Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/intern/draw_cache.c')
-rw-r--r--source/blender/draw/intern/draw_cache.c1776
1 files changed, 1776 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
new file mode 100644
index 00000000000..864a95101cf
--- /dev/null
+++ b/source/blender/draw/intern/draw_cache.c
@@ -0,0 +1,1776 @@
+/*
+ * Copyright 2016, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Blender Institute
+ *
+ */
+
+/** \file draw_cache.c
+ * \ingroup draw
+ */
+
+
+#include "DNA_scene_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+
+#include "GPU_batch.h"
+
+#include "draw_cache.h"
+#include "draw_cache_impl.h"
+
+static struct DRWShapeCache {
+ Batch *drw_single_vertice;
+ Batch *drw_fullscreen_quad;
+ Batch *drw_screenspace_circle;
+ Batch *drw_plain_axes;
+ Batch *drw_single_arrow;
+ Batch *drw_cube;
+ Batch *drw_circle;
+ Batch *drw_square;
+ Batch *drw_line;
+ Batch *drw_line_endpoints;
+ Batch *drw_empty_sphere;
+ Batch *drw_empty_cone;
+ Batch *drw_arrows;
+ Batch *drw_axis_names;
+ Batch *drw_field_wind;
+ Batch *drw_field_force;
+ Batch *drw_field_vortex;
+ Batch *drw_field_tube_limit;
+ Batch *drw_field_cone_limit;
+ Batch *drw_lamp;
+ Batch *drw_lamp_sunrays;
+ Batch *drw_lamp_area;
+ Batch *drw_lamp_hemi;
+ Batch *drw_lamp_spot;
+ Batch *drw_lamp_spot_square;
+ Batch *drw_speaker;
+ Batch *drw_bone_octahedral;
+ Batch *drw_bone_octahedral_wire;
+ Batch *drw_bone_point;
+ Batch *drw_bone_point_wire;
+ Batch *drw_bone_arrows;
+ Batch *drw_camera;
+ Batch *drw_camera_tria;
+ Batch *drw_camera_focus;
+} SHC = {NULL};
+
+void DRW_shape_cache_free(void)
+{
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_single_vertice);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_fullscreen_quad);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_plain_axes);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_single_arrow);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_cube);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_circle);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_square);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_line);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_line_endpoints);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_empty_sphere);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_empty_cone);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_arrows);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_axis_names);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_field_wind);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_field_force);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_field_vortex);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_field_tube_limit);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_field_cone_limit);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_sunrays);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_area);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_hemi);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_spot);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_spot_square);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_speaker);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_octahedral);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_octahedral_wire);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_point);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_point_wire);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_arrows);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_camera);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_camera_tria);
+ BATCH_DISCARD_ALL_SAFE(SHC.drw_camera_focus);
+}
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Helper functions
+ * \{ */
+
+static void add_fancy_edge(
+ VertexBuffer *vbo, unsigned int pos_id, unsigned int n1_id, unsigned int n2_id,
+ unsigned int *v_idx, const float co1[3], const float co2[3],
+const float n1[3], const float n2[3])
+{
+ VertexBuffer_set_attrib(vbo, n1_id, *v_idx, n1);
+ VertexBuffer_set_attrib(vbo, n2_id, *v_idx, n2);
+ VertexBuffer_set_attrib(vbo, pos_id, (*v_idx)++, co1);
+
+ VertexBuffer_set_attrib(vbo, n1_id, *v_idx, n1);
+ VertexBuffer_set_attrib(vbo, n2_id, *v_idx, n2);
+ VertexBuffer_set_attrib(vbo, pos_id, (*v_idx)++, co2);
+}
+
+static void add_lat_lon_vert(
+ VertexBuffer *vbo, unsigned int pos_id, unsigned int nor_id,
+ unsigned int *v_idx, const float rad, const float lat, const float lon)
+{
+ float pos[3], nor[3];
+ nor[0] = sinf(lat) * cosf(lon);
+ nor[1] = cosf(lat);
+ nor[2] = sinf(lat) * sinf(lon);
+ mul_v3_v3fl(pos, nor, rad);
+
+ VertexBuffer_set_attrib(vbo, nor_id, *v_idx, nor);
+ VertexBuffer_set_attrib(vbo, pos_id, (*v_idx)++, pos);
+}
+
+static VertexBuffer *fill_arrows_vbo(const float scale)
+{
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ /* Line */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 6 * 3);
+
+ float v1[3] = {0.0, 0.0, 0.0};
+ float v2[3] = {0.0, 0.0, 0.0};
+ float vtmp1[3], vtmp2[3];
+
+ for (int axis = 0; axis < 3; axis++) {
