diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl index b77e168889f..856654549ca 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_merge_infront_frag.glsl @@ -8,6 +8,8 @@ out vec4 fragColor; void main() { float depth = texture(depthBuffer, uvcoordsvar.st).r; + /* Fix issues with Intel drivers (see T80023). */ + fragColor = vec4(0.0); /* Discard background pixels. */ if (depth == 1.0) { discard; |