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Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl')
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl12
1 files changed, 1 insertions, 11 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl b/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl
index e821581298d..66372f82b89 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl
@@ -6,11 +6,6 @@ uniform mat4 ViewProjectionMatrix;
uniform mat4 ViewMatrixInverse;
uniform mat3 NormalMatrix;
-#ifdef USE_WORLD_CLIP_PLANES
-uniform vec4 WorldClipPlanes[6];
-uniform int WorldClipPlanesLen;
-#endif
-
#ifndef HAIR_SHADER
in vec3 pos;
in vec3 nor;
@@ -76,12 +71,7 @@ void main()
#endif
#ifdef USE_WORLD_CLIP_PLANES
- {
- vec3 worldPosition = (ModelMatrix * vec4(pos, 1.0)).xyz;
- for (int i = 0; i < WorldClipPlanesLen; i++) {
- gl_ClipDistance[i] = dot(WorldClipPlanes[i].xyz, worldPosition) + WorldClipPlanes[i].w;
- }
- }
+ world_clip_planes_calc_clip_distance((ModelMatrix * vec4(pos, 1.0)).xyz);
#endif
}