diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl index 8f6940a6062..92d5df1a13a 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_effect_dof_frag.glsl @@ -394,7 +394,7 @@ void main() vec2 pixel_size = 0.5 / vec2(textureSize(halfResColorTex, 0).xy); vec2 uv = gl_FragCoord.xy * pixel_size; - /* TODO MAKE SURE TO ALIGN SAMPLE POSITION TO AVOID OFFSET IN THE BOKEH */ + /* TODO: MAKE SURE TO ALIGN SAMPLE POSITION TO AVOID OFFSET IN THE BOKEH. */ float depth = texelFetch(sceneDepthTex, ivec2(gl_FragCoord.xy), 0).r; float zdepth = linear_depth(depth); float coc = calculate_coc(zdepth); |