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Diffstat (limited to 'source/blender/draw/engines')
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc4
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_film.cc2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_renderbuffers.cc4
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_sampling.cc10
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_velocity.cc10
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_view.cc2
-rw-r--r--source/blender/draw/engines/overlay/overlay_armature.cc8
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_uv.cc10
-rw-r--r--source/blender/draw/engines/overlay/overlay_engine.cc2
-rw-r--r--source/blender/draw/engines/overlay/overlay_grid.cc16
-rw-r--r--source/blender/draw/engines/overlay/overlay_image.cc2
-rw-r--r--source/blender/draw/engines/overlay/overlay_metaball.cc2
-rw-r--r--source/blender/draw/engines/overlay/overlay_motion_path.cc2
-rw-r--r--source/blender/draw/engines/overlay/overlay_outline.cc2
14 files changed, 38 insertions, 38 deletions
diff --git a/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc b/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc
index bc0891ceb92..e4c4f6f3f6f 100644
--- a/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc
@@ -637,8 +637,8 @@ void DepthOfField::render(View &view,
/* Do not step over any unvisited tile. */
int max_multiplier = dilation_radius + 1;
- int ring_count = min_ii(DOF_DILATE_RING_COUNT, ceilf(remainder / (float)max_multiplier));
- int multiplier = min_ii(max_multiplier, floorf(remainder / (float)ring_count));
+ int ring_count = min_ii(DOF_DILATE_RING_COUNT, ceilf(remainder / float(max_multiplier)));
+ int multiplier = min_ii(max_multiplier, floorf(remainder / float(ring_count)));
dilation_radius += ring_count * multiplier;
diff --git a/source/blender/draw/engines/eevee_next/eevee_film.cc b/source/blender/draw/engines/eevee_next/eevee_film.cc
index 244eb1e54ef..82f948167dc 100644
--- a/source/blender/draw/engines/eevee_next/eevee_film.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_film.cc
@@ -120,7 +120,7 @@ void Film::sync_mist()
const ::World *world = inst_.scene->world;
float mist_start = world ? world->miststa : cam.clip_near;
float mist_distance = world ? world->mistdist : fabsf(cam.clip_far - cam.clip_near);
- int mist_type = world ? world->mistype : (int)WO_MIST_LINEAR;
+ int mist_type = world ? world->mistype : int(WO_MIST_LINEAR);
switch (mist_type) {
case WO_MIST_QUADRATIC:
diff --git a/source/blender/draw/engines/eevee_next/eevee_renderbuffers.cc b/source/blender/draw/engines/eevee_next/eevee_renderbuffers.cc
index f5638cc5160..29a5484f438 100644
--- a/source/blender/draw/engines/eevee_next/eevee_renderbuffers.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_renderbuffers.cc
@@ -43,10 +43,10 @@ void RenderBuffers::acquire(int2 extent)
bool do_vector_render_pass = (enabled_passes & EEVEE_RENDER_PASS_VECTOR) ||
(inst_.motion_blur.postfx_enabled() && !inst_.is_viewport());
uint32_t max_light_color_layer = max_ii(enabled_passes & EEVEE_RENDER_PASS_DIFFUSE_LIGHT ?
- (int)RENDER_PASS_LAYER_DIFFUSE_LIGHT :
+ int(RENDER_PASS_LAYER_DIFFUSE_LIGHT) :
-1,
enabled_passes & EEVEE_RENDER_PASS_SPECULAR_LIGHT ?
