diff options
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_edit_uv.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.c b/source/blender/draw/engines/overlay/overlay_edit_uv.c index 97dcf934c11..257be97f131 100644 --- a/source/blender/draw/engines/overlay/overlay_edit_uv.c +++ b/source/blender/draw/engines/overlay/overlay_edit_uv.c @@ -401,7 +401,8 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata) /* HACK: When editing objects that share the same mesh we should only draw the * first one in the order that is used during uv editing. We can only trust that the first object * has the correct batches with the correct selection state. See T83187. */ - if (pd->edit_uv.do_uv_overlay || pd->edit_uv.do_uv_shadow_overlay) { + if ((pd->edit_uv.do_uv_overlay || pd->edit_uv.do_uv_shadow_overlay) && + draw_ctx->obact->type == OB_MESH) { uint objects_len = 0; Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data( draw_ctx->view_layer, NULL, &objects_len, draw_ctx->object_mode); |