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Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r--source/blender/draw/intern/draw_cache.c1546
1 files changed, 759 insertions, 787 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index d23b9e693ce..bb73a8c1b19 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -47,85 +47,85 @@
/* Batch's only (free'd as an array) */
static struct DRWShapeCache {
- Gwn_Batch *drw_single_vertice;
- Gwn_Batch *drw_cursor;
- Gwn_Batch *drw_cursor_only_circle;
- Gwn_Batch *drw_fullscreen_quad;
- Gwn_Batch *drw_fullscreen_quad_texcoord;
- Gwn_Batch *drw_quad;
- Gwn_Batch *drw_sphere;
- Gwn_Batch *drw_screenspace_circle;
- Gwn_Batch *drw_plain_axes;
- Gwn_Batch *drw_single_arrow;
- Gwn_Batch *drw_cube;
- Gwn_Batch *drw_circle;
- Gwn_Batch *drw_square;
- Gwn_Batch *drw_line;
- Gwn_Batch *drw_line_endpoints;
- Gwn_Batch *drw_empty_cube;
- Gwn_Batch *drw_empty_sphere;
- Gwn_Batch *drw_empty_cylinder;
- Gwn_Batch *drw_empty_capsule_body;
- Gwn_Batch *drw_empty_capsule_cap;
- Gwn_Batch *drw_empty_cone;
- Gwn_Batch *drw_arrows;
- Gwn_Batch *drw_axis_names;
- Gwn_Batch *drw_image_plane;
- Gwn_Batch *drw_image_plane_wire;
- Gwn_Batch *drw_field_wind;
- Gwn_Batch *drw_field_force;
- Gwn_Batch *drw_field_vortex;
- Gwn_Batch *drw_field_tube_limit;
- Gwn_Batch *drw_field_cone_limit;
- Gwn_Batch *drw_lamp;
- Gwn_Batch *drw_lamp_shadows;
- Gwn_Batch *drw_lamp_sunrays;
- Gwn_Batch *drw_lamp_area_square;
- Gwn_Batch *drw_lamp_area_disk;
- Gwn_Batch *drw_lamp_hemi;
- Gwn_Batch *drw_lamp_spot;
- Gwn_Batch *drw_lamp_spot_square;
- Gwn_Batch *drw_speaker;
- Gwn_Batch *drw_lightprobe_cube;
- Gwn_Batch *drw_lightprobe_planar;
- Gwn_Batch *drw_lightprobe_grid;
- Gwn_Batch *drw_bone_octahedral;
- Gwn_Batch *drw_bone_octahedral_wire;
- Gwn_Batch *drw_bone_box;
- Gwn_Batch *drw_bone_box_wire;
- Gwn_Batch *drw_bone_wire_wire;
- Gwn_Batch *drw_bone_envelope;
- Gwn_Batch *drw_bone_envelope_outline;
- Gwn_Batch *drw_bone_point;
- Gwn_Batch *drw_bone_point_wire;
- Gwn_Batch *drw_bone_stick;
- Gwn_Batch *drw_bone_arrows;
- Gwn_Batch *drw_camera;
- Gwn_Batch *drw_camera_frame;
- Gwn_Batch *drw_camera_tria;
- Gwn_Batch *drw_camera_focus;
- Gwn_Batch *drw_particle_cross;
- Gwn_Batch *drw_particle_circle;
- Gwn_Batch *drw_particle_axis;
+ GPUBatch *drw_single_vertice;
+ GPUBatch *drw_cursor;
+ GPUBatch *drw_cursor_only_circle;
+ GPUBatch *drw_fullscreen_quad;
+ GPUBatch *drw_fullscreen_quad_texcoord;
+ GPUBatch *drw_quad;
+ GPUBatch *drw_sphere;
+ GPUBatch *drw_screenspace_circle;
+ GPUBatch *drw_plain_axes;
+ GPUBatch *drw_single_arrow;
+ GPUBatch *drw_cube;
+ GPUBatch *drw_circle;
+ GPUBatch *drw_square;
+ GPUBatch *drw_line;
+ GPUBatch *drw_line_endpoints;
+ GPUBatch *drw_empty_cube;
+ GPUBatch *drw_empty_sphere;
+ GPUBatch *drw_empty_cylinder;
+ GPUBatch *drw_empty_capsule_body;
+ GPUBatch *drw_empty_capsule_cap;
+ GPUBatch *drw_empty_cone;
+ GPUBatch *drw_arrows;
+ GPUBatch *drw_axis_names;
+ GPUBatch *drw_image_plane;
+ GPUBatch *drw_image_plane_wire;
+ GPUBatch *drw_field_wind;
+ GPUBatch *drw_field_force;
+ GPUBatch *drw_field_vortex;
+ GPUBatch *drw_field_tube_limit;
+ GPUBatch *drw_field_cone_limit;
+ GPUBatch *drw_lamp;
+ GPUBatch *drw_lamp_shadows;
+ GPUBatch *drw_lamp_sunrays;
+ GPUBatch *drw_lamp_area_square;
+ GPUBatch *drw_lamp_area_disk;
+ GPUBatch *drw_lamp_hemi;
+ GPUBatch *drw_lamp_spot;
+ GPUBatch *drw_lamp_spot_square;
+ GPUBatch *drw_speaker;
+ GPUBatch *drw_lightprobe_cube;
+ GPUBatch *drw_lightprobe_planar;
+ GPUBatch *drw_lightprobe_grid;
+ GPUBatch *drw_bone_octahedral;
+ GPUBatch *drw_bone_octahedral_wire;
+ GPUBatch *drw_bone_box;
+ GPUBatch *drw_bone_box_wire;
+ GPUBatch *drw_bone_wire_wire;
+ GPUBatch *drw_bone_envelope;
+ GPUBatch *drw_bone_envelope_outline;
+ GPUBatch *drw_bone_point;
+ GPUBatch *drw_bone_point_wire;
+ GPUBatch *drw_bone_stick;
+ GPUBatch *drw_bone_arrows;
+ GPUBatch *drw_camera;
+ GPUBatch *drw_camera_frame;
+ GPUBatch *drw_camera_tria;
+ GPUBatch *drw_camera_focus;
+ GPUBatch *drw_particle_cross;
+ GPUBatch *drw_particle_circle;
+ GPUBatch *drw_particle_axis;
} SHC = {NULL};
void DRW_shape_cache_free(void)
{
- uint i = sizeof(SHC) / sizeof(Gwn_Batch *);
- Gwn_Batch **batch = (Gwn_Batch **)&SHC;
+ uint i = sizeof(SHC) / sizeof(GPUBatch *);
+ GPUBatch **batch = (GPUBatch **)&SHC;
while (i--) {
- GWN_BATCH_DISCARD_SAFE(*batch);
+ GPU_BATCH_DISCARD_SAFE(*batch);
batch++;
}
}
void DRW_shape_cache_reset(void)
{
- uint i = sizeof(SHC) / sizeof(Gwn_Batch *);
- Gwn_Batch **batch = (Gwn_Batch **)&SHC;
+ uint i = sizeof(SHC) / sizeof(GPUBatch *);
+ GPUBatch **batch = (GPUBatch **)&SHC;
while (i--) {
if (*batch) {
- gwn_batch_vao_cache_clear(*batch);
+ GPU_batch_vao_cache_clear(*batch);
}
batch++;
}
@@ -137,22 +137,22 @@ void DRW_shape_cache_reset(void)
* \{ */
static void UNUSED_FUNCTION(add_fancy_edge)(
- Gwn_VertBuf *vbo, uint pos_id, uint n1_id, uint n2_id,
+ GPUVertBuf *vbo, uint pos_id, uint n1_id, uint n2_id,
uint *v_idx, const float co1[3], const float co2[3],
const float n1[3], const float n2[3])
{
- GWN_vertbuf_attr_set(vbo, n1_id, *v_idx, n1);
- GWN_vertbuf_attr_set(vbo, n2_id, *v_idx, n2);
- GWN_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co1);
+ GPU_vertbuf_attr_set(vbo, n1_id, *v_idx, n1);
+ GPU_vertbuf_attr_set(vbo, n2_id, *v_idx, n2);
+ GPU_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co1);
- GWN_vertbuf_attr_set(vbo, n1_id, *v_idx, n1);
- GWN_vertbuf_attr_set(vbo, n2_id, *v_idx, n2);
- GWN_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co2);
+ GPU_vertbuf_attr_set(vbo, n1_id, *v_idx, n1);
+ GPU_vertbuf_attr_set(vbo, n2_id, *v_idx, n2);
+ GPU_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, co2);
}
#if 0 /* UNUSED */
static void add_lat_lon_vert(
- Gwn_VertBuf *vbo, uint pos_id, uint nor_id,
+ GPUVertBuf *vbo, uint pos_id, uint nor_id,
uint *v_idx, const float rad, const float lat, const float lon)
{
float pos[3], nor[3];
@@ -161,23 +161,23 @@ static void add_lat_lon_vert(
nor[2] = sinf(lat) * sinf(lon);
mul_v3_v3fl(pos, nor, rad);
- GWN_vertbuf_attr_set(vbo, nor_id, *v_idx, nor);
- GWN_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, pos);
+ GPU_vertbuf_attr_set(vbo, nor_id, *v_idx, nor);
+ GPU_vertbuf_attr_set(vbo, pos_id, (*v_idx)++, pos);
}
#endif
-static Gwn_VertBuf *fill_arrows_vbo(const float scale)
+static GPUVertBuf *fill_arrows_vbo(const float scale)
{
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Line */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 6 * 3);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 6 * 3);
float v1[3] = {0.0, 0.0, 0.0};
float v2[3] = {0.0, 0.0, 0.0};
@@ -189,21 +189,21 @@ static Gwn_VertBuf *fill_arrows_vbo(const float scale)
v2[axis] = 1.0f;
mul_v3_v3fl(vtmp1, v1, scale);
mul_v3_v3fl(vtmp2, v2, scale);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 0, vtmp1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 1, vtmp2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 0, vtmp1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 1, vtmp2);
v1[axis] = 0.85f;
v1[arrow_axis] = -0.08f;
mul_v3_v3fl(vtmp1, v1, scale);
mul_v3_v3fl(vtmp2, v2, scale);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 2, vtmp1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 3, vtmp2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 2, vtmp1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 3, vtmp2);
v1[arrow_axis] = 0.08f;
mul_v3_v3fl(vtmp1, v1, scale);
mul_v3_v3fl(vtmp2, v2, scale);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 4, vtmp1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 5, vtmp2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 4, vtmp1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 6 + 5, vtmp2);
/* reset v1 & v2 to zero */
v1[arrow_axis] = v1[axis] = v2[axis] = 0.0f;
@@ -212,18 +212,18 @@ static Gwn_VertBuf *fill_arrows_vbo(const float scale)
return vbo;
}
-static Gwn_VertBuf *sphere_wire_vbo(const float rad)
+static GPUVertBuf *sphere_wire_vbo(const float rad)
{
#define NSEGMENTS 32
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 2 * 3);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 2 * 3);
/* a single ring of vertices */
float p[NSEGMENTS][2];
@@ -248,7 +248,7 @@ static Gwn_VertBuf *sphere_wire_vbo(const float rad)
else
v[0] = 0.0f, v[1] = cv[0], v[2] = cv[1];
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + j + (NSEGMENTS * 2 * axis), v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + j + (NSEGMENTS * 2 * axis), v);
}
}
}
@@ -259,7 +259,7 @@ static Gwn_VertBuf *sphere_wire_vbo(const float rad)
/* Quads */
/* Use this one for rendering fullscreen passes. For 3D objects use DRW_cache_quad_get(). */
-Gwn_Batch *DRW_cache_fullscreen_quad_get(void)
+GPUBatch *DRW_cache_fullscreen_quad_get(void)
{
if (!SHC.drw_fullscreen_quad) {
/* Use a triangle instead of a real quad */
@@ -268,85 +268,57 @@ Gwn_Batch *DRW_cache_fullscreen_quad_get(void)
float uvs[3][2] = {{ 0.0f, 0.0f}, { 2.0f, 0.0f}, { 0.0f, 2.0f}};
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, uvs; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.uvs = GWN_vertformat_attr_add(&format, "uvs", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.uvs = GPU_vertformat_attr_add(&format, "uvs", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPU_vertformat_alias_add(&format, "texCoord");
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 3);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 3);
for (int i = 0; i < 3; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]);
}
- SHC.drw_fullscreen_quad = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_fullscreen_quad = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_fullscreen_quad;
}
-Gwn_Batch *DRW_cache_fullscreen_quad_texcoord_get(void)
-{
- if (!SHC.drw_fullscreen_quad_texcoord) {
- /* Use a triangle instead of a real quad */
- /* https://www.slideshare.net/DevCentralAMD/vertex-shader-tricks-bill-bilodeau - slide 14 */
- float pos[3][2] = {{-1.0f, -1.0f}, { 3.0f, -1.0f}, {-1.0f, 3.0f}};
- float texCoord[3][2] = {{ 0.0f, 0.0f}, { 2.0f, 0.0f}, { 0.0f, 2.0f}};
-
- /* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
- static struct { uint pos, texCoord; } attr_id;
- if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.texCoord = GWN_vertformat_attr_add(&format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- }
-
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 3);
-
- for (int i = 0; i < 3; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.texCoord, i, texCoord[i]);
- }
-
- SHC.drw_fullscreen_quad_texcoord = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
- }
- return SHC.drw_fullscreen_quad_texcoord;
-}
-
/* Just a regular quad with 4 vertices. */
-Gwn_Batch *DRW_cache_quad_get(void)
+GPUBatch *DRW_cache_quad_get(void)
{
if (!SHC.drw_quad) {
float pos[4][2] = {{-1.0f, -1.0f}, { 1.0f, -1.0f}, {1.0f, 1.0f}, {-1.0f, 1.0f}};
float uvs[4][2] = {{ 0.0f, 0.0f}, { 1.0f, 0.0f}, {1.0f, 1.0f}, { 0.0f, 1.0f}};
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, uvs; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.uvs = GWN_vertformat_attr_add(&format, "uvs", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.uvs = GPU_vertformat_attr_add(&format, "uvs", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 4);