- (int)RENDER_PASS_LAYER_SPECULAR_LIGHT :
+ int(RENDER_PASS_LAYER_SPECULAR_LIGHT) :
-1) +
1;
/* Only RG16F when only doing only reprojection or motion blur. */
diff --git a/source/blender/draw/engines/eevee_next/eevee_sampling.cc b/source/blender/draw/engines/eevee_next/eevee_sampling.cc
index 76a0e98638b..521b6d603df 100644
--- a/source/blender/draw/engines/eevee_next/eevee_sampling.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_sampling.cc
@@ -215,8 +215,8 @@ void Sampling::dof_disk_sample_get(float *r_radius, float *r_theta) const
samples_passed += ring_sample_count;
}
- *r_radius = ring / (float)dof_ring_count_;
- *r_theta = 2.0f * M_PI * ring_sample / (float)ring_sample_count;
+ *r_radius = ring / float(dof_ring_count_);
+ *r_theta = 2.0f * M_PI * ring_sample / float(ring_sample_count);
}
/** \} */
@@ -233,7 +233,7 @@ void Sampling::cdf_from_curvemapping(const CurveMapping &curve, Vector<float> &c
cdf[0] = 0.0f;
/* Actual CDF evaluation. */
for (int u : IndexRange(cdf.size() - 1)) {
- float x = (float)(u + 1) / (float)(cdf.size() - 1);
+ float x = float(u + 1) / float(cdf.size() - 1);
cdf[u + 1] = cdf[u] + BKE_curvemapping_evaluateF(&curve, 0, x);
}
/* Normalize the CDF. */
@@ -249,14 +249,14 @@ void Sampling::cdf_from_curvemapping(const CurveMapping &curve, Vector<float> &c
void Sampling::cdf_invert(Vector<float> &cdf, Vector<float> &inverted_cdf)
{
for (int u : inverted_cdf.index_range()) {
- float x = (float)u / (float)(inverted_cdf.size() - 1);
+ float x = float(u) / float(inverted_cdf.size() - 1);
for (int i : cdf.index_range()) {
if (i == cdf.size() - 1) {
inverted_cdf[u] = 1.0f;
}
else if (cdf[i] >= x) {
float t = (x - cdf[i]) / (cdf[i + 1] - cdf[i]);
- inverted_cdf[u] = ((float)i + t) / (float)(cdf.size() - 1);
+ inverted_cdf[u] = (float(i) + t) / float(cdf.size() - 1);
break;
}
}
diff --git a/source/blender/draw/engines/eevee_next/eevee_velocity.cc b/source/blender/draw/engines/eevee_next/eevee_velocity.cc
index 7af311a8ccc..e7e4984f7de 100644
--- a/source/blender/draw/engines/eevee_next/eevee_velocity.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_velocity.cc
@@ -226,11 +226,11 @@ void VelocityModule::step_swap()
for (VelocityObjectData &vel : velocity_map.values()) {
vel.obj.ofs[step_a] = vel.obj.ofs[step_b];
- vel.obj.ofs[step_b] = (uint)-1;
+ vel.obj.ofs[step_b] = uint(-1);
vel.geo.ofs[step_a] = vel.geo.ofs[step_b];
vel.geo.len[step_a] = vel.geo.len[step_b];
- vel.geo.ofs[step_b] = (uint)-1;
- vel.geo.len[step_b] = (uint)-1;
+ vel.geo.ofs[step_b] = uint(-1);
+ vel.geo.len[step_b] = uint(-1);
}
};
@@ -262,7 +262,7 @@ void VelocityModule::end_sync()
uint32_t max_resource_id_ = 0u;
for (Map<ObjectKey, VelocityObjectData>::Item item : velocity_map.items()) {
- if (item.value.obj.resource_id == (uint32_t)-1) {
+ if (item.value.obj.resource_id == uint32_t(-1)) {
deleted_obj.append(item.key);
}
else {
@@ -302,7 +302,7 @@ void VelocityModule::end_sync()
}
indirection_buf[vel.obj.resource_id] = vel;
/* Reset for next sync. */
- vel.obj.resource_id = (uint)-1;
+ vel.obj.resource_id = uint(-1);
}
