diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl index 265d19f336f..c529f23265b 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_common_lib.glsl @@ -48,7 +48,7 @@ float workbench_float_pair_encode(float v1, float v2) { // const uint v1_mask = ~(0xFFFFFFFFu << ROUGHNESS_BITS); // const uint v2_mask = ~(0xFFFFFFFFu << METALLIC_BITS); - /* Same as above because some compiler are dumb af. and think we use mediump int. */ + /* Same as above because some compiler are very dumb and think we use medium int. */ const int v1_mask = 0x1F; const int v2_mask = 0x7; int iv1 = int(v1 * float(v1_mask)); @@ -60,7 +60,7 @@ void workbench_float_pair_decode(float data, out float v1, out float v2) { // const uint v1_mask = ~(0xFFFFFFFFu << ROUGHNESS_BITS); // const uint v2_mask = ~(0xFFFFFFFFu << METALLIC_BITS); - /* Same as above because some compiler are dumb af. and think we use mediump int. */ + /* Same as above because some compiler are very dumb and think we use medium int. */ const int v1_mask = 0x1F; const int v2_mask = 0x7; int idata = int(data); |