+ const int arrow_axis = (axis == 0) ? 1 : 0;
+
+ v2[axis] = 1.0f;
+ mul_v3_v3fl(vtmp1, v1, scale);
+ mul_v3_v3fl(vtmp2, v2, scale);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 6 + 0, vtmp1);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 6 + 1, vtmp2);
+
+ v1[axis] = 0.85f;
+ v1[arrow_axis] = -0.08f;
+ mul_v3_v3fl(vtmp1, v1, scale);
+ mul_v3_v3fl(vtmp2, v2, scale);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 6 + 2, vtmp1);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 6 + 3, vtmp2);
+
+ v1[arrow_axis] = 0.08f;
+ mul_v3_v3fl(vtmp1, v1, scale);
+ mul_v3_v3fl(vtmp2, v2, scale);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 6 + 4, vtmp1);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 6 + 5, vtmp2);
+
+ /* reset v1 & v2 to zero */
+ v1[arrow_axis] = v1[axis] = v2[axis] = 0.0f;
+ }
+
+ return vbo;
+}
+
+static VertexBuffer *sphere_wire_vbo(const float rad)
+{
+#define NSEGMENTS 16
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, NSEGMENTS * 2 * 3);
+
+ /* a single ring of vertices */
+ float p[NSEGMENTS][2];
+ for (int i = 0; i < NSEGMENTS; ++i) {
+ float angle = 2 * M_PI * ((float)i / (float)NSEGMENTS);
+ p[i][0] = rad * cosf(angle);
+ p[i][1] = rad * sinf(angle);
+ }
+
+ for (int axis = 0; axis < 3; ++axis) {
+ for (int i = 0; i < NSEGMENTS; ++i) {
+ for (int j = 0; j < 2; ++j) {
+ float cv[2], v[3];
+
+ cv[0] = p[(i + j) % NSEGMENTS][0];
+ cv[1] = p[(i + j) % NSEGMENTS][1];
+
+ if (axis == 0)
+ v[0] = cv[0], v[1] = cv[1], v[2] = 0.0f;
+ else if (axis == 1)
+ v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ else
+ v[0] = 0.0f, v[1] = cv[0], v[2] = cv[1];
+
+ VertexBuffer_set_attrib(vbo, pos_id, i * 2 + j + (NSEGMENTS * 2 * axis), v);
+ }
+ }
+ }
+
+ return vbo;
+#undef NSEGMENTS
+}
+
+/* Quads */
+Batch *DRW_cache_fullscreen_quad_get(void)
+{
+ if (!SHC.drw_fullscreen_quad) {
+ float pos[4][2] = {{-1.0f, -1.0f}, { 1.0f, -1.0f}, {-1.0f, 1.0f}, { 1.0f, 1.0f}};
+ float uvs[4][2] = {{ 0.0f, 0.0f}, { 1.0f, 0.0f}, { 0.0f, 1.0f}, { 1.0f, 1.0f}};
+
+ /* Position Only 2D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id, uvs_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ uvs_id = VertexFormat_add_attrib(&format, "uvs", COMP_F32, 2, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 4);
+
+ for (int i = 0; i < 4; ++i) {
+ VertexBuffer_set_attrib(vbo, pos_id, i, pos[i]);
+ VertexBuffer_set_attrib(vbo, uvs_id, i, uvs[i]);
+ }
+
+ SHC.drw_fullscreen_quad = Batch_create(PRIM_TRIANGLE_STRIP, vbo, NULL);
+ }
+ return SHC.drw_fullscreen_quad;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Common
+ * \{ */
+
+Batch *DRW_cache_cube_get(void)
+{
+ if (!SHC.drw_cube) {
+ const GLfloat verts[8][3] = {
+ {-1.0f, -1.0f, -1.0f},
+ {-1.0f, -1.0f, 1.0f},
+ {-1.0f, 1.0f, -1.0f},
+ {-1.0f, 1.0f, 1.0f},
+ { 1.0f, -1.0f, -1.0f},
+ { 1.0f, -1.0f, 1.0f},
+ { 1.0f, 1.0f, -1.0f},
+ { 1.0f, 1.0f, 1.0f}
+ };
+
+ const GLubyte indices[24] = {0, 1, 1, 3, 3, 2, 2, 0, 0, 4, 4, 5, 5, 7, 7, 6, 6, 4, 1, 5, 3, 7, 2, 6};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 24);
+
+ for (int i = 0; i < 24; ++i) {
+ VertexBuffer_set_attrib(vbo, pos_id, i, verts[indices[i]]);
+ }
+
+ SHC.drw_cube = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_cube;
+}
+
+Batch *DRW_cache_circle_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_circle) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2);
+
+ for (int a = 0; a < CIRCLE_RESOL; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[1] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, a * 2, v);
+
+ v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[2] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[1] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, a * 2 + 1, v);
+ }
+
+ SHC.drw_circle = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_circle;
+#undef CIRCLE_RESOL
+}
+
+Batch *DRW_cache_square_get(void)
+{
+ if (!SHC.drw_square) {
+ float p[4][3] = {{ 1.0f, 0.0f, 1.0f},
+ { 1.0f, 0.0f, -1.0f},
+ {-1.0f, 0.0f, -1.0f},
+ {-1.0f, 0.0f, 1.0f}};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 8);
+
+ for (int i = 0; i < 4; i++) {
+ VertexBuffer_set_attrib(vbo, pos_id, i * 2, p[i % 4]);
+ VertexBuffer_set_attrib(vbo, pos_id, i * 2 + 1, p[(i+1) % 4]);
+ }
+
+ SHC.drw_square = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_square;
+}
+
+Batch *DRW_cache_single_line_get(void)
+{
+ /* Z axis line */
+ if (!SHC.drw_line) {
+ float v1[3] = {0.0f, 0.0f, 0.0f};
+ float v2[3] = {0.0f, 0.0f, 1.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 2);
+
+ VertexBuffer_set_attrib(vbo, pos_id, 0, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 1, v2);
+
+ SHC.drw_line = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_line;
+}
+
+Batch *DRW_cache_single_line_endpoints_get(void)
+{
+ /* Z axis line */
+ if (!SHC.drw_line_endpoints) {
+ float v1[3] = {0.0f, 0.0f, 0.0f};
+ float v2[3] = {0.0f, 0.0f, 1.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 2);
+
+ VertexBuffer_set_attrib(vbo, pos_id, 0, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 1, v2);
+
