diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl b/source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl index b4b6cd45d7a..9902884fc12 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_shadow_geom.glsl @@ -2,38 +2,6 @@ # define USE_INVOC_EXT #endif -#ifdef DOUBLE_MANIFOLD -# ifdef USE_INVOC_EXT -# define invoc_len 2 -# else -# define vert_len 8 -# endif -#else -# ifdef USE_INVOC_EXT -# define invoc_len 1 -# else -# define vert_len 4 -# endif -#endif - -#ifdef USE_INVOC_EXT -layout(lines_adjacency, invocations = invoc_len) in; -layout(triangle_strip, max_vertices = 4) out; -#else -layout(lines_adjacency) in; -layout(triangle_strip, max_vertices = vert_len) out; -#endif - -uniform vec3 lightDirection = vec3(0.57, 0.57, -0.57); - -in VertexData -{ - vec3 pos; /* local position */ - vec4 frontPosition; /* final ndc position */ - vec4 backPosition; -} -vData[]; - #define DEGENERATE_TRIS_WORKAROUND #define DEGENERATE_TRIS_AREA_THRESHOLD 4e-17 |