for (int i = 0; i < 4; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i, pos[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.uvs, i, uvs[i]);
}
- SHC.drw_quad = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_quad = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_quad;
}
/* Sphere */
-Gwn_Batch *DRW_cache_sphere_get(void)
+GPUBatch *DRW_cache_sphere_get(void)
{
if (!SHC.drw_sphere) {
SHC.drw_sphere = gpu_batch_sphere(32, 24);
@@ -361,7 +333,7 @@ Gwn_Batch *DRW_cache_sphere_get(void)
/** \name Common
* \{ */
-Gwn_Batch *DRW_cache_cube_get(void)
+GPUBatch *DRW_cache_cube_get(void)
{
if (!SHC.drw_cube) {
const GLfloat verts[8][3] = {
@@ -391,25 +363,25 @@ Gwn_Batch *DRW_cache_cube_get(void)
};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 36);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 36);
for (int i = 0; i < 36; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]);
}
- SHC.drw_cube = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_cube = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_cube;
}
-Gwn_Batch *DRW_cache_empty_cube_get(void)
+GPUBatch *DRW_cache_empty_cube_get(void)
{
if (!SHC.drw_empty_cube) {
const GLfloat verts[8][3] = {
@@ -426,54 +398,54 @@ Gwn_Batch *DRW_cache_empty_cube_get(void)
const GLubyte indices[24] = {0, 1, 1, 3, 3, 2, 2, 0, 0, 4, 4, 5, 5, 7, 7, 6, 6, 4, 1, 5, 3, 7, 2, 6};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 24);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 24);
for (int i = 0; i < 24; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i, verts[indices[i]]);
}
- SHC.drw_empty_cube = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_empty_cube = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_empty_cube;
}
-Gwn_Batch *DRW_cache_circle_get(void)
+GPUBatch *DRW_cache_circle_get(void)
{
#define CIRCLE_RESOL 64
if (!SHC.drw_circle) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL);
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v);
}
- SHC.drw_circle = GWN_batch_create_ex(GWN_PRIM_LINE_LOOP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_circle = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_circle;
#undef CIRCLE_RESOL
}
-Gwn_Batch *DRW_cache_square_get(void)
+GPUBatch *DRW_cache_square_get(void)
{
if (!SHC.drw_square) {
float p[4][3] = {{ 1.0f, 0.0f, 1.0f},
@@ -482,26 +454,26 @@ Gwn_Batch *DRW_cache_square_get(void)
{-1.0f, 0.0f, 1.0f}};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 8);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 8);
for (int i = 0; i < 4; i++) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 2, p[i % 4]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + 1, p[(i + 1) % 4]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2, p[i % 4]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + 1, p[(i + 1) % 4]);
}
- SHC.drw_square = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_square;
}
-Gwn_Batch *DRW_cache_single_line_get(void)
+GPUBatch *DRW_cache_single_line_get(void)
{
/* Z axis line */
if (!SHC.drw_line) {
@@ -509,24 +481,24 @@ Gwn_Batch *DRW_cache_single_line_get(void)
float v2[3] = {0.0f, 0.0f, 1.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v2);
- SHC.drw_line = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_line = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_line;
}
-Gwn_Batch *DRW_cache_single_line_endpoints_get(void)
+GPUBatch *DRW_cache_single_line_endpoints_get(void)
{
/* Z axis line */
if (!SHC.drw_line_endpoints) {
@@ -534,46 +506,46 @@ Gwn_Batch *DRW_cache_single_line_endpoints_get(void)
float v2[3] = {0.0f, 0.0f, 1.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v2);
- SHC.drw_line_endpoints = GWN_batch_create_ex(GWN_PRIM_POINTS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_line_endpoints = GPU_batch_create_ex(GPU_PRIM_POINTS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_line_endpoints;
}
-Gwn_Batch *DRW_cache_screenspace_circle_get(void)
+GPUBatch *DRW_cache_screenspace_circle_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_screenspace_circle) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL + 1);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL + 1);
for (int a = 0; a <= CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v);
}
- SHC.drw_screenspace_circle = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_screenspace_circle = GPU_batch_create_ex(GPU_PRIM_LINE_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_screenspace_circle;
#undef CIRCLE_RESOL
@@ -586,7 +558,7 @@ Gwn_Batch *DRW_cache_screenspace_circle_get(void)
/** \name Common Object API
* \{ */
-Gwn_Batch *DRW_cache_object_wire_outline_get(Object *ob)
+GPUBatch *DRW_cache_object_wire_outline_get(Object *ob)
{
switch (ob->type) {
case OB_MESH:
@@ -598,7 +570,7 @@ Gwn_Batch *DRW_cache_object_wire_outline_get(Object *ob)
}
}
-Gwn_Batch *DRW_cache_object_edge_detection_get(Object *ob, bool *r_is_manifold)
+GPUBatch *DRW_cache_object_edge_detection_get(Object *ob, bool *r_is_manifold)
{
switch (ob->type) {
case OB_MESH:
@@ -622,7 +594,7 @@ void DRW_cache_object_face_wireframe_get(
}
}
-Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob)
+GPUBatch *DRW_cache_object_loose_edges_get(struct Object *ob)
{
switch (ob->type) {
case OB_MESH:
@@ -634,7 +606,7 @@ Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob)
}
}
-Gwn_Batch *DRW_cache_object_surface_get(Object *ob)
+GPUBatch *DRW_cache_object_surface_get(Object *ob)
{
switch (ob->type) {
case OB_MESH:
@@ -652,7 +624,7 @@ Gwn_Batch *DRW_cache_object_surface_get(Object *ob)
}
}
-Gwn_Batch **DRW_cache_object_surface_material_get(
+GPUBatch **DRW_cache_object_surface_material_get(
struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len,
char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count)
{
@@ -687,7 +659,7 @@ Gwn_Batch **DRW_cache_object_surface_material_get(
/** \name Empties
* \{ */
-Gwn_Batch *DRW_cache_plain_axes_get(void)
+GPUBatch *DRW_cache_plain_axes_get(void)
{
if (!SHC.drw_plain_axes) {
int axis;
@@ -695,46 +667,46 @@ Gwn_Batch *DRW_cache_plain_axes_get(void)
float v2[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 6);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 6);
for (axis = 0; axis < 3; axis++) {
v1[axis] = 1.0f;
v2[axis] = -1.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 2, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, axis * 2 + 1, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 2, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, axis * 2 + 1, v2);
/* reset v1 & v2 to zero for next axis */
v1[axis] = v2[axis] = 0.0f;
}
- SHC.drw_plain_axes = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_plain_axes = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_plain_axes;
}
-Gwn_Batch *DRW_cache_single_arrow_get(void)
+GPUBatch *DRW_cache_single_arrow_get(void)
{
if (!SHC.drw_single_arrow) {
float v1[3] = {0.0f, 0.0f, 1.0f}, v2[3], v3[3];
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Square Pyramid */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 12);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 12);
v2[0] = 0.035f; v2[1] = 0.035f;
v3[0] = -0.035f; v3[1] = 0.035f;
@@ -750,26 +722,26 @@ Gwn_Batch *DRW_cache_single_arrow_get(void)
v3[0] = -v3[0];
}
- GWN_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 0, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 1, v2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 2, v3);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 0, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 1, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, sides * 3 + 2, v3);
}
- SHC.drw_single_arrow = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_single_arrow = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_single_arrow;
}
-Gwn_Batch *DRW_cache_empty_sphere_get(void)
+GPUBatch *DRW_cache_empty_sphere_get(void)
{
if (!SHC.drw_empty_sphere) {
- Gwn_VertBuf *vbo = sphere_wire_vbo(1.0f);
- SHC.drw_empty_sphere = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ GPUVertBuf *vbo = sphere_wire_vbo(1.0f);
+ SHC.drw_empty_sphere = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_empty_sphere;
}
-Gwn_Batch *DRW_cache_empty_cone_get(void)
+GPUBatch *DRW_cache_empty_cone_get(void)
{
#define NSEGMENTS 8
if (!SHC.drw_empty_cone) {
@@ -782,14 +754,14 @@ Gwn_Batch *DRW_cache_empty_cone_get(void)
}
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 4);
for (int i = 0; i < NSEGMENTS; ++i) {
float cv[2], v[3];
@@ -798,26 +770,26 @@ Gwn_Batch *DRW_cache_empty_cone_get(void)
/* cone sides */
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v);
v[0] = 0.0f, v[1] = 2.0f, v[2] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v);
/* end ring */
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v);
cv[0] = p[(i + 1) % NSEGMENTS][0];
cv[1] = p[(i + 1) % NSEGMENTS][1];
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v);
}
- SHC.drw_empty_cone = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_empty_cone = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_empty_cone;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_empty_cylinder_get(void)
+GPUBatch *DRW_cache_empty_cylinder_get(void)
{
#define NSEGMENTS 12
if (!SHC.drw_empty_cylinder) {
@@ -830,14 +802,14 @@ Gwn_Batch *DRW_cache_empty_cylinder_get(void)
}
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 6);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 6);
for (int i = 0; i < NSEGMENTS; ++i) {
float cv[2], pv[2], v[3];
@@ -848,30 +820,30 @@ Gwn_Batch *DRW_cache_empty_cylinder_get(void)
/* cylinder sides */
copy_v3_fl3(v, cv[0], cv[1], -1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6, v);
copy_v3_fl3(v, cv[0], cv[1], 1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 1, v);
/* top ring */
copy_v3_fl3(v, cv[0], cv[1], 1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 2, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 2, v);
copy_v3_fl3(v, pv[0], pv[1], 1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 3, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 3, v);
/* bottom ring */
copy_v3_fl3(v, cv[0], cv[1], -1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 4, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 4, v);
copy_v3_fl3(v, pv[0], pv[1], -1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 5, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 6 + 5, v);
}
- SHC.drw_empty_cylinder = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_empty_cylinder = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_empty_cylinder;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_empty_capsule_body_get(void)
+GPUBatch *DRW_cache_empty_capsule_body_get(void)
{
if (!SHC.drw_empty_capsule_body) {
const float pos[8][3] = {
@@ -886,22 +858,22 @@ Gwn_Batch *DRW_cache_empty_capsule_body_get(void)
};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 8);
- GWN_vertbuf_attr_fill(vbo, attr_id.pos, pos);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 8);
+ GPU_vertbuf_attr_fill(vbo, attr_id.pos, pos);
- SHC.drw_empty_capsule_body = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_empty_capsule_body = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_empty_capsule_body;
