diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_private.h')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_private.h | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h index 13e9686aa85..99d1b7060fd 100644 --- a/source/blender/draw/engines/workbench/workbench_private.h +++ b/source/blender/draw/engines/workbench/workbench_private.h @@ -36,6 +36,7 @@ #include "DRW_render.h" +#include "workbench_engine.h" #define WORKBENCH_ENGINE "BLENDER_WORKBENCH" #define M_GOLDEN_RATION_CONJUGATE 0.618033988749895 @@ -51,7 +52,7 @@ #define CAVITY_ENABLED(wpd) (wpd->shading.flag & V3D_SHADING_CAVITY) #define SHADOW_ENABLED(wpd) (wpd->shading.flag & V3D_SHADING_SHADOW) -#define IS_NAVIGATING(wpd) (DRW_context_state_get()->rv3d->rflag & RV3D_NAVIGATING) +#define IS_NAVIGATING(wpd) ((DRW_context_state_get()->rv3d) && (DRW_context_state_get()->rv3d->rflag & RV3D_NAVIGATING)) #define FXAA_ENABLED(wpd) ((!DRW_state_is_opengl_render()) && (IN_RANGE(wpd->user_preferences->gpu_viewport_quality, GPU_VIEWPORT_QUALITY_FXAA, GPU_VIEWPORT_QUALITY_TAA8) || ((wpd->user_preferences->gpu_viewport_quality >= GPU_VIEWPORT_QUALITY_TAA8) && IS_NAVIGATING(wpd)))) #define TAA_ENABLED(wpd) (wpd->user_preferences->gpu_viewport_quality >= GPU_VIEWPORT_QUALITY_TAA8 && !IS_NAVIGATING(wpd)) #define SPECULAR_HIGHLIGHT_ENABLED(wpd) ((wpd->shading.flag & V3D_SHADING_SPECULAR_HIGHLIGHT) && (!STUDIOLIGHT_ORIENTATION_VIEWNORMAL_ENABLED(wpd))) @@ -61,6 +62,11 @@ #define NORMAL_ENCODING_ENABLED() (true) +struct RenderEngine; +struct RenderLayer; +struct rcti; + + typedef struct WORKBENCH_FramebufferList { /* Deferred render buffers */ struct GPUFrameBuffer *prepass_fb; @@ -231,6 +237,7 @@ void workbench_deferred_engine_init(WORKBENCH_Data *vedata); void workbench_deferred_engine_free(void); void workbench_deferred_draw_background(WORKBENCH_Data *vedata); void workbench_deferred_draw_scene(WORKBENCH_Data *vedata); +void workbench_deferred_draw_finish(WORKBENCH_Data *vedata); void workbench_deferred_cache_init(WORKBENCH_Data *vedata); void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob); void workbench_deferred_cache_finish(WORKBENCH_Data *vedata); @@ -293,8 +300,8 @@ void workbench_volume_cache_init(WORKBENCH_Data *vedata); void workbench_volume_cache_populate(WORKBENCH_Data *vedata, Scene *scene, Object *ob, struct ModifierData *md); void workbench_volume_smoke_textures_free(WORKBENCH_PrivateData *wpd); - -extern DrawEngineType draw_engine_workbench_solid; -extern DrawEngineType draw_engine_workbench_transparent; +/* workbench_render.c */ +void workbench_render(WORKBENCH_Data *vedata, struct RenderEngine *engine, struct RenderLayer *render_layer, const struct rcti *rect); +void workbench_render_update_passes(struct RenderEngine *engine, struct Scene *scene, struct ViewLayer *view_layer); #endif |