diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl')
-rw-r--r-- | source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl index 26ebe7a4553..a1c269d5a65 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl @@ -64,7 +64,8 @@ float max_v3(vec3 v) float line_unit_box_intersect_dist(vec3 lineorigin, vec3 linedirection) { - /* https://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/ */ + /* https://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/ + */ vec3 firstplane = (vec3(1.0) - lineorigin) / linedirection; vec3 secondplane = (vec3(-1.0) - lineorigin) / linedirection; vec3 furthestplane = min(firstplane, secondplane); |