diff options
Diffstat (limited to 'source/blender/draw/engines/workbench/workbench_shadow.c')
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_shadow.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_shadow.c b/source/blender/draw/engines/workbench/workbench_shadow.c index 8da75942944..efd0ad9134e 100644 --- a/source/blender/draw/engines/workbench/workbench_shadow.c +++ b/source/blender/draw/engines/workbench/workbench_shadow.c @@ -23,7 +23,7 @@ * * Use stencil shadow buffer to cast a sharp shadow over opaque surfaces. * - * After the main prepass we render shadow volumes using custom depth & stencil states to + * After the main pre-pass we render shadow volumes using custom depth & stencil states to * set the stencil of shadowed area to anything but 0. * * Then the shading pass will shade the areas with stencil not equal 0 differently. @@ -364,4 +364,4 @@ void workbench_shadow_cache_populate(WORKBENCH_Data *data, Object *ob, const boo #endif } } -}
\ No newline at end of file +} |