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-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 1eff2a3af24..703518a32ec 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -29,6 +29,7 @@
#include "BKE_animsys.h"
#include "BKE_camera.h"
+#include "BKE_duplilist.h"
#include "BKE_object.h"
#include "BKE_screen.h"
@@ -318,6 +319,14 @@ void EEVEE_motion_blur_cache_populate(EEVEE_ViewLayerData *UNUSED(sldata),
return;
}
+ const DupliObject *dup = DRW_object_get_dupli(ob);
+ if (dup != NULL && dup->ob->data != dup->ob_data) {
+ /* Geometry instances do not support motion blur correctly yet. The #key used in
+ * #motion_blur_deform_data_get has to take ids of instances (#DupliObject.persistent_id) into
+ * account. Otherwise it can't find matching geometry instances at different points in time. */
+ return;
+ }
+
EEVEE_ObjectMotionData *mb_data = EEVEE_motion_blur_object_data_get(
&effects->motion_blur, ob, false);