+ SHC.drw_line_endpoints = Batch_create(PRIM_POINTS, vbo, NULL);
+ }
+ return SHC.drw_line_endpoints;
+}
+
+Batch *DRW_cache_screenspace_circle_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_screenspace_circle) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL + 1);
+
+ for (int a = 0; a <= CIRCLE_RESOL; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ VertexBuffer_set_attrib(vbo, pos_id, a, v);
+ }
+
+ SHC.drw_screenspace_circle = Batch_create(PRIM_LINE_STRIP, vbo, NULL);
+ }
+ return SHC.drw_screenspace_circle;
+#undef CIRCLE_RESOL
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Common Object API
+ * \{ */
+
+Batch *DRW_cache_object_wire_outline_get(Object *ob)
+{
+ switch (ob->type) {
+ case OB_MESH:
+ return DRW_cache_mesh_wire_outline_get(ob);
+
+ /* TODO, should match 'DRW_cache_object_surface_get' */
+ default:
+ return NULL;
+ }
+}
+
+Batch *DRW_cache_object_surface_get(Object *ob)
+{
+ switch (ob->type) {
+ case OB_MESH:
+ return DRW_cache_mesh_surface_get(ob);
+ case OB_CURVE:
+ return DRW_cache_curve_surface_get(ob);
+ case OB_SURF:
+ return DRW_cache_surf_surface_get(ob);
+ case OB_FONT:
+ return DRW_cache_text_surface_get(ob);
+ default:
+ return NULL;
+ }
+}
+
+Batch **DRW_cache_object_surface_material_get(struct Object *ob)
+{
+ switch (ob->type) {
+ case OB_MESH:
+ return DRW_cache_mesh_surface_shaded_get(ob);
+ default:
+ return NULL;
+ }
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+
+/** \name Empties
+ * \{ */
+
+Batch *DRW_cache_plain_axes_get(void)
+{
+ if (!SHC.drw_plain_axes) {
+ int axis;
+ float v1[3] = {0.0f, 0.0f, 0.0f};
+ float v2[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 6);
+
+ for (axis = 0; axis < 3; axis++) {
+ v1[axis] = 1.0f;
+ v2[axis] = -1.0f;
+
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 2, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, axis * 2 + 1, v2);
+
+ /* reset v1 & v2 to zero for next axis */
+ v1[axis] = v2[axis] = 0.0f;
+ }
+
+ SHC.drw_plain_axes = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_plain_axes;
+}
+
+Batch *DRW_cache_single_arrow_get(void)
+{
+ if (!SHC.drw_single_arrow) {
+ float v1[3] = {0.0f, 0.0f, 1.0f}, v2[3], v3[3];
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ /* Square Pyramid */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 12);
+
+ v2[0] = 0.035f; v2[1] = 0.035f;
+ v3[0] = -0.035f; v3[1] = 0.035f;
+ v2[2] = v3[2] = 0.75f;
+
+ for (int sides = 0; sides < 4; sides++) {
+ if (sides % 2 == 1) {
+ v2[0] = -v2[0];
+ v3[1] = -v3[1];
+ }
+ else {
+ v2[1] = -v2[1];
+ v3[0] = -v3[0];
+ }
+
+ VertexBuffer_set_attrib(vbo, pos_id, sides * 3 + 0, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, sides * 3 + 1, v2);
+ VertexBuffer_set_attrib(vbo, pos_id, sides * 3 + 2, v3);
+ }
+
+ SHC.drw_single_arrow = Batch_create(PRIM_TRIANGLES, vbo, NULL);
+ }
+ return SHC.drw_single_arrow;
+}
+
+Batch *DRW_cache_empty_sphere_get(void)
+{
+ if (!SHC.drw_empty_sphere) {
+ VertexBuffer *vbo = sphere_wire_vbo(1.0f);
+ SHC.drw_empty_sphere = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_empty_sphere;
+}
+
+Batch *DRW_cache_empty_cone_get(void)
+{
+#define NSEGMENTS 8
+ if (!SHC.drw_empty_cone) {
+ /* a single ring of vertices */
+ float p[NSEGMENTS][2];
+ for (int i = 0; i < NSEGMENTS; ++i) {
+ float angle = 2 * M_PI * ((float)i / (float)NSEGMENTS);
+ p[i][0] = cosf(angle);
+ p[i][1] = sinf(angle);
+ }
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, NSEGMENTS * 4);
+
+ for (int i = 0; i < NSEGMENTS; ++i) {
+ float cv[2], v[3];
+ cv[0] = p[(i) % NSEGMENTS][0];
+ cv[1] = p[(i) % NSEGMENTS][1];
+
+ /* cone sides */
+ v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4, v);
+ v[0] = 0.0f, v[1] = 2.0f, v[2] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4 + 1, v);
+
+ /* end ring */
+ v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4 + 2, v);
+ cv[0] = p[(i + 1) % NSEGMENTS][0];
+ cv[1] = p[(i + 1) % NSEGMENTS][1];
+ v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4 + 3, v);
+ }
+
+ SHC.drw_empty_cone = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_empty_cone;
+#undef NSEGMENTS
+}
+
+Batch *DRW_cache_arrows_get(void)
+{
+ if (!SHC.drw_arrows) {
+ VertexBuffer *vbo = fill_arrows_vbo(1.0f);
+
+ SHC.drw_arrows = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_arrows;
+}
+
+Batch *DRW_cache_axis_names_get(void)
+{
+ if (!SHC.drw_axis_names) {
+ const float size = 0.1f;
+ float v1[3], v2[3];
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ /* Using 3rd component as axis indicator */
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ /* Line */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 14);
+
+ /* X */
+ copy_v3_fl3(v1, -size, size, 0.0f);
+ copy_v3_fl3(v2, size, -size, 0.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 0, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 1, v2);
+
+ copy_v3_fl3(v1, size, size, 0.0f);
+ copy_v3_fl3(v2, -size, -size, 0.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 2, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 3, v2);
+
+ /* Y */