}
-Gwn_Batch *DRW_cache_empty_capsule_cap_get(void)
+GPUBatch *DRW_cache_empty_capsule_cap_get(void)
{
#define NSEGMENTS 24 /* Must be multiple of 2. */
if (!SHC.drw_empty_capsule_cap) {
@@ -914,23 +886,23 @@ Gwn_Batch *DRW_cache_empty_capsule_cap_get(void)
}
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (NSEGMENTS * 2) * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (NSEGMENTS * 2) * 2);
/* Base circle */
int vidx = 0;
for (int i = 0; i < NSEGMENTS; ++i) {
float v[3] = {0.0f, 0.0f, 0.0f};
copy_v2_v2(v, p[(i) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
copy_v2_v2(v, p[(i+1) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
for (int i = 0; i < NSEGMENTS / 2; ++i) {
@@ -939,149 +911,149 @@ Gwn_Batch *DRW_cache_empty_capsule_cap_get(void)
int pi = (i + 1) % NSEGMENTS;
/* Y half circle */
copy_v3_fl3(v, p[ci][0], 0.0f, p[ci][1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
copy_v3_fl3(v, p[pi][0], 0.0f, p[pi][1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
/* X half circle */
copy_v3_fl3(v, 0.0f, p[ci][0], p[ci][1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
copy_v3_fl3(v, 0.0f, p[pi][0], p[pi][1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
- SHC.drw_empty_capsule_cap = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_empty_capsule_cap = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_empty_capsule_cap;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_arrows_get(void)
+GPUBatch *DRW_cache_arrows_get(void)
{
if (!SHC.drw_arrows) {
- Gwn_VertBuf *vbo = fill_arrows_vbo(1.0f);
+ GPUVertBuf *vbo = fill_arrows_vbo(1.0f);
- SHC.drw_arrows = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_arrows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_arrows;
}
-Gwn_Batch *DRW_cache_axis_names_get(void)
+GPUBatch *DRW_cache_axis_names_get(void)
{
if (!SHC.drw_axis_names) {
const float size = 0.1f;
float v1[3], v2[3];
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
/* Using 3rd component as axis indicator */
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Line */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 14);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 14);
/* X */
copy_v3_fl3(v1, -size, size, 0.0f);
copy_v3_fl3(v2, size, -size, 0.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v2);
copy_v3_fl3(v1, size, size, 0.0f);
copy_v3_fl3(v2, -size, -size, 0.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 2, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 3, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 2, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 3, v2);
/* Y */
copy_v3_fl3(v1, -size + 0.25f * size, size, 1.0f);
copy_v3_fl3(v2, 0.0f, 0.0f, 1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 4, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 5, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 4, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 5, v2);
copy_v3_fl3(v1, size - 0.25f * size, size, 1.0f);
copy_v3_fl3(v2, -size + 0.25f * size, -size, 1.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 6, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 7, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 6, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 7, v2);
/* Z */
copy_v3_fl3(v1, -size, size, 2.0f);
copy_v3_fl3(v2, size, size, 2.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 8, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 9, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 8, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 9, v2);
copy_v3_fl3(v1, size, size, 2.0f);
copy_v3_fl3(v2, -size, -size, 2.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 10, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 11, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 10, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 11, v2);
copy_v3_fl3(v1, -size, -size, 2.0f);
copy_v3_fl3(v2, size, -size, 2.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 12, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 13, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 12, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 13, v2);
- SHC.drw_axis_names = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_axis_names = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_axis_names;
}
-Gwn_Batch *DRW_cache_image_plane_get(void)
+GPUBatch *DRW_cache_image_plane_get(void)
{
if (!SHC.drw_image_plane) {
const float quad[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, texCoords; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.texCoords = GWN_vertformat_attr_add(&format, "texCoord", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.texCoords = GPU_vertformat_attr_add(&format, "texCoord", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 4);
for (uint j = 0; j < 4; j++) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]);
- GWN_vertbuf_attr_set(vbo, attr_id.texCoords, j, quad[j]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]);
+ GPU_vertbuf_attr_set(vbo, attr_id.texCoords, j, quad[j]);
}
- SHC.drw_image_plane = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_image_plane = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_image_plane;
}
-Gwn_Batch *DRW_cache_image_plane_wire_get(void)
+GPUBatch *DRW_cache_image_plane_wire_get(void)
{
if (!SHC.drw_image_plane_wire) {
const float quad[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 4);
for (uint j = 0; j < 4; j++) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, j, quad[j]);
}
- SHC.drw_image_plane_wire = GWN_batch_create_ex(GWN_PRIM_LINE_LOOP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_image_plane_wire = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_image_plane_wire;
}
/* Force Field */
-Gwn_Batch *DRW_cache_field_wind_get(void)
+GPUBatch *DRW_cache_field_wind_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_wind) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 4);
for (int i = 0; i < 4; i++) {
float z = 0.05f * (float)i;
@@ -1089,36 +1061,36 @@ Gwn_Batch *DRW_cache_field_wind_get(void)
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
}
}
- SHC.drw_field_wind = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_field_wind = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_field_wind;
#undef CIRCLE_RESOL
}
-Gwn_Batch *DRW_cache_field_force_get(void)
+GPUBatch *DRW_cache_field_force_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_force) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 3);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 3);
for (int i = 0; i < 3; i++) {
float radius = 1.0f + 0.5f * (float)i;
@@ -1126,22 +1098,22 @@ Gwn_Batch *DRW_cache_field_force_get(void)
v[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v);
v[0] = radius * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = radius * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
}
}
- SHC.drw_field_force = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_field_force = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_field_force;
#undef CIRCLE_RESOL
}
-Gwn_Batch *DRW_cache_field_vortex_get(void)
+GPUBatch *DRW_cache_field_vortex_get(void)
{
#define SPIRAL_RESOL 32
if (!SHC.drw_field_vortex) {
@@ -1149,36 +1121,36 @@ Gwn_Batch *DRW_cache_field_vortex_get(void)
uint v_idx = 0;
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, SPIRAL_RESOL * 2 + 1);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, SPIRAL_RESOL * 2 + 1);
for (int a = SPIRAL_RESOL; a > -1; a--) {
v[0] = sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
v[1] = cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
for (int a = 1; a <= SPIRAL_RESOL; a++) {
v[0] = -sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
v[1] = -cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
- SHC.drw_field_vortex = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_field_vortex = GPU_batch_create_ex(GPU_PRIM_LINE_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_field_vortex;
#undef SPIRAL_RESOL
}
-Gwn_Batch *DRW_cache_field_tube_limit_get(void)
+GPUBatch *DRW_cache_field_tube_limit_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_tube_limit) {
@@ -1186,14 +1158,14 @@ Gwn_Batch *DRW_cache_field_tube_limit_get(void)
uint v_idx = 0;
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8);
/* Caps */
for (int i = 0; i < 2; i++) {
@@ -1202,12 +1174,12 @@ Gwn_Batch *DRW_cache_field_tube_limit_get(void)
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
}
/* Side Edges */
@@ -1217,17 +1189,17 @@ Gwn_Batch *DRW_cache_field_tube_limit_get(void)
v[0] = sinf((2.0f * M_PI * a) / 4.0f);
v[1] = cosf((2.0f * M_PI * a) / 4.0f);
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
}
- SHC.drw_field_tube_limit = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_field_tube_limit = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_field_tube_limit;
#undef CIRCLE_RESOL
}
-Gwn_Batch *DRW_cache_field_cone_limit_get(void)
+GPUBatch *DRW_cache_field_cone_limit_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_cone_limit) {
@@ -1235,14 +1207,14 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void)
uint v_idx = 0;
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 + 8);
/* Caps */
for (int i = 0; i < 2; i++) {
@@ -1251,12 +1223,12 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void)
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
}
/* Side Edges */
@@ -1266,11 +1238,11 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void)
v[0] = z * sinf((2.0f * M_PI * a) / 4.0f);
v[1] = z * cosf((2.0f * M_PI * a) / 4.0f);
v[2] = z;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v);
}
}
- SHC.drw_field_cone_limit = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_field_cone_limit = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_field_cone_limit;
#undef CIRCLE_RESOL
@@ -1283,84 +1255,84 @@ Gwn_Batch *DRW_cache_field_cone_limit_get(void)
/** \name Lamps
* \{ */
-Gwn_Batch *DRW_cache_lamp_get(void)
+GPUBatch *DRW_cache_lamp_get(void)
{
#define NSEGMENTS 8
if (!SHC.drw_lamp) {
float v[2];
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 2);
for (int a = 0; a < NSEGMENTS * 2; a += 2) {
v[0] = sinf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2));
v[1] = cosf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v);
}
- SHC.drw_lamp = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_lamp_shadows_get(void)
+GPUBatch *DRW_cache_lamp_shadows_get(void)
{
#define NSEGMENTS 10
if (!SHC.drw_lamp_shadows) {
float v[2];
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 2);
for (int a = 0; a < NSEGMENTS * 2; a += 2) {
v[0] = sinf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2));
v[1] = cosf((2.0f * M_PI * a) / ((float)NSEGMENTS * 2));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS * 2));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a + 1, v);
}
- SHC.drw_lamp_shadows = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_shadows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_shadows;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_lamp_sunrays_get(void)
+GPUBatch *DRW_cache_lamp_sunrays_get(void)
{
if (!SHC.drw_lamp_sunrays) {
