Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightprobes.c1
-rw-r--r--source/blender/draw/engines/eevee/eevee_shaders.c1
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.c3
3 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index d9fc12d14a8..c51fc18a406 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -967,6 +967,7 @@ static void eevee_lightbake_render_scene_to_planars(EEVEE_ViewLayerData *sldata,
sldata->probes->planar_data,
sldata->probes->num_planar);
}
+
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c
index 8550eefea66..adede7676d5 100644
--- a/source/blender/draw/engines/eevee/eevee_shaders.c
+++ b/source/blender/draw/engines/eevee/eevee_shaders.c
@@ -830,6 +830,7 @@ struct GPUShader *EEVEE_shaders_subsurface_translucency_sh_get()
}
/** \} */
+
/* -------------------------------------------------------------------- */
/** \name Volumes
* \{ */
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c
index efd9b21f2e8..2345a110134 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.c
+++ b/source/blender/draw/engines/overlay/overlay_armature.c
@@ -1920,6 +1920,7 @@ static void draw_bone_name(ArmatureDrawContext *ctx,
DRW_TEXT_CACHE_GLOBALSPACE | DRW_TEXT_CACHE_STRING_PTR,
color);
}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -2328,3 +2329,5 @@ void OVERLAY_pose_draw(OVERLAY_Data *vedata)
DRW_draw_pass(psl->armature_ps[1]);
}
}
+
+/** \} */