diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/solid_mode.c')
-rw-r--r-- | source/blender/draw/engines/workbench/solid_mode.c | 119 |
1 files changed, 0 insertions, 119 deletions
diff --git a/source/blender/draw/engines/workbench/solid_mode.c b/source/blender/draw/engines/workbench/solid_mode.c deleted file mode 100644 index fed7e230a86..00000000000 --- a/source/blender/draw/engines/workbench/solid_mode.c +++ /dev/null @@ -1,119 +0,0 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Copyright 2016, Blender Foundation. - */ - -/** \file - * \ingroup draw_engine - * - * Simple engine for drawing color and/or depth. - * When we only need simple studio shaders. - */ - -#include "DRW_render.h" - -#include "GPU_shader.h" - -#include "RE_pipeline.h" - -#include "workbench_private.h" - -/* Functions */ - -static void workbench_solid_engine_init(void *vedata) -{ - WORKBENCH_Data *data = vedata; - workbench_deferred_engine_init(data); -} - -static void workbench_solid_cache_init(void *vedata) -{ - - WORKBENCH_Data *data = vedata; - workbench_deferred_cache_init(data); -} - -static void workbench_solid_cache_populate(void *vedata, Object *ob) -{ - WORKBENCH_Data *data = vedata; - workbench_deferred_solid_cache_populate(data, ob); -} - -static void workbench_solid_cache_finish(void *vedata) -{ - WORKBENCH_Data *data = vedata; - workbench_deferred_cache_finish(data); -} - -static void workbench_solid_draw_scene(void *vedata) -{ - WORKBENCH_Data *data = vedata; - const int num_samples = workbench_num_viewport_rendering_iterations(data); - - for (int sample = 0; sample < num_samples; sample++) { - workbench_deferred_draw_scene(data); - } - workbench_deferred_draw_finish(data); -} - -static void workbench_solid_engine_free(void) -{ - workbench_deferred_engine_free(); -} - -static void workbench_solid_view_update(void *vedata) -{ - WORKBENCH_Data *data = vedata; - workbench_taa_view_updated(data); -} - -static void workbench_solid_id_update(void *UNUSED(vedata), struct ID *id) -{ - if (GS(id->name) == ID_OB) { - WORKBENCH_ObjectData *oed = (WORKBENCH_ObjectData *)DRW_drawdata_get( - id, &draw_engine_workbench_solid); - if (oed != NULL && oed->dd.recalc != 0) { - oed->shadow_bbox_dirty = (oed->dd.recalc & ID_RECALC_ALL) != 0; - oed->dd.recalc = 0; - } - } -} - -static void workbench_render_to_image(void *vedata, - RenderEngine *engine, - RenderLayer *render_layer, - const rcti *rect) -{ - workbench_render(vedata, engine, render_layer, rect); -} - -static const DrawEngineDataSize workbench_data_size = DRW_VIEWPORT_DATA_SIZE(WORKBENCH_Data); - -DrawEngineType draw_engine_workbench_solid = { - NULL, - NULL, - N_("Workbench"), - &workbench_data_size, - &workbench_solid_engine_init, - &workbench_solid_engine_free, - &workbench_solid_cache_init, - &workbench_solid_cache_populate, - &workbench_solid_cache_finish, - &workbench_solid_draw_scene, - &workbench_solid_view_update, - &workbench_solid_id_update, - &workbench_render_to_image, -}; |