float v[2], v1[2], v2[2];
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 32);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 32);
for (int a = 0; a < 8; a++) {
v[0] = sinf((2.0f * M_PI * a) / 8.0f);
@@ -1368,86 +1340,86 @@ Gwn_Batch *DRW_cache_lamp_sunrays_get(void)
mul_v2_v2fl(v1, v, 1.6f);
mul_v2_v2fl(v2, v, 1.9f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 1, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 1, v2);
mul_v2_v2fl(v1, v, 2.2f);
mul_v2_v2fl(v2, v, 2.5f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 2, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 3, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 2, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a * 4 + 3, v2);
}
- SHC.drw_lamp_sunrays = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_sunrays = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_sunrays;
}
-Gwn_Batch *DRW_cache_lamp_area_square_get(void)
+GPUBatch *DRW_cache_lamp_area_square_get(void)
{
if (!SHC.drw_lamp_area_square) {
float v1[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 8);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 8);
v1[0] = v1[1] = 0.5f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
v1[0] = -0.5f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 1, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 2, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 1, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 2, v1);
v1[1] = -0.5f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 3, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 4, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 3, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 4, v1);
v1[0] = 0.5f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 5, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 6, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 5, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 6, v1);
v1[1] = 0.5f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 7, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 7, v1);
- SHC.drw_lamp_area_square = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_area_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_area_square;
}
-Gwn_Batch *DRW_cache_lamp_area_disk_get(void)
+GPUBatch *DRW_cache_lamp_area_disk_get(void)
{
#define NSEGMENTS 32
if (!SHC.drw_lamp_area_disk) {
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 2 * NSEGMENTS);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 2 * NSEGMENTS);
float v[3] = {0.0f, 0.5f, 0.0f};
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v);
for (int a = 1; a < NSEGMENTS; a++) {
v[0] = 0.5f * sinf(2.0f * (float)M_PI * a / NSEGMENTS);
v[1] = 0.5f * cosf(2.0f * (float)M_PI * a / NSEGMENTS);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 2 * a - 1, v);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 2 * a, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 2 * a - 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 2 * a, v);
}
copy_v3_fl3(v, 0.0f, 0.5f, 0.0f);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, (2 * NSEGMENTS) - 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, (2 * NSEGMENTS) - 1, v);
- SHC.drw_lamp_area_disk = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_area_disk = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_area_disk;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_lamp_hemi_get(void)
+GPUBatch *DRW_cache_lamp_hemi_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_lamp_hemi) {
@@ -1455,26 +1427,26 @@ Gwn_Batch *DRW_cache_lamp_hemi_get(void)
int vidx = 0;
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 - 6 * 2 * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL * 2 * 2 - 6 * 2 * 2);
/* XZ plane */
for (int a = 3; a < CIRCLE_RESOL / 2 - 3; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2);
v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f;
v[1] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2);
v[2] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f;
v[1] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
/* XY plane */
@@ -1482,12 +1454,12 @@ Gwn_Batch *DRW_cache_lamp_hemi_get(void)
v[2] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)) - 1.0f;
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[0] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
v[2] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)) - 1.0f;
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[0] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
/* YZ plane full circle */
@@ -1496,22 +1468,22 @@ Gwn_Batch *DRW_cache_lamp_hemi_get(void)
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[1] = rad * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[0] = rad * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
v[1] = rad * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[0] = rad * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
- SHC.drw_lamp_hemi = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_hemi = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_hemi;
#undef CIRCLE_RESOL
}
-Gwn_Batch *DRW_cache_lamp_spot_get(void)
+GPUBatch *DRW_cache_lamp_spot_get(void)
{
#define NSEGMENTS 32
if (!SHC.drw_lamp_spot) {
@@ -1533,16 +1505,16 @@ Gwn_Batch *DRW_cache_lamp_spot_get(void)
}
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, n1, n2; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.n1 = GWN_vertformat_attr_add(&format, "N1", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.n2 = GWN_vertformat_attr_add(&format, "N2", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.n1 = GPU_vertformat_attr_add(&format, "N1", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.n2 = GPU_vertformat_attr_add(&format, "N2", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, NSEGMENTS * 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, NSEGMENTS * 4);
for (int i = 0; i < NSEGMENTS; ++i) {
float cv[2], v[3];
@@ -1551,36 +1523,36 @@ Gwn_Batch *DRW_cache_lamp_spot_get(void)
/* cone sides */
v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v);
v[0] = 0.0f, v[1] = 0.0f, v[2] = 0.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v);
- GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4, n[(i) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 1, n[(i) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4, n[(i + 1) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 1, n[(i + 1) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4, n[(i) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 1, n[(i) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4, n[(i + 1) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 1, n[(i + 1) % NSEGMENTS]);
/* end ring */
v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v);
cv[0] = p[(i + 1) % NSEGMENTS][0];
cv[1] = p[(i + 1) % NSEGMENTS][1];
v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v);
- GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 2, n[(i) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 3, n[(i) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 2, neg[(i) % NSEGMENTS]);
- GWN_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 3, neg[(i) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 2, n[(i) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 3, n[(i) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 2, neg[(i) % NSEGMENTS]);
+ GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 3, neg[(i) % NSEGMENTS]);
}
- SHC.drw_lamp_spot = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_spot = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_spot;
#undef NSEGMENTS
}
-Gwn_Batch *DRW_cache_lamp_spot_square_get(void)
+GPUBatch *DRW_cache_lamp_spot_square_get(void)
{
if (!SHC.drw_lamp_spot_square) {
float p[5][3] = {{ 0.0f, 0.0f, 0.0f},
@@ -1592,25 +1564,25 @@ Gwn_Batch *DRW_cache_lamp_spot_square_get(void)
uint v_idx = 0;
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 16);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 16);
/* piramid sides */
for (int i = 1; i <= 4; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[0]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[0]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[(i % 4) + 1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[((i + 1) % 4) + 1]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[(i % 4) + 1]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, p[((i + 1) % 4) + 1]);
}
- SHC.drw_lamp_spot_square = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lamp_spot_square = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lamp_spot_square;
}
@@ -1622,7 +1594,7 @@ Gwn_Batch *DRW_cache_lamp_spot_square_get(void)
/** \name Speaker
* \{ */
-Gwn_Batch *DRW_cache_speaker_get(void)
+GPUBatch *DRW_cache_speaker_get(void)
{
if (!SHC.drw_speaker) {
float v[3];
@@ -1630,30 +1602,30 @@ Gwn_Batch *DRW_cache_speaker_get(void)
int vidx = 0;
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 3 * segments * 2 + 4 * 4);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 3 * segments * 2 + 4 * 4);
for (int j = 0; j < 3; j++) {
float z = 0.25f * j - 0.125f;
float r = (j == 0 ? 0.5f : 0.25f);
copy_v3_fl3(v, r, 0.0f, z);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
for (int i = 1; i < segments; i++) {
float x = cosf(2.f * (float)M_PI * i / segments) * r;
float y = sinf(2.f * (float)M_PI * i / segments) * r;
copy_v3_fl3(v, x, y, z);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
copy_v3_fl3(v, r, 0.0f, z);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
for (int j = 0; j < 4; j++) {
@@ -1667,14 +1639,14 @@ Gwn_Batch *DRW_cache_speaker_get(void)
float z = 0.25f * i - 0.125f;
copy_v3_fl3(v, x, y, z);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
if (i == 1) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, vidx++, v);
}
}
}
- SHC.drw_speaker = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_speaker = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_speaker;
}
@@ -1686,7 +1658,7 @@ Gwn_Batch *DRW_cache_speaker_get(void)
/** \name Probe
* \{ */
-Gwn_Batch *DRW_cache_lightprobe_cube_get(void)
+GPUBatch *DRW_cache_lightprobe_cube_get(void)
{
if (!SHC.drw_lightprobe_cube) {
int v_idx = 0;
@@ -1703,35 +1675,35 @@ Gwn_Batch *DRW_cache_lightprobe_cube_get(void)
};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (6 + 3) * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (6 + 3) * 2);
for (int i = 0; i < 6; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 6]);
}
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
- SHC.drw_lightprobe_cube = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lightprobe_cube = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lightprobe_cube;
}
-Gwn_Batch *DRW_cache_lightprobe_grid_get(void)
+GPUBatch *DRW_cache_lightprobe_grid_get(void)
{
if (!SHC.drw_lightprobe_grid) {
int v_idx = 0;
@@ -1748,47 +1720,47 @@ Gwn_Batch *DRW_cache_lightprobe_grid_get(void)
};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (6 * 2 + 3) * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (6 * 2 + 3) * 2);
for (int i = 0; i < 6; ++i) {
float tmp_v1[3], tmp_v2[3], tmp_tr[3];
copy_v3_v3(tmp_v1, v[i]);
