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Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_engine.c')
-rw-r--r--source/blender/draw/engines/workbench/workbench_engine.c47
1 files changed, 47 insertions, 0 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c
new file mode 100644
index 00000000000..26ae1c289c8
--- /dev/null
+++ b/source/blender/draw/engines/workbench/workbench_engine.c
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2016, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Blender Institute
+ *
+ */
+
+/** \file workbench_engine.c
+ * \ingroup draw_engine
+ *
+ * Simple engine for drawing color and/or depth.
+ * When we only need simple flat shaders.
+ */
+
+#include "DRW_render.h"
+
+#include "workbench_engine.h"
+/* Shaders */
+
+#define WORKBENCH_ENGINE "BLENDER_WORKBENCH"
+
+
+/* Note: currently unused, we may want to register so we can see this when debugging the view. */
+RenderEngineType DRW_engine_viewport_workbench_type = {
+ NULL, NULL,
+ WORKBENCH_ENGINE, N_("Workbench"), RE_INTERNAL,
+ NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+ &draw_engine_workbench_solid,
+ {NULL, NULL, NULL}
+};
+
+
+#undef WORKBENCH_ENGINE