diff options
Diffstat (limited to 'source/blender/draw/engines')
4 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c index f18e4db876b..4f562dd9804 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.c +++ b/source/blender/draw/engines/eevee/eevee_lightcache.c @@ -965,7 +965,7 @@ static void eevee_lightbake_cache_create(EEVEE_Data *vedata, EEVEE_LightBake *lb txl->color = NULL; DRW_render_instance_buffer_finish(); - DRW_hair_update(); + DRW_curves_update(); } static void eevee_lightbake_copy_irradiance(EEVEE_LightBake *lbake, LightCache *lcache) diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index e3342508a14..2e0937dbe49 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -440,9 +440,9 @@ void EEVEE_motion_blur_cache_finish(EEVEE_Data *vedata) DRW_render_instance_buffer_finish(); /* Need to be called after #DRW_render_instance_buffer_finish() */ - /* Also we weed to have a correct FBO bound for #DRW_hair_update. */ + /* Also we weed to have a correct FBO bound for #DRW_curves_update. */ GPU_framebuffer_bind(vedata->fbl->main_fb); - DRW_hair_update(); + DRW_curves_update(); DRW_cache_restart(); } diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c index 47e2b95f367..bef19c589c2 100644 --- a/source/blender/draw/engines/eevee/eevee_render.c +++ b/source/blender/draw/engines/eevee/eevee_render.c @@ -538,9 +538,9 @@ void EEVEE_render_draw(EEVEE_Data *vedata, RenderEngine *engine, RenderLayer *rl DRW_render_instance_buffer_finish(); /* Need to be called after DRW_render_instance_buffer_finish() */ - /* Also we weed to have a correct FBO bound for DRW_hair_update */ + /* Also we weed to have a correct FBO bound for DRW_curves_update */ GPU_framebuffer_bind(fbl->main_fb); - DRW_hair_update(); + DRW_curves_update(); /* Sort transparents before the loop. */ DRW_pass_sort_shgroup_z(psl->transparent_pass); diff --git a/source/blender/draw/engines/workbench/workbench_render.c b/source/blender/draw/engines/workbench/workbench_render.c index 72de3fe298a..1279682e899 100644 --- a/source/blender/draw/engines/workbench/workbench_render.c +++ b/source/blender/draw/engines/workbench/workbench_render.c @@ -170,9 +170,9 @@ void workbench_render(void *ved, RenderEngine *engine, RenderLayer *render_layer DRW_render_instance_buffer_finish(); - /* Also we weed to have a correct FBO bound for #DRW_hair_update */ + /* Also we weed to have a correct FBO bound for #DRW_curves_update */ GPU_framebuffer_bind(dfbl->default_fb); - DRW_hair_update(); + DRW_curves_update(); GPU_framebuffer_bind(dfbl->default_fb); GPU_framebuffer_clear_depth(dfbl->default_fb, 1.0f); |