copy_v3_v3(tmp_v2, v[(i + 1) % 6]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2);
/* Internal wires. */
for (int j = 1; j < 2; ++j) {
mul_v3_v3fl(tmp_tr, v[(i / 2) * 2 + 1], -0.5f * j);
add_v3_v3v3(tmp_v1, v[i], tmp_tr);
add_v3_v3v3(tmp_v2, v[(i + 1) % 6], tmp_tr);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, tmp_v2);
}
}
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[1]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[5]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[3]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[6]);
- SHC.drw_lightprobe_grid = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lightprobe_grid = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lightprobe_grid;
}
-Gwn_Batch *DRW_cache_lightprobe_planar_get(void)
+GPUBatch *DRW_cache_lightprobe_planar_get(void)
{
if (!SHC.drw_lightprobe_planar) {
int v_idx = 0;
@@ -1801,21 +1773,21 @@ Gwn_Batch *DRW_cache_lightprobe_planar_get(void)
};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 4 * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 4 * 2);
for (int i = 0; i < 4; ++i) {
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 4]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, v[(i + 1) % 4]);
}
- SHC.drw_lightprobe_planar = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_lightprobe_planar = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_lightprobe_planar;
}
@@ -1924,45 +1896,45 @@ static const float bone_octahedral_solid_normals[8][3] = {
{ 0.00000000f, 0.11043154f, 0.99388373f}
};
-Gwn_Batch *DRW_cache_bone_octahedral_get(void)
+GPUBatch *DRW_cache_bone_octahedral_get(void)
{
if (!SHC.drw_bone_octahedral) {
uint v_idx = 0;
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, nor, snor; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.snor = GWN_vertformat_attr_add(&format, "snor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.snor = GPU_vertformat_attr_add(&format, "snor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 24);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 24);
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 3; ++j) {
- GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][j]]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][j]]);
+ GPU_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_octahedral_smooth_normals[bone_octahedral_solid_tris[i][j]]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][j]]);
}
}
- SHC.drw_bone_octahedral = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL,
- GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_octahedral = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL,
+ GPU_BATCH_OWNS_VBO);
}
return SHC.drw_bone_octahedral;
}
-Gwn_Batch *DRW_cache_bone_octahedral_wire_get(void)
+GPUBatch *DRW_cache_bone_octahedral_wire_get(void)
{
if (!SHC.drw_bone_octahedral_wire) {
- Gwn_IndexBufBuilder elb;
- GWN_indexbuf_init(&elb, GWN_PRIM_LINES_ADJ, 12, 24);
+ GPUIndexBufBuilder elb;
+ GPU_indexbuf_init(&elb, GPU_PRIM_LINES_ADJ, 12, 24);
for (int i = 0; i < 12; i++) {
- GWN_indexbuf_add_line_adj_verts(&elb,
+ GPU_indexbuf_add_line_adj_verts(&elb,
bone_octahedral_wire_lines_adjacency[i][0],
bone_octahedral_wire_lines_adjacency[i][1],
bone_octahedral_wire_lines_adjacency[i][2],
@@ -1970,10 +1942,10 @@ Gwn_Batch *DRW_cache_bone_octahedral_wire_get(void)
}
/* HACK Reuse vertex buffer. */
- Gwn_Batch *pos_nor_batch = DRW_cache_bone_octahedral_get();
+ GPUBatch *pos_nor_batch = DRW_cache_bone_octahedral_get();
- SHC.drw_bone_octahedral_wire = GWN_batch_create_ex(GWN_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GWN_indexbuf_build(&elb),
- GWN_BATCH_OWNS_INDEX);
+ SHC.drw_bone_octahedral_wire = GPU_batch_create_ex(GPU_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GPU_indexbuf_build(&elb),
+ GPU_BATCH_OWNS_INDEX);
}
return SHC.drw_bone_octahedral_wire;
}
@@ -2090,45 +2062,45 @@ static const float bone_box_solid_normals[12][3] = {
{ 0.0f, 1.0f, 0.0f},
};
-Gwn_Batch *DRW_cache_bone_box_get(void)
+GPUBatch *DRW_cache_bone_box_get(void)
{
if (!SHC.drw_bone_box) {
uint v_idx = 0;
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, nor, snor; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.snor = GWN_vertformat_attr_add(&format, "snor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.snor = GPU_vertformat_attr_add(&format, "snor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 36);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 36);
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 3; j++) {
- GWN_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_box_solid_normals[i]);
- GWN_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_box_smooth_normals[bone_box_solid_tris[i][j]]);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_box_verts[bone_box_solid_tris[i][j]]);
+ GPU_vertbuf_attr_set(vbo, attr_id.nor, v_idx, bone_box_solid_normals[i]);
+ GPU_vertbuf_attr_set(vbo, attr_id.snor, v_idx, bone_box_smooth_normals[bone_box_solid_tris[i][j]]);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, bone_box_verts[bone_box_solid_tris[i][j]]);
}
}
- SHC.drw_bone_box = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL,
- GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_box = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL,
+ GPU_BATCH_OWNS_VBO);
}
return SHC.drw_bone_box;
}
-Gwn_Batch *DRW_cache_bone_box_wire_get(void)
+GPUBatch *DRW_cache_bone_box_wire_get(void)
{
if (!SHC.drw_bone_box_wire) {
- Gwn_IndexBufBuilder elb;
- GWN_indexbuf_init(&elb, GWN_PRIM_LINES_ADJ, 12, 36);
+ GPUIndexBufBuilder elb;
+ GPU_indexbuf_init(&elb, GPU_PRIM_LINES_ADJ, 12, 36);
for (int i = 0; i < 12; i++) {
- GWN_indexbuf_add_line_adj_verts(&elb,
+ GPU_indexbuf_add_line_adj_verts(&elb,
bone_box_wire_lines_adjacency[i][0],
bone_box_wire_lines_adjacency[i][1],
bone_box_wire_lines_adjacency[i][2],
@@ -2136,10 +2108,10 @@ Gwn_Batch *DRW_cache_bone_box_wire_get(void)
}
/* HACK Reuse vertex buffer. */
- Gwn_Batch *pos_nor_batch = DRW_cache_bone_box_get();
+ GPUBatch *pos_nor_batch = DRW_cache_bone_box_get();
- SHC.drw_bone_box_wire = GWN_batch_create_ex(GWN_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GWN_indexbuf_build(&elb),
- GWN_BATCH_OWNS_INDEX);
+ SHC.drw_bone_box_wire = GPU_batch_create_ex(GPU_PRIM_LINES_ADJ, pos_nor_batch->verts[0], GPU_indexbuf_build(&elb),
+ GPU_BATCH_OWNS_INDEX);
}
return SHC.drw_bone_box_wire;
}
@@ -2153,7 +2125,7 @@ static void benv_lat_lon_to_co(const float lat, const float lon, float r_nor[3])
r_nor[2] = cosf(lat);
}
-Gwn_Batch *DRW_cache_bone_envelope_solid_get(void)
+GPUBatch *DRW_cache_bone_envelope_solid_get(void)
{
if (!SHC.drw_bone_envelope) {
const int lon_res = 24;
@@ -2162,15 +2134,15 @@ Gwn_Batch *DRW_cache_bone_envelope_solid_get(void)
const float lat_inc = M_PI / lat_res;
uint v_idx = 0;
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, ((lat_res + 1) * 2) * lon_res * 1);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, ((lat_res + 1) * 2) * lon_res * 1);
float lon = 0.0f;
for (int i = 0; i < lon_res; i++, lon += lon_inc) {
@@ -2184,24 +2156,24 @@ Gwn_Batch *DRW_cache_bone_envelope_solid_get(void)
benv_lat_lon_to_co(lat, lon, co1);
benv_lat_lon_to_co(lat, lon + lon_inc, co2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2);
}
/* Closing the loop */
benv_lat_lon_to_co(M_PI, lon, co1);
benv_lat_lon_to_co(M_PI, lon + lon_inc, co2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, co2);
}
- SHC.drw_bone_envelope = GWN_batch_create_ex(GWN_PRIM_TRI_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_envelope = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_bone_envelope;
}
-Gwn_Batch *DRW_cache_bone_envelope_outline_get(void)
+GPUBatch *DRW_cache_bone_envelope_outline_get(void)
{
if (!SHC.drw_bone_envelope_outline) {
# define CIRCLE_RESOL 64
@@ -2209,16 +2181,16 @@ Gwn_Batch *DRW_cache_bone_envelope_outline_get(void)
const float radius = 1.0f;
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos0, pos1, pos2; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos0 = GWN_vertformat_attr_add(&format, "pos0", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.pos1 = GWN_vertformat_attr_add(&format, "pos1", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.pos2 = GWN_vertformat_attr_add(&format, "pos2", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos0 = GPU_vertformat_attr_add(&format, "pos0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.pos1 = GPU_vertformat_attr_add(&format, "pos1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.pos2 = GPU_vertformat_attr_add(&format, "pos2", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2);
v0[0] = radius * sinf((2.0f * M_PI * -2) / ((float)CIRCLE_RESOL));
v0[1] = radius * cosf((2.0f * M_PI * -2) / ((float)CIRCLE_RESOL));
@@ -2230,31 +2202,31 @@ Gwn_Batch *DRW_cache_bone_envelope_outline_get(void)
for (int a = 0; a < CIRCLE_RESOL; a++) {
v2[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v2[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
copy_v2_v2(v0, v1);
copy_v2_v2(v1, v2);
}
v2[0] = 0.0f;
v2[1] = radius;
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
-
- SHC.drw_bone_envelope_outline = GWN_batch_create_ex(GWN_PRIM_TRI_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos2, v++, v2);
+
+ SHC.drw_bone_envelope_outline = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
# undef CIRCLE_RESOL
}
return SHC.drw_bone_envelope_outline;
}
-Gwn_Batch *DRW_cache_bone_point_get(void)
+GPUBatch *DRW_cache_bone_point_get(void)
{
if (!SHC.drw_bone_point) {
#if 0 /* old style geometry sphere */
@@ -2265,16 +2237,16 @@ Gwn_Batch *DRW_cache_bone_point_get(void)
const float lat_inc = M_PI / lat_res;
uint v_idx = 0;
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, nor; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- attr_id.nor = GWN_vertformat_attr_add(&format, "nor", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (lat_res - 1) * lon_res * 6);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (lat_res - 1) * lon_res * 6);
float lon = 0.0f;
for (int i = 0; i < lon_res; i++, lon += lon_inc) {
@@ -2294,56 +2266,56 @@ Gwn_Batch *DRW_cache_bone_point_get(void)
}
}
- SHC.drw_bone_point = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_point = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
#else
# define CIRCLE_RESOL 64
float v[2];
const float radius = 0.05f;
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL);
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, a, v);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, a, v);
}
- SHC.drw_bone_point = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_point = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, NULL, GPU_BATCH_OWNS_VBO);
# undef CIRCLE_RESOL
#endif
}
return SHC.drw_bone_point;
}
-Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void)
+GPUBatch *DRW_cache_bone_point_wire_outline_get(void)
{
if (!SHC.drw_bone_point_wire) {
#if 0 /* old style geometry sphere */
- Gwn_VertBuf *vbo = sphere_wire_vbo(0.05f);
- SHC.drw_bone_point_wire = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ GPUVertBuf *vbo = sphere_wire_vbo(0.05f);
+ SHC.drw_bone_point_wire = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
#else
# define CIRCLE_RESOL 64
float v0[2], v1[2];