+ copy_v3_fl3(v1, -size + 0.25f * size, size, 1.0f);
+ copy_v3_fl3(v2, 0.0f, 0.0f, 1.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 4, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 5, v2);
+
+ copy_v3_fl3(v1, size - 0.25f * size, size, 1.0f);
+ copy_v3_fl3(v2, -size + 0.25f * size, -size, 1.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 6, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 7, v2);
+
+ /* Z */
+ copy_v3_fl3(v1, -size, size, 2.0f);
+ copy_v3_fl3(v2, size, size, 2.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 8, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 9, v2);
+
+ copy_v3_fl3(v1, size, size, 2.0f);
+ copy_v3_fl3(v2, -size, -size, 2.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 10, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 11, v2);
+
+ copy_v3_fl3(v1, -size, -size, 2.0f);
+ copy_v3_fl3(v2, size, -size, 2.0f);
+ VertexBuffer_set_attrib(vbo, pos_id, 12, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 13, v2);
+
+ SHC.drw_axis_names = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_axis_names;
+}
+
+/* Force Field */
+Batch *DRW_cache_field_wind_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_field_wind) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 4);
+
+ for (int i = 0; i < 4; i++) {
+ float z = 0.05f * (float)i;
+ for (int a = 0; a < CIRCLE_RESOL; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, i * CIRCLE_RESOL * 2 + a * 2, v);
+
+ v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
+ }
+ }
+
+ SHC.drw_field_wind = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_field_wind;
+#undef CIRCLE_RESOL
+}
+
+Batch *DRW_cache_field_force_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_field_force) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 3);
+
+ for (int i = 0; i < 3; i++) {
+ float radius = 1.0f + 0.5f * (float)i;
+ for (int a = 0; a < CIRCLE_RESOL; a++) {
+ v[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[2] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * CIRCLE_RESOL * 2 + a * 2, v);
+
+ v[0] = radius * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[1] = radius * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[2] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
+ }
+ }
+
+ SHC.drw_field_force = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_field_force;
+#undef CIRCLE_RESOL
+}
+
+Batch *DRW_cache_field_vortex_get(void)
+{
+#define SPIRAL_RESOL 32
+ if (!SHC.drw_field_vortex) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+ unsigned int v_idx = 0;
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, SPIRAL_RESOL * 2 + 1);
+
+ for (int a = SPIRAL_RESOL; a > -1; a--) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
+ v[1] = cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+ }
+
+ for (int a = 1; a <= SPIRAL_RESOL; a++) {
+ v[0] = -sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
+ v[1] = -cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+ }
+
+ SHC.drw_field_vortex = Batch_create(PRIM_LINE_STRIP, vbo, NULL);
+ }
+ return SHC.drw_field_vortex;
+#undef SPIRAL_RESOL
+}
+
+Batch *DRW_cache_field_tube_limit_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_field_tube_limit) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+ unsigned int v_idx = 0;
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 2 + 8);
+
+ /* Caps */
+ for (int i = 0; i < 2; i++) {
+ float z = (float)i * 2.0f - 1.0f;
+ for (int a = 0; a < CIRCLE_RESOL; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+
+ v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+ }
+ }
+ /* Side Edges */
+ for (int a = 0; a < 4; a++) {
+ for (int i = 0; i < 2; i++) {
+ float z = (float)i * 2.0f - 1.0f;
+ v[0] = sinf((2.0f * M_PI * a) / 4.0f);
+ v[1] = cosf((2.0f * M_PI * a) / 4.0f);
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+ }
+ }
+
+ SHC.drw_field_tube_limit = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_field_tube_limit;
+#undef CIRCLE_RESOL
+}
+
+Batch *DRW_cache_field_cone_limit_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_field_cone_limit) {
+ float v[3] = {0.0f, 0.0f, 0.0f};
+ unsigned int v_idx = 0;
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 2 + 8);
+
+ /* Caps */
+ for (int i = 0; i < 2; i++) {
+ float z = (float)i * 2.0f - 1.0f;
+ for (int a = 0; a < CIRCLE_RESOL; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+
+ v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+ }
+ }
+ /* Side Edges */
+ for (int a = 0; a < 4; a++) {
+ for (int i = 0; i < 2; i++) {
+ float z = (float)i * 2.0f - 1.0f;
+ v[0] = z * sinf((2.0f * M_PI * a) / 4.0f);
+ v[1] = z * cosf((2.0f * M_PI * a) / 4.0f);
+ v[2] = z;
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, v);
+ }
+ }
+
+ SHC.drw_field_cone_limit = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_field_cone_limit;
+#undef CIRCLE_RESOL
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Lamps
+ * \{ */
+
+Batch *DRW_cache_lamp_get(void)
+{
+#define NSEGMENTS 8
+ if (!SHC.drw_lamp) {
+ float v[2];
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, NSEGMENTS * 2);
+