object_steps[STEP_PREVIOUS]->push_update();
diff --git a/source/blender/draw/engines/eevee_next/eevee_view.cc b/source/blender/draw/engines/eevee_next/eevee_view.cc
index 48951c2bae7..3a4fb9d4c20 100644
--- a/source/blender/draw/engines/eevee_next/eevee_view.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_view.cc
@@ -39,7 +39,7 @@ void ShadingView::sync()
int2 render_extent = inst_.film.render_extent_get();
if (false /* inst_.camera.is_panoramic() */) {
- int64_t render_pixel_count = render_extent.x * (int64_t)render_extent.y;
+ int64_t render_pixel_count = render_extent.x * int64_t(render_extent.y);
/* Divide pixel count between the 6 views. Rendering to a square target. */
extent_[0] = extent_[1] = ceilf(sqrtf(1 + (render_pixel_count / 6)));
/* TODO(@fclem): Clip unused views here. */
diff --git a/source/blender/draw/engines/overlay/overlay_armature.cc b/source/blender/draw/engines/overlay/overlay_armature.cc
index 494fd3739d7..903bcbb911e 100644
--- a/source/blender/draw/engines/overlay/overlay_armature.cc
+++ b/source/blender/draw/engines/overlay/overlay_armature.cc
@@ -416,7 +416,7 @@ static float encode_2f_to_float(float a, float b)
{
CLAMP(a, 0.0f, 1.0f);
CLAMP(b, 0.0f, 2.0f); /* Can go up to 2. Needed for wire size. */
- return (float)((int)(a * 255) | ((int)(b * 255) << 8));
+ return float(int(a * 255) | (int(b * 255) << 8));
}
void OVERLAY_bone_instance_data_set_color_hint(BoneInstanceData *data, const float hint_color[4])
@@ -941,11 +941,11 @@ static void cp_shade_color3ub(uchar cp[3], const int offset)
{
int r, g, b;
- r = offset + (int)cp[0];
+ r = offset + int(cp[0]);
CLAMP(r, 0, 255);
- g = offset + (int)cp[1];
+ g = offset + int(cp[1]);
CLAMP(g, 0, 255);
- b = offset + (int)cp[2];
+ b = offset + int(cp[2]);
CLAMP(b, 0, 255);
cp[0] = r;
diff --git a/source/blender/draw/engines/overlay/overlay_edit_uv.cc b/source/blender/draw/engines/overlay/overlay_edit_uv.cc
index dd29a128255..2b1af67175e 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_uv.cc
+++ b/source/blender/draw/engines/overlay/overlay_edit_uv.cc
@@ -68,7 +68,7 @@ static OVERLAY_UVLineStyle edit_uv_line_style_from_space_image(const SpaceImage
static GPUTexture *edit_uv_mask_texture(
Mask *mask, const int width, const int height_, const float aspx, const float aspy)
{
- const int height = (float)height_ * (aspy / aspx);
+ const int height = float(height_) * (aspy / aspx);
MaskRasterHandle *handle;
float *buffer = static_cast<float *>(MEM_mallocN(sizeof(float) * height * width, __func__));
@@ -308,8 +308,8 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata)
LISTBASE_FOREACH (ImageTile *, tile, &image->tiles) {
const int tile_x = ((tile->tile_number - 1001) % 10);
const int tile_y = ((tile->tile_number - 1001) / 10);
- obmat[3][1] = (float)tile_y;
- obmat[3][0] = (float)tile_x;
+ obmat[3][1] = float(tile_y);
+ obmat[3][0] = float(tile_x);
DRW_shgroup_call_obmat(grp, geom, obmat);
}
/* Only mark active border when overlays are enabled. */
@@ -318,8 +318,8 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata)
ImageTile *active_tile = static_cast<ImageTile *>(