const float radius = 0.05f;
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos0, pos1; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos0 = GWN_vertformat_attr_add(&format, "pos0", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.pos1 = GWN_vertformat_attr_add(&format, "pos1", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ attr_id.pos0 = GPU_vertformat_attr_add(&format, "pos0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.pos1 = GPU_vertformat_attr_add(&format, "pos1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (CIRCLE_RESOL + 1) * 2);
v0[0] = radius * sinf((2.0f * M_PI * -1) / ((float)CIRCLE_RESOL));
v0[1] = radius * cosf((2.0f * M_PI * -1) / ((float)CIRCLE_RESOL));
@@ -2352,20 +2324,20 @@ Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void)
for (int a = 0; a < CIRCLE_RESOL; a++) {
v1[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v1[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
copy_v2_v2(v0, v1);
}
v1[0] = 0.0f;
v1[1] = radius;
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
- GWN_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos0, v, v0);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos1, v++, v1);
- SHC.drw_bone_point_wire = GWN_batch_create_ex(GWN_PRIM_TRI_STRIP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_point_wire = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
# undef CIRCLE_RESOL
#endif
}
@@ -2382,7 +2354,7 @@ Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void)
#define POS_TAIL (1 << 5)
#define POS_BONE (1 << 6)
-Gwn_Batch *DRW_cache_bone_stick_get(void)
+GPUBatch *DRW_cache_bone_stick_get(void)
{
if (!SHC.drw_bone_stick) {
#define CIRCLE_RESOL 12
@@ -2392,20 +2364,20 @@ Gwn_Batch *DRW_cache_bone_stick_get(void)
float pos[2];
/* Position Only 2D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, flag; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.flag = GWN_vertformat_attr_add(&format, "flag", GWN_COMP_U32, 1, GWN_FETCH_INT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.flag = GPU_vertformat_attr_add(&format, "flag", GPU_COMP_U32, 1, GPU_FETCH_INT);
}
const uint vcount = (CIRCLE_RESOL + 1) * 2 + 6;
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, vcount);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, vcount);
- Gwn_IndexBufBuilder elb;
- GWN_indexbuf_init_ex(&elb, GWN_PRIM_TRI_FAN, (CIRCLE_RESOL + 2) * 2 + 6 + 2, vcount, true);
+ GPUIndexBufBuilder elb;
+ GPU_indexbuf_init_ex(&elb, GPU_PRIM_TRI_FAN, (CIRCLE_RESOL + 2) * 2 + 6 + 2, vcount, true);
/* head/tail points */
for (int i = 0; i < 2; ++i) {
@@ -2413,22 +2385,22 @@ Gwn_Batch *DRW_cache_bone_stick_get(void)
copy_v2_fl(pos, 0.0f);
flag = (i == 0) ? POS_HEAD : POS_TAIL;
flag |= (i == 0) ? COL_HEAD : COL_TAIL;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, pos);
- GWN_vertbuf_attr_set(vbo, attr_id.flag, v, &flag);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos);
+ GPU_vertbuf_attr_set(vbo, attr_id.flag, v, &flag);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
/* circle vertices */
flag |= COL_WIRE;
for (int a = 0; a < CIRCLE_RESOL; a++) {
pos[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
pos[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, pos);
- GWN_vertbuf_attr_set(vbo, attr_id.flag, v, &flag);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos);
+ GPU_vertbuf_attr_set(vbo, attr_id.flag, v, &flag);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
}
/* Close the circle */
- GWN_indexbuf_add_generic_vert(&elb, v - CIRCLE_RESOL);
+ GPU_indexbuf_add_generic_vert(&elb, v - CIRCLE_RESOL);
- GWN_indexbuf_add_primitive_restart(&elb);
+ GPU_indexbuf_add_primitive_restart(&elb);
}
/* Bone rectangle */
@@ -2437,25 +2409,25 @@ Gwn_Batch *DRW_cache_bone_stick_get(void)
pos[1] = (i == 0 || i == 3) ? 0.0f : ((i < 3) ? 1.0f : -1.0f);
flag = ((i < 2 || i > 4) ? POS_HEAD : POS_TAIL) |
((i == 0 || i == 3) ? 0 : COL_WIRE) | COL_BONE | POS_BONE;
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, pos);
- GWN_vertbuf_attr_set(vbo, attr_id.flag, v, &flag);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, pos);
+ GPU_vertbuf_attr_set(vbo, attr_id.flag, v, &flag);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
}
- SHC.drw_bone_stick = GWN_batch_create_ex(GWN_PRIM_TRI_FAN, vbo, GWN_indexbuf_build(&elb),
- GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
+ SHC.drw_bone_stick = GPU_batch_create_ex(GPU_PRIM_TRI_FAN, vbo, GPU_indexbuf_build(&elb),
+ GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
#undef CIRCLE_RESOL
}
return SHC.drw_bone_stick;
}
static void set_bone_axis_vert(
- Gwn_VertBuf *vbo, uint axis, uint pos, uint col,
+ GPUVertBuf *vbo, uint axis, uint pos, uint col,
uint *v, const float *a, const float *p, const float *c)
{
- GWN_vertbuf_attr_set(vbo, axis, *v, a);
- GWN_vertbuf_attr_set(vbo, pos, *v, p);
- GWN_vertbuf_attr_set(vbo, col, *v, c);
+ GPU_vertbuf_attr_set(vbo, axis, *v, a);
+ GPU_vertbuf_attr_set(vbo, pos, *v, p);
+ GPU_vertbuf_attr_set(vbo, col, *v, c);
*v += 1;
}
@@ -2530,21 +2502,21 @@ static float axis_name_shadow[8][2] = {
#undef S_X
#undef S_Y
-Gwn_Batch *DRW_cache_bone_arrows_get(void)
+GPUBatch *DRW_cache_bone_arrows_get(void)
{
if (!SHC.drw_bone_arrows) {
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint axis, pos, col; } attr_id;
if (format.attr_len == 0) {
- attr_id.axis = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
- attr_id.pos = GWN_vertformat_attr_add(&format, "screenPos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.col = GWN_vertformat_attr_add(&format, "colorAxis", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.axis = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "screenPos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.col = GPU_vertformat_attr_add(&format, "colorAxis", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
/* Line */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, (2 + MARKER_LEN * MARKER_FILL_LAYER) * 3 +
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, (2 + MARKER_LEN * MARKER_FILL_LAYER) * 3 +
(X_LEN + Y_LEN + Z_LEN) * (1 + SHADOW_RES));
uint v = 0;
@@ -2607,7 +2579,7 @@ Gwn_Batch *DRW_cache_bone_arrows_get(void)
}
}
- SHC.drw_bone_arrows = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_bone_arrows = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_bone_arrows;
}
@@ -2642,52 +2614,52 @@ static const float camera_coords_frame_tri[3] = {
/** Draw a loop of lines. */
static void camera_fill_lines_loop_fl_v1(
- Gwn_VertBufRaw *pos_step,
+ GPUVertBufRaw *pos_step,
const float *coords, const uint coords_len)
{
for (uint i = 0, i_prev = coords_len - 1; i < coords_len; i_prev = i++) {
- *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i_prev];
- *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i];
+ *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i_prev];
+ *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i];
}
}
/** Fan lines out from the first vertex. */
static void camera_fill_lines_fan_fl_v1(
- Gwn_VertBufRaw *pos_step,
+ GPUVertBufRaw *pos_step,
const float *coords, const uint coords_len)
{
for (uint i = 1; i < coords_len; i++) {
- *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[0];
- *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i];
+ *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[0];
+ *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i];
}
}
/** Simply fill the array. */
static void camera_fill_array_fl_v1(
- Gwn_VertBufRaw *pos_step,
+ GPUVertBufRaw *pos_step,
const float *coords, const uint coords_len)
{
for (uint i = 0; i < coords_len; i++) {
- *((float *)GWN_vertbuf_raw_step(pos_step)) = coords[i];
+ *((float *)GPU_vertbuf_raw_step(pos_step)) = coords[i];
}
}
-Gwn_Batch *DRW_cache_camera_get(void)
+GPUBatch *DRW_cache_camera_get(void)
{
if (!SHC.drw_camera) {
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
const int vbo_len_capacity = 22;
- GWN_vertbuf_data_alloc(vbo, vbo_len_capacity);
- Gwn_VertBufRaw pos_step;
- GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
+ GPU_vertbuf_data_alloc(vbo, vbo_len_capacity);
+ GPUVertBufRaw pos_step;
+ GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
/* camera cone (from center to frame) */
camera_fill_lines_fan_fl_v1(&pos_step, camera_coords_frame_bounds, ARRAY_SIZE(camera_coords_frame_bounds));
@@ -2698,62 +2670,62 @@ Gwn_Batch *DRW_cache_camera_get(void)
/* camera triangle (above the frame) */
camera_fill_lines_loop_fl_v1(&pos_step, camera_coords_frame_tri, ARRAY_SIZE(camera_coords_frame_tri));
- BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step));
+ BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step));
- SHC.drw_camera = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_camera = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_camera;
}
-Gwn_Batch *DRW_cache_camera_frame_get(void)
+GPUBatch *DRW_cache_camera_frame_get(void)
{
if (!SHC.drw_camera_frame) {
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
const int vbo_len_capacity = 8;
- GWN_vertbuf_data_alloc(vbo, vbo_len_capacity);
- Gwn_VertBufRaw pos_step;
- GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
+ GPU_vertbuf_data_alloc(vbo, vbo_len_capacity);
+ GPUVertBufRaw pos_step;
+ GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
/* camera frame (skip center) */
camera_fill_lines_loop_fl_v1(&pos_step, &camera_coords_frame_bounds[1], ARRAY_SIZE(camera_coords_frame_bounds) - 1);
- BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step));
+ BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step));
- SHC.drw_camera_frame = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_camera_frame = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_camera_frame;
}
-Gwn_Batch *DRW_cache_camera_tria_get(void)
+GPUBatch *DRW_cache_camera_tria_get(void)
{
if (!SHC.drw_camera_tria) {
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
}
/* Vertices */
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
const int vbo_len_capacity = 3;
- GWN_vertbuf_data_alloc(vbo, vbo_len_capacity);
- Gwn_VertBufRaw pos_step;
- GWN_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
+ GPU_vertbuf_data_alloc(vbo, vbo_len_capacity);
+ GPUVertBufRaw pos_step;
+ GPU_vertbuf_attr_get_raw_data(vbo, attr_id.pos, &pos_step);
/* camera triangle (above the frame) */
camera_fill_array_fl_v1(&pos_step, camera_coords_frame_tri, ARRAY_SIZE(camera_coords_frame_tri));
- BLI_assert(vbo_len_capacity == GWN_vertbuf_raw_used(&pos_step));
+ BLI_assert(vbo_len_capacity == GPU_vertbuf_raw_used(&pos_step));
- SHC.drw_camera_tria = GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_camera_tria = GPU_batch_create_ex(GPU_PRIM_TRIS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_camera_tria;
}
@@ -2766,24 +2738,24 @@ Gwn_Batch *DRW_cache_camera_tria_get(void)
* \{ */
/* Object Center */
-Gwn_Batch *DRW_cache_single_vert_get(void)
+GPUBatch *DRW_cache_single_vert_get(void)
{
if (!SHC.drw_single_vertice) {
float v1[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 1);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 1);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, 0, v1);