+ for (int a = 0; a < NSEGMENTS; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)NSEGMENTS));
+ v[1] = cosf((2.0f * M_PI * a) / ((float)NSEGMENTS));
+ VertexBuffer_set_attrib(vbo, pos_id, a * 2, v);
+
+ v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS));
+ v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS));
+ VertexBuffer_set_attrib(vbo, pos_id, a * 2 + 1, v);
+ }
+
+ SHC.drw_lamp = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_lamp;
+#undef NSEGMENTS
+}
+
+Batch *DRW_cache_lamp_sunrays_get(void)
+{
+ if (!SHC.drw_lamp_sunrays) {
+ float v[2], v1[2], v2[2];
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 16);
+
+ for (int a = 0; a < 8; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / 8.0f);
+ v[1] = cosf((2.0f * M_PI * a) / 8.0f);
+
+ mul_v2_v2fl(v1, v, 1.2f);
+ mul_v2_v2fl(v2, v, 2.5f);
+
+ VertexBuffer_set_attrib(vbo, pos_id, a * 2, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, a * 2 + 1, v2);
+ }
+
+ SHC.drw_lamp_sunrays = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_lamp_sunrays;
+}
+
+Batch *DRW_cache_lamp_area_get(void)
+{
+ if (!SHC.drw_lamp_area) {
+ float v1[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 8);
+
+ v1[0] = v1[1] = 0.5f;
+ VertexBuffer_set_attrib(vbo, pos_id, 0, v1);
+ v1[0] = -0.5f;
+ VertexBuffer_set_attrib(vbo, pos_id, 1, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 2, v1);
+ v1[1] = -0.5f;
+ VertexBuffer_set_attrib(vbo, pos_id, 3, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 4, v1);
+ v1[0] = 0.5f;
+ VertexBuffer_set_attrib(vbo, pos_id, 5, v1);
+ VertexBuffer_set_attrib(vbo, pos_id, 6, v1);
+ v1[1] = 0.5f;
+ VertexBuffer_set_attrib(vbo, pos_id, 7, v1);
+
+ SHC.drw_lamp_area = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_lamp_area;
+}
+
+Batch *DRW_cache_lamp_hemi_get(void)
+{
+#define CIRCLE_RESOL 32
+ if (!SHC.drw_lamp_hemi) {
+ float v[3];
+ int vidx = 0;
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 2 - 6 * 2 * 2);
+
+ /* XZ plane */
+ for (int a = 3; a < CIRCLE_RESOL / 2 - 3; a++) {
+ v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2);
+ v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f;
+ v[1] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+
+ v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2);
+ v[2] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f;
+ v[1] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ }
+
+ /* XY plane */
+ for (int a = 3; a < CIRCLE_RESOL / 2 - 3; a++) {
+ v[2] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)) - 1.0f;
+ v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[0] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+
+ v[2] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)) - 1.0f;
+ v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[0] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ }
+
+ /* YZ plane full circle */
+ /* lease v[2] as it is */
+ const float rad = cosf((2.0f * M_PI * 3) / ((float)CIRCLE_RESOL));
+ for (int a = 0; a < CIRCLE_RESOL; a++) {
+ v[1] = rad * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ v[0] = rad * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+
+ v[1] = rad * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ v[0] = rad * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ }
+
+
+ SHC.drw_lamp_hemi = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_lamp_hemi;
+#undef CIRCLE_RESOL
+}
+
+
+Batch *DRW_cache_lamp_spot_get(void)
+{
+#define NSEGMENTS 32
+ if (!SHC.drw_lamp_spot) {
+ /* a single ring of vertices */
+ float p[NSEGMENTS][2];
+ float n[NSEGMENTS][3];
+ float neg[NSEGMENTS][3];
+ float half_angle = 2 * M_PI / ((float)NSEGMENTS * 2);
+ for (int i = 0; i < NSEGMENTS; ++i) {
+ float angle = 2 * M_PI * ((float)i / (float)NSEGMENTS);
+ p[i][0] = cosf(angle);
+ p[i][1] = sinf(angle);
+
+ n[i][0] = cosf(angle - half_angle);
+ n[i][1] = sinf(angle - half_angle);
+ n[i][2] = cosf(M_PI / 16.0f); /* slope of the cone */
+ normalize_v3(n[i]); /* necessary ? */
+ negate_v3_v3(neg[i], n[i]);
+ }
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id, n1_id, n2_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ n1_id = VertexFormat_add_attrib(&format, "N1", COMP_F32, 3, KEEP_FLOAT);
+ n2_id = VertexFormat_add_attrib(&format, "N2", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, NSEGMENTS * 4);
+
+ for (int i = 0; i < NSEGMENTS; ++i) {
+ float cv[2], v[3];
+ cv[0] = p[i % NSEGMENTS][0];
+ cv[1] = p[i % NSEGMENTS][1];
+
+ /* cone sides */
+ v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4, v);
+ v[0] = 0.0f, v[1] = 0.0f, v[2] = 0.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4 + 1, v);
+
+ VertexBuffer_set_attrib(vbo, n1_id, i * 4, n[(i) % NSEGMENTS]);
+ VertexBuffer_set_attrib(vbo, n1_id, i * 4 + 1, n[(i) % NSEGMENTS]);
+ VertexBuffer_set_attrib(vbo, n2_id, i * 4, n[(i+1) % NSEGMENTS]);
+ VertexBuffer_set_attrib(vbo, n2_id, i * 4 + 1, n[(i+1) % NSEGMENTS]);
+
+ /* end ring */
+ v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4 + 2, v);
+ cv[0] = p[(i + 1) % NSEGMENTS][0];
+ cv[1] = p[(i + 1) % NSEGMENTS][1];
