diff options
Diffstat (limited to 'source/blender/draw/engines')
5 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c index 9bf0cce2af2..26a264c1716 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.c +++ b/source/blender/draw/engines/eevee/eevee_lightcache.c @@ -142,7 +142,7 @@ typedef struct EEVEE_LightBake { struct GPUTexture *dummy_layer_color; int total, done; /* to compute progress */ - short *stop, *do_update; + bool *stop, *do_update; float *progress; /** For only handling the resources. */ @@ -778,7 +778,7 @@ wmJob *EEVEE_lightbake_job_create(struct wmWindowManager *wm, } if (old_lbake->stop != NULL) { - *old_lbake->stop = 1; + *old_lbake->stop = true; } BLI_mutex_unlock(old_lbake->mutex); } @@ -1359,13 +1359,13 @@ static bool lightbake_do_sample(EEVEE_LightBake *lbake, DRW_custom_pipeline(&draw_engine_eevee_type, depsgraph, render_callback, lbake); lbake->done += 1; *lbake->progress = lbake->done / (float)lbake->total; - *lbake->do_update = 1; + *lbake->do_update = true; eevee_lightbake_context_disable(lbake); return true; } -void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float *progress) +void EEVEE_lightbake_job(void *custom_data, bool *stop, bool *do_update, float *progress) { EEVEE_LightBake *lbake = (EEVEE_LightBake *)custom_data; Depsgraph *depsgraph = lbake->depsgraph; @@ -1394,8 +1394,8 @@ void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float /* Resource allocation can fail. Early exit in this case. */ if (lbake->lcache->flag & LIGHTCACHE_INVALID) { - *lbake->stop = 1; - *lbake->do_update = 1; + *lbake->stop = true; + *lbake->do_update = true; lbake->lcache->flag &= ~LIGHTCACHE_BAKING; eevee_lightbake_context_disable(lbake); eevee_lightbake_delete_resources(lbake); diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.h b/source/blender/draw/engines/eevee/eevee_lightcache.h index 4e94e1914a7..73961f1919d 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.h +++ b/source/blender/draw/engines/eevee/eevee_lightcache.h @@ -42,7 +42,7 @@ void *EEVEE_lightbake_job_data_alloc(struct Main *bmain, int frame); void EEVEE_lightbake_job_data_free(void *custom_data); void EEVEE_lightbake_update(void *custom_data); -void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float *progress); +void EEVEE_lightbake_job(void *custom_data, bool *stop, bool *do_update, float *progress); /** * This is to update the world irradiance and reflection contribution from diff --git a/source/blender/draw/engines/eevee_next/eevee_camera.cc b/source/blender/draw/engines/eevee_next/eevee_camera.cc index ad22219f0ae..4331db4bc4c 100644 --- a/source/blender/draw/engines/eevee_next/eevee_camera.cc +++ b/source/blender/draw/engines/eevee_next/eevee_camera.cc @@ -32,7 +32,7 @@ void Camera::init() CameraData &data = data_; - if (camera_eval) { + if (camera_eval && camera_eval->type == OB_CAMERA) { const ::Camera *cam = reinterpret_cast<const ::Camera *>(camera_eval->data); switch (cam->type) { default: @@ -112,7 +112,7 @@ void Camera::sync() data.uv_bias = float2(0.0f); } - if (camera_eval) { + if (camera_eval && camera_eval->type == OB_CAMERA) { const ::Camera *cam = reinterpret_cast<const ::Camera *>(camera_eval->data); data.clip_near = cam->clip_start; data.clip_far = cam->clip_end; diff --git a/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc b/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc index e4c4f6f3f6f..8672cce80b6 100644 --- a/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc +++ b/source/blender/draw/engines/eevee_next/eevee_depth_of_field.cc @@ -44,7 +44,7 @@ void DepthOfField::init() { const SceneEEVEE &sce_eevee = inst_.scene->eevee; const Object *camera_object_eval = inst_.camera_eval_object; - const ::Camera *camera = (camera_object_eval) ? + const ::Camera *camera = (camera_object_eval && camera_object_eval->type == OB_CAMERA) ? reinterpret_cast<const ::Camera *>(camera_object_eval->data) : nullptr; if (camera == nullptr) { @@ -70,7 +70,7 @@ void DepthOfField::sync() { const Camera &camera = inst_.camera; const Object *camera_object_eval = inst_.camera_eval_object; - const ::Camera *camera_data = (camera_object_eval) ? + const ::Camera *camera_data = (camera_object_eval && camera_object_eval->type == OB_CAMERA) ? reinterpret_cast<const ::Camera *>(camera_object_eval->data) : nullptr; diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c index 4744c0db6ce..7c5e8313532 100644 --- a/source/blender/draw/engines/workbench/workbench_materials.c +++ b/source/blender/draw/engines/workbench/workbench_materials.c @@ -88,14 +88,14 @@ BLI_INLINE Material *workbench_object_material_get(Object *ob, int mat_nr) BLI_INLINE void workbench_material_get_image( Object *ob, int mat_nr, Image **r_image, ImageUser **r_iuser, eGPUSamplerState *r_sampler) { - bNode *node; + const bNode *node; *r_sampler = 0; ED_object_get_active_image(ob, mat_nr, r_image, r_iuser, &node, NULL); if (node && *r_image) { switch (node->type) { case SH_NODE_TEX_IMAGE: { - NodeTexImage *storage = node->storage; + const NodeTexImage *storage = node->storage; const bool use_filter = (storage->interpolation != SHD_INTERP_CLOSEST); const bool use_repeat = (storage->extension == SHD_IMAGE_EXTENSION_REPEAT); const bool use_clip = (storage->extension == SHD_IMAGE_EXTENSION_CLIP); @@ -105,7 +105,7 @@ BLI_INLINE void workbench_material_get_image( break; } case SH_NODE_TEX_ENVIRONMENT: { - NodeTexEnvironment *storage = node->storage; + const NodeTexEnvironment *storage = node->storage; const bool use_filter = (storage->interpolation != SHD_INTERP_CLOSEST); SET_FLAG_FROM_TEST(*r_sampler, use_filter, GPU_SAMPLER_FILTER); break; |