- SHC.drw_single_vertice = GWN_batch_create_ex(GWN_PRIM_POINTS, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_single_vertice = GPU_batch_create_ex(GPU_PRIM_POINTS, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_single_vertice;
}
@@ -2795,7 +2767,7 @@ Gwn_Batch *DRW_cache_single_vert_get(void)
/** \name Meshes
* \{ */
-Gwn_Batch *DRW_cache_mesh_surface_overlay_get(Object *ob)
+GPUBatch *DRW_cache_mesh_surface_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
@@ -2804,7 +2776,7 @@ Gwn_Batch *DRW_cache_mesh_surface_overlay_get(Object *ob)
void DRW_cache_mesh_wire_overlay_get(
Object *ob,
- Gwn_Batch **r_tris, Gwn_Batch **r_ledges, Gwn_Batch **r_lverts)
+ GPUBatch **r_tris, GPUBatch **r_ledges, GPUBatch **r_lverts)
{
BLI_assert(ob->type == OB_MESH);
@@ -2817,7 +2789,7 @@ void DRW_cache_mesh_wire_overlay_get(
void DRW_cache_mesh_normals_overlay_get(
Object *ob,
- Gwn_Batch **r_tris, Gwn_Batch **r_ledges, Gwn_Batch **r_lverts)
+ GPUBatch **r_tris, GPUBatch **r_ledges, GPUBatch **r_lverts)
{
BLI_assert(ob->type == OB_MESH);
@@ -2828,7 +2800,7 @@ void DRW_cache_mesh_normals_overlay_get(
*r_lverts = DRW_mesh_batch_cache_get_overlay_loose_verts(me);
}
-Gwn_Batch *DRW_cache_face_centers_get(Object *ob)
+GPUBatch *DRW_cache_face_centers_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2837,7 +2809,7 @@ Gwn_Batch *DRW_cache_face_centers_get(Object *ob)
return DRW_mesh_batch_cache_get_overlay_facedots(me);
}
-Gwn_Batch *DRW_cache_mesh_wire_outline_get(Object *ob)
+GPUBatch *DRW_cache_mesh_wire_outline_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2845,7 +2817,7 @@ Gwn_Batch *DRW_cache_mesh_wire_outline_get(Object *ob)
return DRW_mesh_batch_cache_get_fancy_edges(me);
}
-Gwn_Batch *DRW_cache_mesh_edge_detection_get(Object *ob, bool *r_is_manifold)
+GPUBatch *DRW_cache_mesh_edge_detection_get(Object *ob, bool *r_is_manifold)
{
BLI_assert(ob->type == OB_MESH);
@@ -2853,7 +2825,7 @@ Gwn_Batch *DRW_cache_mesh_edge_detection_get(Object *ob, bool *r_is_manifold)
return DRW_mesh_batch_cache_get_edge_detection(me, r_is_manifold);
}
-Gwn_Batch *DRW_cache_mesh_surface_get(Object *ob)
+GPUBatch *DRW_cache_mesh_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2861,7 +2833,7 @@ Gwn_Batch *DRW_cache_mesh_surface_get(Object *ob)
return DRW_mesh_batch_cache_get_triangles_with_normals(me);
}
-Gwn_Batch *DRW_cache_mesh_loose_edges_get(Object *ob)
+GPUBatch *DRW_cache_mesh_loose_edges_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2869,7 +2841,7 @@ Gwn_Batch *DRW_cache_mesh_loose_edges_get(Object *ob)
return DRW_mesh_batch_cache_get_loose_edges_with_normals(me);
}
-Gwn_Batch *DRW_cache_mesh_surface_weights_get(Object *ob)
+GPUBatch *DRW_cache_mesh_surface_weights_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2877,7 +2849,7 @@ Gwn_Batch *DRW_cache_mesh_surface_weights_get(Object *ob)
return DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(me, ob->actdef - 1);
}
-Gwn_Batch *DRW_cache_mesh_surface_vert_colors_get(Object *ob)
+GPUBatch *DRW_cache_mesh_surface_vert_colors_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2886,7 +2858,7 @@ Gwn_Batch *DRW_cache_mesh_surface_vert_colors_get(Object *ob)
}
/* Return list of batches */
-Gwn_Batch **DRW_cache_mesh_surface_shaded_get(
+GPUBatch **DRW_cache_mesh_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len,
char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count)
{
@@ -2898,7 +2870,7 @@ Gwn_Batch **DRW_cache_mesh_surface_shaded_get(
}
/* Return list of batches */
-Gwn_Batch **DRW_cache_mesh_surface_texpaint_get(Object *ob)
+GPUBatch **DRW_cache_mesh_surface_texpaint_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2906,7 +2878,7 @@ Gwn_Batch **DRW_cache_mesh_surface_texpaint_get(Object *ob)
return DRW_mesh_batch_cache_get_surface_texpaint(me);
}
-Gwn_Batch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob)
+GPUBatch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2914,7 +2886,7 @@ Gwn_Batch *DRW_cache_mesh_surface_texpaint_single_get(Object *ob)
return DRW_mesh_batch_cache_get_surface_texpaint_single(me);
}
-Gwn_Batch *DRW_cache_mesh_surface_verts_get(Object *ob)
+GPUBatch *DRW_cache_mesh_surface_verts_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2922,7 +2894,7 @@ Gwn_Batch *DRW_cache_mesh_surface_verts_get(Object *ob)
return DRW_mesh_batch_cache_get_points_with_normals(me);
}
-Gwn_Batch *DRW_cache_mesh_edges_get(Object *ob)
+GPUBatch *DRW_cache_mesh_edges_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2930,7 +2902,7 @@ Gwn_Batch *DRW_cache_mesh_edges_get(Object *ob)
return DRW_mesh_batch_cache_get_all_edges(me);
}
-Gwn_Batch *DRW_cache_mesh_verts_get(Object *ob)
+GPUBatch *DRW_cache_mesh_verts_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2938,7 +2910,7 @@ Gwn_Batch *DRW_cache_mesh_verts_get(Object *ob)
return DRW_mesh_batch_cache_get_all_verts(me);
}
-Gwn_Batch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, bool use_sel)
+GPUBatch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, bool use_sel)
{
BLI_assert(ob->type == OB_MESH);
@@ -2946,7 +2918,7 @@ Gwn_Batch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, boo
return DRW_mesh_batch_cache_get_weight_overlay_edges(me, use_wire, use_sel);
}
-Gwn_Batch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob)
+GPUBatch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2954,7 +2926,7 @@ Gwn_Batch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob)
return DRW_mesh_batch_cache_get_weight_overlay_faces(me);
}
-Gwn_Batch *DRW_cache_mesh_verts_weight_overlay_get(Object *ob)
+GPUBatch *DRW_cache_mesh_verts_weight_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
@@ -2977,7 +2949,7 @@ void DRW_cache_mesh_sculpt_coords_ensure(Object *ob)
/** \name Curve
* \{ */
-Gwn_Batch *DRW_cache_curve_edge_wire_get(Object *ob)
+GPUBatch *DRW_cache_curve_edge_wire_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
@@ -2985,7 +2957,7 @@ Gwn_Batch *DRW_cache_curve_edge_wire_get(Object *ob)
return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache);
}
-Gwn_Batch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size)
+GPUBatch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size)
{
BLI_assert(ob->type == OB_CURVE);
@@ -2993,7 +2965,7 @@ Gwn_Batch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size)
return DRW_curve_batch_cache_get_normal_edge(cu, ob->curve_cache, normal_size);
}
-Gwn_Batch *DRW_cache_curve_edge_overlay_get(Object *ob)
+GPUBatch *DRW_cache_curve_edge_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
@@ -3001,7 +2973,7 @@ Gwn_Batch *DRW_cache_curve_edge_overlay_get(Object *ob)
return DRW_curve_batch_cache_get_overlay_edges(cu);
}
-Gwn_Batch *DRW_cache_curve_vert_overlay_get(Object *ob)
+GPUBatch *DRW_cache_curve_vert_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
@@ -3009,7 +2981,7 @@ Gwn_Batch *DRW_cache_curve_vert_overlay_get(Object *ob)
return DRW_curve_batch_cache_get_overlay_verts(cu);
}
-Gwn_Batch *DRW_cache_curve_surface_get(Object *ob)
+GPUBatch *DRW_cache_curve_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
@@ -3018,7 +2990,7 @@ Gwn_Batch *DRW_cache_curve_surface_get(Object *ob)
}
/* Return list of batches */
-Gwn_Batch **DRW_cache_curve_surface_shaded_get(
+GPUBatch **DRW_cache_curve_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
{
BLI_assert(ob->type == OB_CURVE);
@@ -3034,13 +3006,13 @@ Gwn_Batch **DRW_cache_curve_surface_shaded_get(
/** \name MetaBall
* \{ */
-Gwn_Batch *DRW_cache_mball_surface_get(Object *ob)
+GPUBatch *DRW_cache_mball_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_MBALL);
return DRW_metaball_batch_cache_get_triangles_with_normals(ob);
}
-Gwn_Batch **DRW_cache_mball_surface_shaded_get(
+GPUBatch **DRW_cache_mball_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
{
BLI_assert(ob->type == OB_MBALL);
@@ -3055,7 +3027,7 @@ Gwn_Batch **DRW_cache_mball_surface_shaded_get(
/** \name Font
* \{ */
-Gwn_Batch *DRW_cache_text_edge_wire_get(Object *ob)
+GPUBatch *DRW_cache_text_edge_wire_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
@@ -3063,7 +3035,7 @@ Gwn_Batch *DRW_cache_text_edge_wire_get(Object *ob)
return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache);
}
-Gwn_Batch *DRW_cache_text_surface_get(Object *ob)
+GPUBatch *DRW_cache_text_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
@@ -3073,7 +3045,7 @@ Gwn_Batch *DRW_cache_text_surface_get(Object *ob)
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
}
-Gwn_Batch **DRW_cache_text_surface_shaded_get(
+GPUBatch **DRW_cache_text_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
{
BLI_assert(ob->type == OB_FONT);
@@ -3084,14 +3056,14 @@ Gwn_Batch **DRW_cache_text_surface_shaded_get(
return DRW_curve_batch_cache_get_surface_shaded(cu, ob->curve_cache, gpumat_array, gpumat_array_len);
}
-Gwn_Batch *DRW_cache_text_cursor_overlay_get(Object *ob)
+GPUBatch *DRW_cache_text_cursor_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_overlay_cursor(cu);
}
-Gwn_Batch *DRW_cache_text_select_overlay_get(Object *ob)
+GPUBatch *DRW_cache_text_select_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
@@ -3105,7 +3077,7 @@ Gwn_Batch *DRW_cache_text_select_overlay_get(Object *ob)
/** \name Surface
* \{ */
-Gwn_Batch *DRW_cache_surf_surface_get(Object *ob)
+GPUBatch *DRW_cache_surf_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_SURF);
@@ -3114,7 +3086,7 @@ Gwn_Batch *DRW_cache_surf_surface_get(Object *ob)
}
/* Return list of batches */
-Gwn_Batch **DRW_cache_surf_surface_shaded_get(
+GPUBatch **DRW_cache_surf_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
{
BLI_assert(ob->type == OB_SURF);
@@ -3130,7 +3102,7 @@ Gwn_Batch **DRW_cache_surf_surface_shaded_get(
/** \name Lattice
* \{ */
-Gwn_Batch *DRW_cache_lattice_verts_get(Object *ob)
+GPUBatch *DRW_cache_lattice_verts_get(Object *ob)
{
BLI_assert(ob->type == OB_LATTICE);
@@ -3138,7 +3110,7 @@ Gwn_Batch *DRW_cache_lattice_verts_get(Object *ob)
return DRW_lattice_batch_cache_get_all_verts(lt);
}
-Gwn_Batch *DRW_cache_lattice_wire_get(Object *ob, bool use_weight)
+GPUBatch *DRW_cache_lattice_wire_get(Object *ob, bool use_weight)
{
BLI_assert(ob->type == OB_LATTICE);
@@ -3152,7 +3124,7 @@ Gwn_Batch *DRW_cache_lattice_wire_get(Object *ob, bool use_weight)
return DRW_lattice_batch_cache_get_all_edges(lt, use_weight, actdef);
}
-Gwn_Batch *DRW_cache_lattice_vert_overlay_get(Object *ob)
+GPUBatch *DRW_cache_lattice_vert_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_LATTICE);
@@ -3167,17 +3139,17 @@ Gwn_Batch *DRW_cache_lattice_vert_overlay_get(Object *ob)
/** \name Particles
* \{ */
-Gwn_Batch *DRW_cache_particles_get_hair(Object *object, ParticleSystem *psys, ModifierData *md)
+GPUBatch *DRW_cache_particles_get_hair(Object *object, ParticleSystem *psys, ModifierData *md)
{
return DRW_particles_batch_cache_get_hair(object, psys, md);
}
-Gwn_Batch *DRW_cache_particles_get_dots(Object *object, ParticleSystem *psys)
+GPUBatch *DRW_cache_particles_get_dots(Object *object, ParticleSystem *psys)
{
return DRW_particles_batch_cache_get_dots(object, psys);
}
-Gwn_Batch *DRW_cache_particles_get_edit_strands(
+GPUBatch *DRW_cache_particles_get_edit_strands(
Object *object,
ParticleSystem *psys,
struct PTCacheEdit *edit)
@@ -3185,7 +3157,7 @@ Gwn_Batch *DRW_cache_particles_get_edit_strands(
