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Diffstat (limited to 'source/blender/draw/engines/overlay/shaders')
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl22
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl6
2 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl
index 11694de38ca..1d936e4e072 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl
@@ -9,17 +9,17 @@ void main()
{
float dist = length(gl_PointCoord - vec2(0.5));
- // transparent outside of point
- // --- 0 ---
- // smooth transition
- // --- 1 ---
- // pure outline color
- // --- 2 ---
- // smooth transition
- // --- 3 ---
- // pure fill color
- // ...
- // dist = 0 at center of point
+ /* transparent outside of point
+ * --- 0 ---
+ * smooth transition
+ * --- 1 ---
+ * pure outline color
+ * --- 2 ---
+ * smooth transition
+ * --- 3 ---
+ * pure fill color
+ * ...
+ * dist = 0 at center of point */
float midStroke = 0.5 * (radii[1] + radii[2]);
diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl
index eb8f380072f..9e9df82a77d 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl
@@ -30,15 +30,15 @@ void main()
gl_Position = vec4(point_world_to_ndc(world_pos).xy, depth, 1.0);
gl_PointSize = pointSize;
- // calculate concentric radii in pixels
+ /* calculate concentric radii in pixels */
float radius = 0.5 * pointSize;
- // start at the outside and progress toward the center
+ /* start at the outside and progress toward the center */
radii[0] = radius;
radii[1] = radius - 1.0;
radii[2] = radius - outlineWidth;
radii[3] = radius - outlineWidth - 1.0;
- // convert to PointCoord units
+ /* convert to PointCoord units */
radii /= pointSize;
}