord - vec2(0.5)); - - if (dist > 0.5) { - discard; - } - /* Nice sphere falloff. */ - float intensity = sqrt(1.0 - dist * 2.0) * 0.5 + 0.5; - fragColor = finalColor * vec4(intensity, intensity, intensity, 1.0); -} |