return DRW_particles_batch_cache_get_edit_strands(object, psys, edit);
}
-Gwn_Batch *DRW_cache_particles_get_edit_inner_points(
+GPUBatch *DRW_cache_particles_get_edit_inner_points(
Object *object,
ParticleSystem *psys,
struct PTCacheEdit *edit)
@@ -3193,7 +3165,7 @@ Gwn_Batch *DRW_cache_particles_get_edit_inner_points(
return DRW_particles_batch_cache_get_edit_inner_points(object, psys, edit);
}
-Gwn_Batch *DRW_cache_particles_get_edit_tip_points(
+GPUBatch *DRW_cache_particles_get_edit_tip_points(
Object *object,
ParticleSystem *psys,
struct PTCacheEdit *edit)
@@ -3201,100 +3173,100 @@ Gwn_Batch *DRW_cache_particles_get_edit_tip_points(
return DRW_particles_batch_cache_get_edit_tip_points(object, psys, edit);
}
-Gwn_Batch *DRW_cache_particles_get_prim(int type)
+GPUBatch *DRW_cache_particles_get_prim(int type)
{
switch (type) {
case PART_DRAW_CROSS:
if (!SHC.drw_particle_cross) {
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static uint pos_id, axis_id;
if (format.attr_len == 0) {
- pos_id = GWN_vertformat_attr_add(&format, "inst_pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- axis_id = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_I32, 1, GWN_FETCH_INT);
+ pos_id = GPU_vertformat_attr_add(&format, "inst_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ axis_id = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_I32, 1, GPU_FETCH_INT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 6);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 6);
/* X axis */
float co[3] = {-1.0f, 0.0f, 0.0f};
int axis = -1;
- GWN_vertbuf_attr_set(vbo, pos_id, 0, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 0, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 0, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 0, &axis);
co[0] = 1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 1, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 1, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 1, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 1, &axis);
/* Y axis */
co[0] = 0.0f;
co[1] = -1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 2, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 2, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 2, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 2, &axis);
co[1] = 1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 3, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 3, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 3, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 3, &axis);
/* Z axis */
co[1] = 0.0f;
co[2] = -1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 4, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 4, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 4, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 4, &axis);
co[2] = 1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 5, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 5, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 5, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 5, &axis);
- SHC.drw_particle_cross = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_particle_cross = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_particle_cross;
case PART_DRAW_AXIS:
if (!SHC.drw_particle_axis) {
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static uint pos_id, axis_id;
if (format.attr_len == 0) {
- pos_id = GWN_vertformat_attr_add(&format, "inst_pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- axis_id = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_I32, 1, GWN_FETCH_INT);
+ pos_id = GPU_vertformat_attr_add(&format, "inst_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ axis_id = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_I32, 1, GPU_FETCH_INT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, 6);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 6);
/* X axis */
float co[3] = {0.0f, 0.0f, 0.0f};
int axis = 0;
- GWN_vertbuf_attr_set(vbo, pos_id, 0, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 0, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 0, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 0, &axis);
co[0] = 1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 1, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 1, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 1, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 1, &axis);
/* Y axis */
co[0] = 0.0f;
axis = 1;
- GWN_vertbuf_attr_set(vbo, pos_id, 2, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 2, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 2, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 2, &axis);
co[1] = 1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 3, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 3, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 3, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 3, &axis);
/* Z axis */
co[1] = 0.0f;
axis = 2;
- GWN_vertbuf_attr_set(vbo, pos_id, 4, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 4, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 4, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 4, &axis);
co[2] = 1.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, 5, co);
- GWN_vertbuf_attr_set(vbo, axis_id, 5, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, 5, co);
+ GPU_vertbuf_attr_set(vbo, axis_id, 5, &axis);
- SHC.drw_particle_axis = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_particle_axis = GPU_batch_create_ex(GPU_PRIM_LINES, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_particle_axis;
@@ -3304,26 +3276,26 @@ Gwn_Batch *DRW_cache_particles_get_prim(int type)
float v[3] = {0.0f, 0.0f, 0.0f};
int axis = -1;
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static uint pos_id, axis_id;
if (format.attr_len == 0) {
- pos_id = GWN_vertformat_attr_add(&format, "inst_pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
- axis_id = GWN_vertformat_attr_add(&format, "axis", GWN_COMP_I32, 1, GWN_FETCH_INT);
+ pos_id = GPU_vertformat_attr_add(&format, "inst_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ axis_id = GPU_vertformat_attr_add(&format, "axis", GPU_COMP_I32, 1, GPU_FETCH_INT);
}
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, CIRCLE_RESOL);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, CIRCLE_RESOL);
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = 0.0f;
- GWN_vertbuf_attr_set(vbo, pos_id, a, v);
- GWN_vertbuf_attr_set(vbo, axis_id, a, &axis);
+ GPU_vertbuf_attr_set(vbo, pos_id, a, v);
+ GPU_vertbuf_attr_set(vbo, axis_id, a, &axis);
}
- SHC.drw_particle_circle = GWN_batch_create_ex(GWN_PRIM_LINE_LOOP, vbo, NULL, GWN_BATCH_OWNS_VBO);
+ SHC.drw_particle_circle = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO);
}
return SHC.drw_particle_circle;
@@ -3337,9 +3309,9 @@ Gwn_Batch *DRW_cache_particles_get_prim(int type)
}
/* 3D cursor */
-Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines)
+GPUBatch *DRW_cache_cursor_get(bool crosshair_lines)
{
- Gwn_Batch **drw_cursor = crosshair_lines ? &SHC.drw_cursor : &SHC.drw_cursor_only_circle;
+ GPUBatch **drw_cursor = crosshair_lines ? &SHC.drw_cursor : &SHC.drw_cursor_only_circle;
if (*drw_cursor == NULL) {
const float f5 = 0.25f;
@@ -3353,18 +3325,18 @@ Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines)
uchar red[3] = {255, 0, 0};
uchar white[3] = {255, 255, 255};
- static Gwn_VertFormat format = { 0 };
+ static GPUVertFormat format = { 0 };
static struct { uint pos, color; } attr_id;
if (format.attr_len == 0) {
- attr_id.pos = GWN_vertformat_attr_add(&format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- attr_id.color = GWN_vertformat_attr_add(&format, "color", GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT);
+ attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ attr_id.color = GPU_vertformat_attr_add(&format, "color", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
}
- Gwn_IndexBufBuilder elb;
- GWN_indexbuf_init_ex(&elb, GWN_PRIM_LINE_STRIP, index_len, vert_len, true);
+ GPUIndexBufBuilder elb;
+ GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, index_len, vert_len, true);
- Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
- GWN_vertbuf_data_alloc(vbo, vert_len);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, vert_len);
int v = 0;
for (int i = 0; i < segments; ++i) {
@@ -3373,59 +3345,59 @@ Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines)
float y = f10 * sinf(angle);
if (i % 2 == 0)
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, red);
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, red);
else
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, white);
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, white);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){x, y});
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){x, y});
+ GPU_indexbuf_add_generic_vert(&elb, v++);
}
- GWN_indexbuf_add_generic_vert(&elb, 0);
+ GPU_indexbuf_add_generic_vert(&elb, 0);
if (crosshair_lines) {
uchar crosshair_color[3];
UI_GetThemeColor3ubv(TH_VIEW_OVERLAY, crosshair_color);
- GWN_indexbuf_add_primitive_restart(&elb);
+ GPU_indexbuf_add_primitive_restart(&elb);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f20, 0});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f5, 0});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f20, 0});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){-f5, 0});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
- GWN_indexbuf_add_primitive_restart(&elb);
+ GPU_indexbuf_add_primitive_restart(&elb);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f5, 0});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f20, 0});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f5, 0});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){+f20, 0});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
- GWN_indexbuf_add_primitive_restart(&elb);
+ GPU_indexbuf_add_primitive_restart(&elb);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f20});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f5});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f20});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, -f5});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
- GWN_indexbuf_add_primitive_restart(&elb);
+ GPU_indexbuf_add_primitive_restart(&elb);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f5});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
- GWN_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f20});
- GWN_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
- GWN_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f5});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
+ GPU_vertbuf_attr_set(vbo, attr_id.pos, v, (const float[2]){0, +f20});
+ GPU_vertbuf_attr_set(vbo, attr_id.color, v, crosshair_color);
+ GPU_indexbuf_add_generic_vert(&elb, v++);
}
- Gwn_IndexBuf *ibo = GWN_indexbuf_build(&elb);
+ GPUIndexBuf *ibo = GPU_indexbuf_build(&elb);
- *drw_cursor = GWN_batch_create_ex(GWN_PRIM_LINE_STRIP, vbo, ibo, GWN_BATCH_OWNS_VBO | GWN_BATCH_OWNS_INDEX);
+ *drw_cursor = GPU_batch_create_ex(GPU_PRIM_LINE_STRIP, vbo, ibo, GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
}
return *drw_cursor;
}