diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_engine.c')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_engine.c | 25 |
1 files changed, 5 insertions, 20 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c index 0dfc3c4b119..f97db2fcda9 100644 --- a/source/blender/draw/engines/workbench/workbench_engine.c +++ b/source/blender/draw/engines/workbench/workbench_engine.c @@ -1,20 +1,5 @@ -/* - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * Copyright 2016, Blender Foundation. - */ +/* SPDX-License-Identifier: GPL-2.0-or-later + * Copyright 2016 Blender Foundation. */ /** \file * \ingroup draw_engine @@ -34,8 +19,8 @@ #include "BKE_paint.h" #include "BKE_particle.h" +#include "DNA_curves_types.h" #include "DNA_fluid_types.h" -#include "DNA_hair_types.h" #include "DNA_image_types.h" #include "DNA_mesh_types.h" #include "DNA_modifier_types.h" @@ -419,9 +404,9 @@ void workbench_cache_populate(void *ved, Object *ob) workbench_shadow_cache_populate(vedata, ob, has_transp_mat); } } - else if (ob->type == OB_HAIR) { + else if (ob->type == OB_CURVES) { int color_type = workbench_color_type_get(wpd, ob, NULL, NULL, NULL); - workbench_cache_hair_populate(wpd, ob, NULL, NULL, color_type, false, HAIR_MATERIAL_NR); + workbench_cache_hair_populate(wpd, ob, NULL, NULL, color_type, false, CURVES_MATERIAL_NR); } else if (ob->type == OB_VOLUME) { if (wpd->shading.type != OB_WIRE) { |