diff options
Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r-- | source/blender/draw/intern/draw_cache.c | 55 |
1 files changed, 2 insertions, 53 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c index c30362a044e..dc18ddb3351 100644 --- a/source/blender/draw/intern/draw_cache.c +++ b/source/blender/draw/intern/draw_cache.c @@ -3040,47 +3040,12 @@ GPUBatch *DRW_cache_mesh_loose_edges_get(Object *ob) return DRW_mesh_batch_cache_get_loose_edges_with_normals(me); } -GPUBatch *DRW_cache_mesh_surface_weights_get(Object *ob, ToolSettings *ts, bool paint_mode) +GPUBatch *DRW_cache_mesh_surface_weights_get(Object *ob) { BLI_assert(ob->type == OB_MESH); Mesh *me = ob->data; - - /* Extract complete vertex weight group selection state and mode flags. */ - struct DRW_MeshWeightState wstate; - memset(&wstate, 0, sizeof(wstate)); - - wstate.defgroup_active = ob->actdef - 1; - wstate.defgroup_len = BLI_listbase_count(&ob->defbase); - - wstate.alert_mode = ts->weightuser; - - if (paint_mode && ts->multipaint) { - /* Multipaint needs to know all selected bones, not just the active group. - * This is actually a relatively expensive operation, but caching would be difficult. */ - wstate.defgroup_sel = BKE_object_defgroup_selected_get(ob, wstate.defgroup_len, &wstate.defgroup_sel_count); - - if (wstate.defgroup_sel_count > 1) { - wstate.flags |= DRW_MESH_WEIGHT_STATE_MULTIPAINT | (ts->auto_normalize ? DRW_MESH_WEIGHT_STATE_AUTO_NORMALIZE : 0); - - if (me->editflag & ME_EDIT_MIRROR_X) { - BKE_object_defgroup_mirror_selection( - ob, wstate.defgroup_len, wstate.defgroup_sel, wstate.defgroup_sel, &wstate.defgroup_sel_count); - } - } - /* With only one selected bone Multipaint reverts to regular mode. */ - else { - wstate.defgroup_sel_count = 0; - MEM_SAFE_FREE(wstate.defgroup_sel); - } - } - - /* Generate the weight data using the selection. */ - GPUBatch *batch = DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(me, &wstate); - - DRW_mesh_weight_state_clear(&wstate); - - return batch; + return DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(me); } GPUBatch *DRW_cache_mesh_surface_vert_colors_get(Object *ob) @@ -3144,22 +3109,6 @@ GPUBatch *DRW_cache_mesh_verts_get(Object *ob) return DRW_mesh_batch_cache_get_all_verts(me); } -GPUBatch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob) -{ - BLI_assert(ob->type == OB_MESH); - - Mesh *me = ob->data; - return DRW_mesh_batch_cache_get_weight_overlay_faces(me); -} - -GPUBatch *DRW_cache_mesh_verts_weight_overlay_get(Object *ob) -{ - BLI_assert(ob->type == OB_MESH); - - Mesh *me = ob->data; - return DRW_mesh_batch_cache_get_weight_overlay_verts(me); -} - void DRW_cache_mesh_sculpt_coords_ensure(Object *ob) { BLI_assert(ob->type == OB_MESH); |