BLI_findlink(&image->tiles, image->active_tile_index));
if (active_tile) {
- obmat[3][0] = (float)((active_tile->tile_number - 1001) % 10);
- obmat[3][1] = (float)((active_tile->tile_number - 1001) / 10);
+ obmat[3][0] = float((active_tile->tile_number - 1001) % 10);
+ obmat[3][1] = float((active_tile->tile_number - 1001) / 10);
grp = DRW_shgroup_create(sh, psl->edit_uv_tiled_image_borders_ps);
DRW_shgroup_uniform_vec4_copy(grp, "color", selected_color);
DRW_shgroup_call_obmat(grp, geom, obmat);
diff --git a/source/blender/draw/engines/overlay/overlay_engine.cc b/source/blender/draw/engines/overlay/overlay_engine.cc
index bb9f2e3a8ce..bbcae92561d 100644
--- a/source/blender/draw/engines/overlay/overlay_engine.cc
+++ b/source/blender/draw/engines/overlay/overlay_engine.cc
@@ -50,7 +50,7 @@ static void OVERLAY_engine_init(void *vedata)
}
OVERLAY_PrivateData *pd = stl->pd;
- pd->space_type = v3d != nullptr ? (int)SPACE_VIEW3D : draw_ctx->space_data->spacetype;
+ pd->space_type = v3d != nullptr ? int(SPACE_VIEW3D) : draw_ctx->space_data->spacetype;
if (pd->space_type == SPACE_IMAGE) {
const SpaceImage *sima = (SpaceImage *)draw_ctx->space_data;
diff --git a/source/blender/draw/engines/overlay/overlay_grid.cc b/source/blender/draw/engines/overlay/overlay_grid.cc
index d1958205a10..0cffa528219 100644
--- a/source/blender/draw/engines/overlay/overlay_grid.cc
+++ b/source/blender/draw/engines/overlay/overlay_grid.cc
@@ -67,8 +67,8 @@ void OVERLAY_grid_init(OVERLAY_Data *vedata)
grid->distance = 1.0f;
copy_v3_fl3(grid->size, 1.0f, 1.0f, 1.0f);
if (is_uv_edit) {
- grid->size[0] = (float)sima->tile_grid_shape[0];
- grid->size[1] = (float)sima->tile_grid_shape[1];
+ grid->size[0] = float(sima->tile_grid_shape[0]);
+ grid->size[1] = float(sima->tile_grid_shape[1]);
}
grid->zoom_factor = ED_space_image_zoom_level(v2d, SI_GRID_STEPS_LEN);
@@ -122,9 +122,9 @@ void OVERLAY_grid_init(OVERLAY_Data *vedata)
}
}
- grid_axes[0] = (float)((grid_flag & (PLANE_XZ | PLANE_XY)) != 0);
- grid_axes[1] = (float)((grid_flag & (PLANE_YZ | PLANE_XY)) != 0);
- grid_axes[2] = (float)((grid_flag & (PLANE_YZ | PLANE_XZ)) != 0);
+ grid_axes[0] = float((grid_flag & (PLANE_XZ | PLANE_XY)) != 0);
+ grid_axes[1] = float((grid_flag & (PLANE_YZ | PLANE_XY)) != 0);
+ grid_axes[2] = float((grid_flag & (PLANE_YZ | PLANE_XZ)) != 0);
/* Z axis if needed */
if (((rv3d->view == RV3D_VIEW_USER) || (rv3d->persp != RV3D_ORTHO)) && show_axis_z) {
@@ -156,9 +156,9 @@ void OVERLAY_grid_init(OVERLAY_Data *vedata)
zneg_flag |= CLIP_ZPOS;
}
- zplane_axes[0] = (float)((zpos_flag & (PLANE_XZ | PLANE_XY)) != 0);
- zplane_axes[1] = (float)((zpos_flag & (PLANE_YZ | PLANE_XY)) != 0);
- zplane_axes[2] = (float)((zpos_flag & (PLANE_YZ | PLANE_XZ)) != 0);
+ zplane_axes[0] = float((zpos_flag & (PLANE_XZ | PLANE_XY)) != 0);
+ zplane_axes[1] = float((zpos_flag & (PLANE_YZ | PLANE_XY)) != 0);
+ zplane_axes[2] = float((zpos_flag & (PLANE_YZ | PLANE_XZ)) != 0);
}
else {
zneg_flag = zpos_flag = CLIP_ZNEG | CLIP_ZPOS;