+ v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
+ VertexBuffer_set_attrib(vbo, pos_id, i * 4 + 3, v);
+
+ VertexBuffer_set_attrib(vbo, n1_id, i * 4 + 2, n[(i) % NSEGMENTS]);
+ VertexBuffer_set_attrib(vbo, n1_id, i * 4 + 3, n[(i) % NSEGMENTS]);
+ VertexBuffer_set_attrib(vbo, n2_id, i * 4 + 2, neg[(i) % NSEGMENTS]);
+ VertexBuffer_set_attrib(vbo, n2_id, i * 4 + 3, neg[(i) % NSEGMENTS]);
+ }
+
+ SHC.drw_lamp_spot = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_lamp_spot;
+#undef NSEGMENTS
+}
+
+Batch *DRW_cache_lamp_spot_square_get(void)
+{
+ if (!SHC.drw_lamp_spot_square) {
+ float p[5][3] = {{ 0.0f, 0.0f, 0.0f},
+ { 1.0f, 1.0f, -1.0f},
+ { 1.0f, -1.0f, -1.0f},
+ {-1.0f, -1.0f, -1.0f},
+ {-1.0f, 1.0f, -1.0f}};
+
+ unsigned int v_idx = 0;
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 16);
+
+ /* piramid sides */
+ for (int i = 1; i <= 4; ++i) {
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, p[0]);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, p[i]);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, p[(i % 4)+1]);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, p[((i+1) % 4)+1]);
+ }
+
+ SHC.drw_lamp_spot_square = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_lamp_spot_square;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Speaker
+ * \{ */
+
+Batch *DRW_cache_speaker_get(void)
+{
+ if (!SHC.drw_speaker) {
+ float v[3];
+ const int segments = 16;
+ int vidx = 0;
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 3 * segments * 2 + 4 * 4);
+
+ for (int j = 0; j < 3; j++) {
+ float z = 0.25f * j - 0.125f;
+ float r = (j == 0 ? 0.5f : 0.25f);
+
+ copy_v3_fl3(v, r, 0.0f, z);
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ for (int i = 1; i < segments; i++) {
+ float x = cosf(2.f * (float)M_PI * i / segments) * r;
+ float y = sinf(2.f * (float)M_PI * i / segments) * r;
+ copy_v3_fl3(v, x, y, z);
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ }
+ copy_v3_fl3(v, r, 0.0f, z);
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ }
+
+ for (int j = 0; j < 4; j++) {
+ float x = (((j + 1) % 2) * (j - 1)) * 0.5f;
+ float y = ((j % 2) * (j - 2)) * 0.5f;
+ for (int i = 0; i < 3; i++) {
+ if (i == 1) {
+ x *= 0.5f;
+ y *= 0.5f;
+ }
+
+ float z = 0.25f * i - 0.125f;
+ copy_v3_fl3(v, x, y, z);
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ if (i == 1) {
+ VertexBuffer_set_attrib(vbo, pos_id, vidx++, v);
+ }
+ }
+ }
+
+ SHC.drw_speaker = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_speaker;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Armature Bones
+ * \{ */
+
+static const float bone_octahedral_verts[6][3] = {
+ { 0.0f, 0.0f, 0.0f},
+ { 0.1f, 0.1f, 0.1f},
+ { 0.1f, 0.1f, -0.1f},
+ {-0.1f, 0.1f, -0.1f},
+ {-0.1f, 0.1f, 0.1f},
+ { 0.0f, 1.0f, 0.0f}
+};
+
+static const unsigned int bone_octahedral_wire[24] = {
+ 0, 1, 1, 5, 5, 3, 3, 0,
+ 0, 4, 4, 5, 5, 2, 2, 0,
+ 1, 2, 2, 3, 3, 4, 4, 1,
+};
+
+/* aligned with bone_octahedral_wire
+ * Contains adjacent normal index */
+static const unsigned int bone_octahedral_wire_adjacent_face[24] = {
+ 0, 3, 4, 7, 5, 6, 1, 2,
+ 2, 3, 6, 7, 4, 5, 0, 1,
+ 0, 4, 1, 5, 2, 6, 3, 7,
+};
+
+static const unsigned int bone_octahedral_solid_tris[8][3] = {
+ {2, 1, 0}, /* bottom */
+ {3, 2, 0},
+ {4, 3, 0},
+ {1, 4, 0},
+
+ {5, 1, 2}, /* top */
+ {5, 2, 3},
+ {5, 3, 4},
+ {5, 4, 1}
+};
+
+/* aligned with bone_octahedral_solid_tris */
+static const float bone_octahedral_solid_normals[8][3] = {
+ { M_SQRT1_2, -M_SQRT1_2, 0.00000000f},
+ {-0.00000000f, -M_SQRT1_2, -M_SQRT1_2},
+ {-M_SQRT1_2, -M_SQRT1_2, 0.00000000f},
+ { 0.00000000f, -M_SQRT1_2, M_SQRT1_2},
+ { 0.99388373f, 0.11043154f, -0.00000000f},
+ { 0.00000000f, 0.11043154f, -0.99388373f},
+ {-0.99388373f, 0.11043154f, 0.00000000f},
+ { 0.00000000f, 0.11043154f, 0.99388373f}
+};
+
+Batch *DRW_cache_bone_octahedral_get(void)
+{
+ if (!SHC.drw_bone_octahedral) {
+ unsigned int v_idx = 0;
+
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id, nor_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ nor_id = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ /* Vertices */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 24);
+
+ for (int i = 0; i < 8; i++) {
+ VertexBuffer_set_attrib(vbo, nor_id, v_idx, bone_octahedral_solid_normals[i]);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][0]]);
+ VertexBuffer_set_attrib(vbo, nor_id, v_idx, bone_octahedral_solid_normals[i]);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][1]]);
+ VertexBuffer_set_attrib(vbo, nor_id, v_idx, bone_octahedral_solid_normals[i]);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][2]]);
+ }
+
+ SHC.drw_bone_octahedral = Batch_create(PRIM_TRIANGLES, vbo, NULL);
+ }
+ return SHC.drw_bone_octahedral;
+}
+
+Batch *DRW_cache_bone_octahedral_wire_outline_get(void)
+{
+ if (!SHC.drw_bone_octahedral_wire) {
+ unsigned int v_idx = 0;
+
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id, n1_id, n2_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ n1_id = VertexFormat_add_attrib(&format, "N1", COMP_F32, 3, KEEP_FLOAT);
