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Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl')
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl b/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl
index 3e1ea14f47c..c3faa3957ef 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_prepass_hair_vert.glsl
@@ -5,8 +5,10 @@
#pragma BLENDER_REQUIRE(workbench_material_lib.glsl)
#pragma BLENDER_REQUIRE(workbench_image_lib.glsl)
+#ifndef WORKBENCH_SHADER_SHARED_H
uniform samplerBuffer ac; /* active color layer */
uniform samplerBuffer au; /* active texture layer */
+#endif
/* From http://libnoise.sourceforge.net/noisegen/index.html */
float integer_noise(int n)
@@ -71,8 +73,10 @@ void main()
normal_interp = normalize(normal_world_to_view(nor));
-#ifdef OPAQUE_MATERIAL
+#ifndef WORKBENCH_SHADER_SHARED_H
+# ifdef OPAQUE_MATERIAL
float metallic, roughness;
+# endif
#endif
workbench_material_data_get(resource_handle, color_interp, alpha_interp, roughness, metallic);