diff --git a/source/blender/draw/engines/overlay/overlay_image.cc b/source/blender/draw/engines/overlay/overlay_image.cc
index 47587319098..f42867622e4 100644
--- a/source/blender/draw/engines/overlay/overlay_image.cc
+++ b/source/blender/draw/engines/overlay/overlay_image.cc
@@ -135,7 +135,7 @@ static struct GPUTexture *image_camera_background_texture_get(CameraBGImage *bgp
Scene *scene = draw_ctx->scene;
float aspect_x, aspect_y;
int width, height;
- int ctime = (int)DEG_get_ctime(draw_ctx->depsgraph);
+ int ctime = int(DEG_get_ctime(draw_ctx->depsgraph));
*r_use_alpha_premult = false;
*r_use_view_transform = false;
diff --git a/source/blender/draw/engines/overlay/overlay_metaball.cc b/source/blender/draw/engines/overlay/overlay_metaball.cc
index 38de273028b..2fc6910fe44 100644
--- a/source/blender/draw/engines/overlay/overlay_metaball.cc
+++ b/source/blender/draw/engines/overlay/overlay_metaball.cc
@@ -74,7 +74,7 @@ void OVERLAY_edit_metaball_cache_populate(OVERLAY_Data *vedata, Object *ob)
LISTBASE_FOREACH (MetaElem *, ml, mb->editelems) {
const bool is_selected = (ml->flag & SELECT) != 0;
const bool is_scale_radius = (ml->flag & MB_SCALE_RAD) != 0;
- float stiffness_radius = ml->rad * atanf(ml->s) / (float)M_PI_2;
+ float stiffness_radius = ml->rad * atanf(ml->s) / float(M_PI_2);
BoneInstanceData instdata;
if (is_select) {
diff --git a/source/blender/draw/engines/overlay/overlay_motion_path.cc b/source/blender/draw/engines/overlay/overlay_motion_path.cc
index 00b2a8665fd..3f6954f821b 100644
--- a/source/blender/draw/engines/overlay/overlay_motion_path.cc
+++ b/source/blender/draw/engines/overlay/overlay_motion_path.cc
@@ -116,7 +116,7 @@ static void motion_path_cache(OVERLAY_Data *vedata,
const DRWContextState *draw_ctx = DRW_context_state_get();
struct DRWTextStore *dt = DRW_text_cache_ensure();
int txt_flag = DRW_TEXT_CACHE_GLOBALSPACE;
- int cfra = (int)DEG_get_ctime(draw_ctx->depsgraph);
+ int cfra = int(DEG_get_ctime(draw_ctx->depsgraph));
bool selected = (pchan) ? (pchan->bone->flag & BONE_SELECTED) : (ob->base_flag & BASE_SELECTED);
bool show_keyframes = (avs->path_viewflag & MOTIONPATH_VIEW_KFRAS) != 0;
bool show_keyframes_no = (avs->path_viewflag & MOTIONPATH_VIEW_KFNOS) != 0;
diff --git a/source/blender/draw/engines/overlay/overlay_outline.cc b/source/blender/draw/engines/overlay/overlay_outline.cc
index e308775dc6e..af348ae3c3e 100644
--- a/source/blender/draw/engines/overlay/overlay_outline.cc
+++ b/source/blender/draw/engines/overlay/overlay_outline.cc
@@ -192,7 +192,7 @@ static void gpencil_layer_cache_populate(bGPDlayer *gpl,
DRWShadingGroup *grp = iter->stroke_grp = DRW_shgroup_create_sub(iter->stroke_grp);
DRW_shgroup_uniform_bool_copy(grp, "gpStrokeOrder3d", is_stroke_order_3d);
DRW_shgroup_uniform_float_copy(grp, "gpThicknessScale", object_scale);
- DRW_shgroup_uniform_float_copy(grp, "gpThicknessOffset", (float)gpl->line_change);
+ DRW_shgroup_uniform_float_copy(grp, "gpThicknessOffset", float(gpl->line_change));
DRW_shgroup_uniform_float_copy(grp, "gpThicknessWorldScale", thickness_scale);
DRW_shgroup_uniform_vec4_copy(grp, "gpDepthPlane", iter->plane);
}