+ n2_id = VertexFormat_add_attrib(&format, "N2", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ /* Vertices */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 12 * 2);
+
+ for (int i = 0; i < 12; i++) {
+ const float *co1 = bone_octahedral_verts[bone_octahedral_wire[i * 2]];
+ const float *co2 = bone_octahedral_verts[bone_octahedral_wire[i * 2 + 1]];
+ const float *n1 = bone_octahedral_solid_normals[bone_octahedral_wire_adjacent_face[i * 2]];
+ const float *n2 = bone_octahedral_solid_normals[bone_octahedral_wire_adjacent_face[i * 2 + 1]];
+ add_fancy_edge(vbo, pos_id, n1_id, n2_id, &v_idx, co1, co2, n1, n2);
+ }
+
+ SHC.drw_bone_octahedral_wire = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_bone_octahedral_wire;
+}
+
+Batch *DRW_cache_bone_point_get(void)
+{
+ if (!SHC.drw_bone_point) {
+ const int lon_res = 16;
+ const int lat_res = 8;
+ const float rad = 0.05f;
+ const float lon_inc = 2 * M_PI / lon_res;
+ const float lat_inc = M_PI / lat_res;
+ unsigned int v_idx = 0;
+
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id, nor_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ nor_id = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ /* Vertices */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, (lat_res - 1) * lon_res * 6);
+
+ float lon = 0.0f;
+ for (int i = 0; i < lon_res; i++, lon += lon_inc) {
+ float lat = 0.0f;
+ for (int j = 0; j < lat_res; j++, lat += lat_inc) {
+ if (j != lat_res - 1) { /* Pole */
+ add_lat_lon_vert(vbo, pos_id, nor_id, &v_idx, rad, lat + lat_inc, lon + lon_inc);
+ add_lat_lon_vert(vbo, pos_id, nor_id, &v_idx, rad, lat + lat_inc, lon);
+ add_lat_lon_vert(vbo, pos_id, nor_id, &v_idx, rad, lat, lon);
+ }
+
+ if (j != 0) { /* Pole */
+ add_lat_lon_vert(vbo, pos_id, nor_id, &v_idx, rad, lat, lon + lon_inc);
+ add_lat_lon_vert(vbo, pos_id, nor_id, &v_idx, rad, lat + lat_inc, lon + lon_inc);
+ add_lat_lon_vert(vbo, pos_id, nor_id, &v_idx, rad, lat, lon);
+ }
+ }
+ }
+
+ SHC.drw_bone_point = Batch_create(PRIM_TRIANGLES, vbo, NULL);
+ }
+ return SHC.drw_bone_point;
+}
+
+Batch *DRW_cache_bone_point_wire_outline_get(void)
+{
+ if (!SHC.drw_bone_point_wire) {
+ VertexBuffer *vbo = sphere_wire_vbo(0.05f);
+ SHC.drw_bone_point_wire = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_bone_point_wire;
+}
+
+Batch *DRW_cache_bone_arrows_get(void)
+{
+ if (!SHC.drw_bone_arrows) {
+ VertexBuffer *vbo = fill_arrows_vbo(0.25f);
+ SHC.drw_bone_arrows = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_bone_arrows;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Camera
+ * \{ */
+
+Batch *DRW_cache_camera_get(void)
+{
+ if (!SHC.drw_camera) {
+ float v0 = 0.0f; /* Center point */
+ float v1 = 1.0f; /* + X + Y */
+ float v2 = 2.0f; /* + X - Y */
+ float v3 = 3.0f; /* - X - Y */
+ float v4 = 4.0f; /* - X + Y */
+ float v5 = 5.0f; /* tria + X */
+ float v6 = 6.0f; /* tria - X */
+ float v7 = 7.0f; /* tria + Y */
+ int v_idx = 0;
+
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ /* use x coordinate to identify the vertex
+ * the vertex shader take care to place it
+ * appropriatelly */
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 1, KEEP_FLOAT);
+ }
+
+ /* Vertices */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 22);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v0);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v1);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v0);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v2);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v0);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v3);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v0);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v4);
+
+ /* camera frame */
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v1);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v2);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v2);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v3);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v3);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v4);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v4);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v1);
+
+ /* tria */
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v5);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v6);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v6);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v7);
+
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v7);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v5);
+
+ SHC.drw_camera = Batch_create(PRIM_LINES, vbo, NULL);
+ }
+ return SHC.drw_camera;
+}
+
+Batch *DRW_cache_camera_tria_get(void)
+{
+ if (!SHC.drw_camera_tria) {
+ float v5 = 5.0f; /* tria + X */
+ float v6 = 6.0f; /* tria - X */
+ float v7 = 7.0f; /* tria + Y */
+ int v_idx = 0;
+
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ /* use x coordinate to identify the vertex
+ * the vertex shader take care to place it
+ * appropriatelly */
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 1, KEEP_FLOAT);
+ }
+
+ /* Vertices */
