diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl b/source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl new file mode 100644 index 00000000000..36928d0c776 --- /dev/null +++ b/source/blender/draw/engines/overlay/shaders/pointcloud_frag.glsl @@ -0,0 +1,16 @@ + +in vec4 finalColor; + +out vec4 fragColor; + +void main() +{ + float dist = length(gl_PointCoord - vec2(0.5)); + + if (dist > 0.5) { + discard; + } + /* Nice sphere falloff. */ + float intensity = sqrt(1.0 - dist * 2.0) * 0.5 + 0.5; + fragColor = finalColor * vec4(intensity, intensity, intensity, 1.0); +} |