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 6);
+
+ /* tria */
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v5);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v6);
+ VertexBuffer_set_attrib(vbo, pos_id, v_idx++, &v7);
+
+ SHC.drw_camera_tria = Batch_create(PRIM_TRIANGLES, vbo, NULL);
+ }
+ return SHC.drw_camera_tria;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Object Mode Helpers
+ * \{ */
+
+/* Object Center */
+Batch *DRW_cache_single_vert_get(void)
+{
+ if (!SHC.drw_single_vertice) {
+ float v1[3] = {0.0f, 0.0f, 0.0f};
+
+ /* Position Only 3D format */
+ static VertexFormat format = { 0 };
+ static unsigned int pos_id;
+ if (format.attrib_ct == 0) {
+ pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
+ }
+
+ VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
+ VertexBuffer_allocate_data(vbo, 1);
+
+ VertexBuffer_set_attrib(vbo, pos_id, 0, v1);
+
+ SHC.drw_single_vertice = Batch_create(PRIM_POINTS, vbo, NULL);
+ }
+ return SHC.drw_single_vertice;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Meshes
+ * \{ */
+
+Batch *DRW_cache_mesh_surface_overlay_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_all_triangles(me);
+}
+
+void DRW_cache_mesh_wire_overlay_get(
+ Object *ob,
+ Batch **r_tris, Batch **r_ledges, Batch **r_lverts)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+
+ *r_tris = DRW_mesh_batch_cache_get_overlay_triangles(me);
+ *r_ledges = DRW_mesh_batch_cache_get_overlay_loose_edges(me);
+ *r_lverts = DRW_mesh_batch_cache_get_overlay_loose_verts(me);
+}
+
+Batch *DRW_cache_face_centers_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+
+ return DRW_mesh_batch_cache_get_overlay_facedots(me);
+}
+
+Batch *DRW_cache_mesh_wire_outline_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_fancy_edges(me);
+}
+
+Batch *DRW_cache_mesh_surface_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_triangles_with_normals(me);
+}
+
+/* Return list of batches */
+Batch **DRW_cache_mesh_surface_shaded_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_surface_shaded(me);
+}
+
+Batch *DRW_cache_mesh_surface_verts_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_points_with_normals(me);
+}
+
+Batch *DRW_cache_mesh_edges_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_all_edges(me);
+}
+
+Batch *DRW_cache_mesh_verts_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+
+ Mesh *me = ob->data;
+ return DRW_mesh_batch_cache_get_all_verts(me);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Curve
+ * \{ */
+
+Batch *DRW_cache_curve_edge_wire_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_CURVE);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache);
+}
+
+Batch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size)
+{
+ BLI_assert(ob->type == OB_CURVE);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_normal_edge(cu, ob->curve_cache, normal_size);
+}
+
+Batch *DRW_cache_curve_edge_overlay_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_CURVE);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_overlay_edges(cu);
+}
+
+Batch *DRW_cache_curve_vert_overlay_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_CURVE);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_overlay_verts(cu);
+}
+
+Batch *DRW_cache_curve_surface_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_CURVE);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Font
+ * \{ */
+
+Batch *DRW_cache_text_edge_wire_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_FONT);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache);
+}
+
+Batch *DRW_cache_text_surface_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_FONT);
+ struct Curve *cu = ob->data;
+ if (cu->editfont && (cu->flag & CU_FAST)) {
+ return NULL;
+ }
+ return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
+}
+
+Batch *DRW_cache_text_cursor_overlay_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_FONT);
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_overlay_cursor(cu);
+}
+
+Batch *DRW_cache_text_select_overlay_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_FONT);
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_overlay_select(cu);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Surface
+ * \{ */
+
+Batch *DRW_cache_surf_surface_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_SURF);
+
+ struct Curve *cu = ob->data;
+ return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+
+/** \name Lattice
+ * \{ */
+
+Batch *DRW_cache_lattice_verts_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_LATTICE);
+
+ struct Lattice *lt = ob->data;
+ return DRW_lattice_batch_cache_get_all_verts(lt);
+}
+
+Batch *DRW_cache_lattice_wire_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_LATTICE);
+
+ struct Lattice *lt = ob->data;
+ return DRW_lattice_batch_cache_get_all_edges(lt);
+}
+
+Batch *DRW_cache_lattice_vert_overlay_get(Object *ob)
+{
+ BLI_assert(ob->type == OB_LATTICE);
+
+ struct Lattice *lt = ob->data;
+ return DRW_lattice_batch_cache_get_overlay_verts(lt);
+}
+
+/** \} */ \ No newline at end of file