diff options
Diffstat (limited to 'source/blender/draw/intern/draw_cache.h')
-rw-r--r-- | source/blender/draw/intern/draw_cache.h | 204 |
1 files changed, 104 insertions, 100 deletions
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h index e7ab847d42e..129c0252f30 100644 --- a/source/blender/draw/intern/draw_cache.h +++ b/source/blender/draw/intern/draw_cache.h @@ -26,7 +26,7 @@ #ifndef __DRAW_CACHE_H__ #define __DRAW_CACHE_H__ -struct Gwn_Batch; +struct GPUBatch; struct GPUMaterial; struct ModifierData; struct Object; @@ -36,158 +36,162 @@ void DRW_shape_cache_free(void); void DRW_shape_cache_reset(void); /* 3D cursor */ -struct Gwn_Batch *DRW_cache_cursor_get(bool crosshair_lines); +struct GPUBatch *DRW_cache_cursor_get(bool crosshair_lines); /* Common Shapes */ -struct Gwn_Batch *DRW_cache_fullscreen_quad_get(void); -struct Gwn_Batch *DRW_cache_quad_get(void); -struct Gwn_Batch *DRW_cache_sphere_get(void); -struct Gwn_Batch *DRW_cache_single_vert_get(void); -struct Gwn_Batch *DRW_cache_single_line_get(void); -struct Gwn_Batch *DRW_cache_single_line_endpoints_get(void); -struct Gwn_Batch *DRW_cache_screenspace_circle_get(void); +struct GPUBatch *DRW_cache_fullscreen_quad_get(void); +struct GPUBatch *DRW_cache_quad_get(void); +struct GPUBatch *DRW_cache_cube_get(void); +struct GPUBatch *DRW_cache_sphere_get(void); +struct GPUBatch *DRW_cache_single_vert_get(void); +struct GPUBatch *DRW_cache_single_line_get(void); +struct GPUBatch *DRW_cache_single_line_endpoints_get(void); +struct GPUBatch *DRW_cache_screenspace_circle_get(void); /* Common Object */ -struct Gwn_Batch *DRW_cache_object_wire_outline_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_object_edge_detection_get(struct Object *ob, bool *r_is_manifold); -struct Gwn_Batch *DRW_cache_object_surface_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_object_loose_edges_get(struct Object *ob); -struct Gwn_Batch **DRW_cache_object_surface_material_get( +struct GPUBatch *DRW_cache_object_wire_outline_get(struct Object *ob); +struct GPUBatch *DRW_cache_object_edge_detection_get(struct Object *ob, bool *r_is_manifold); +struct GPUBatch *DRW_cache_object_surface_get(struct Object *ob); +struct GPUBatch *DRW_cache_object_loose_edges_get(struct Object *ob); +struct GPUBatch **DRW_cache_object_surface_material_get( struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count); void DRW_cache_object_face_wireframe_get( Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count); /* Empties */ -struct Gwn_Batch *DRW_cache_plain_axes_get(void); -struct Gwn_Batch *DRW_cache_single_arrow_get(void); -struct Gwn_Batch *DRW_cache_cube_get(void); -struct Gwn_Batch *DRW_cache_circle_get(void); -struct Gwn_Batch *DRW_cache_square_get(void); -struct Gwn_Batch *DRW_cache_empty_sphere_get(void); -struct Gwn_Batch *DRW_cache_empty_cone_get(void); -struct Gwn_Batch *DRW_cache_arrows_get(void); -struct Gwn_Batch *DRW_cache_axis_names_get(void); -struct Gwn_Batch *DRW_cache_image_plane_get(void); -struct Gwn_Batch *DRW_cache_image_plane_wire_get(void); +struct GPUBatch *DRW_cache_plain_axes_get(void); +struct GPUBatch *DRW_cache_single_arrow_get(void); +struct GPUBatch *DRW_cache_empty_cube_get(void); +struct GPUBatch *DRW_cache_circle_get(void); +struct GPUBatch *DRW_cache_square_get(void); +struct GPUBatch *DRW_cache_empty_sphere_get(void); +struct GPUBatch *DRW_cache_empty_cylinder_get(void); +struct GPUBatch *DRW_cache_empty_cone_get(void); +struct GPUBatch *DRW_cache_empty_capsule_cap_get(void); +struct GPUBatch *DRW_cache_empty_capsule_body_get(void); +struct GPUBatch *DRW_cache_arrows_get(void); +struct GPUBatch *DRW_cache_axis_names_get(void); +struct GPUBatch *DRW_cache_image_plane_get(void); +struct GPUBatch *DRW_cache_image_plane_wire_get(void); /* Force Field */ -struct Gwn_Batch *DRW_cache_field_wind_get(void); -struct Gwn_Batch *DRW_cache_field_force_get(void); -struct Gwn_Batch *DRW_cache_field_vortex_get(void); -struct Gwn_Batch *DRW_cache_field_tube_limit_get(void); -struct Gwn_Batch *DRW_cache_field_cone_limit_get(void); +struct GPUBatch *DRW_cache_field_wind_get(void); +struct GPUBatch *DRW_cache_field_force_get(void); +struct GPUBatch *DRW_cache_field_vortex_get(void); +struct GPUBatch *DRW_cache_field_tube_limit_get(void); +struct GPUBatch *DRW_cache_field_cone_limit_get(void); /* Lamps */ -struct Gwn_Batch *DRW_cache_lamp_get(void); -struct Gwn_Batch *DRW_cache_lamp_shadows_get(void); -struct Gwn_Batch *DRW_cache_lamp_sunrays_get(void); -struct Gwn_Batch *DRW_cache_lamp_area_square_get(void); -struct Gwn_Batch *DRW_cache_lamp_area_disk_get(void); -struct Gwn_Batch *DRW_cache_lamp_hemi_get(void); -struct Gwn_Batch *DRW_cache_lamp_spot_get(void); -struct Gwn_Batch *DRW_cache_lamp_spot_square_get(void); +struct GPUBatch *DRW_cache_lamp_get(void); +struct GPUBatch *DRW_cache_lamp_shadows_get(void); +struct GPUBatch *DRW_cache_lamp_sunrays_get(void); +struct GPUBatch *DRW_cache_lamp_area_square_get(void); +struct GPUBatch *DRW_cache_lamp_area_disk_get(void); +struct GPUBatch *DRW_cache_lamp_hemi_get(void); +struct GPUBatch *DRW_cache_lamp_spot_get(void); +struct GPUBatch *DRW_cache_lamp_spot_square_get(void); /* Camera */ -struct Gwn_Batch *DRW_cache_camera_get(void); -struct Gwn_Batch *DRW_cache_camera_frame_get(void); -struct Gwn_Batch *DRW_cache_camera_tria_get(void); +struct GPUBatch *DRW_cache_camera_get(void); +struct GPUBatch *DRW_cache_camera_frame_get(void); +struct GPUBatch *DRW_cache_camera_tria_get(void); /* Speaker */ -struct Gwn_Batch *DRW_cache_speaker_get(void); +struct GPUBatch *DRW_cache_speaker_get(void); /* Probe */ -struct Gwn_Batch *DRW_cache_lightprobe_cube_get(void); -struct Gwn_Batch *DRW_cache_lightprobe_grid_get(void); -struct Gwn_Batch *DRW_cache_lightprobe_planar_get(void); +struct GPUBatch *DRW_cache_lightprobe_cube_get(void); +struct GPUBatch *DRW_cache_lightprobe_grid_get(void); +struct GPUBatch *DRW_cache_lightprobe_planar_get(void); /* Bones */ -struct Gwn_Batch *DRW_cache_bone_octahedral_get(void); -struct Gwn_Batch *DRW_cache_bone_octahedral_wire_get(void); -struct Gwn_Batch *DRW_cache_bone_box_get(void); -struct Gwn_Batch *DRW_cache_bone_box_wire_get(void); -struct Gwn_Batch *DRW_cache_bone_envelope_solid_get(void); -struct Gwn_Batch *DRW_cache_bone_envelope_outline_get(void); -struct Gwn_Batch *DRW_cache_bone_envelope_head_wire_outline_get(void); -struct Gwn_Batch *DRW_cache_bone_point_get(void); -struct Gwn_Batch *DRW_cache_bone_point_wire_outline_get(void); -struct Gwn_Batch *DRW_cache_bone_stick_get(void); -struct Gwn_Batch *DRW_cache_bone_arrows_get(void); +struct GPUBatch *DRW_cache_bone_octahedral_get(void); +struct GPUBatch *DRW_cache_bone_octahedral_wire_get(void); +struct GPUBatch *DRW_cache_bone_box_get(void); +struct GPUBatch *DRW_cache_bone_box_wire_get(void); +struct GPUBatch *DRW_cache_bone_envelope_solid_get(void); +struct GPUBatch *DRW_cache_bone_envelope_outline_get(void); +struct GPUBatch *DRW_cache_bone_envelope_head_wire_outline_get(void); +struct GPUBatch *DRW_cache_bone_point_get(void); +struct GPUBatch *DRW_cache_bone_point_wire_outline_get(void); +struct GPUBatch *DRW_cache_bone_stick_get(void); +struct GPUBatch *DRW_cache_bone_arrows_get(void); /* Meshes */ -struct Gwn_Batch *DRW_cache_mesh_surface_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_surface_overlay_get(struct Object *ob); void DRW_cache_mesh_wire_overlay_get( struct Object *ob, - struct Gwn_Batch **r_tris, struct Gwn_Batch **r_ledges, struct Gwn_Batch **r_lverts); + struct GPUBatch **r_tris, struct GPUBatch **r_ledges, struct GPUBatch **r_lverts); void DRW_cache_mesh_normals_overlay_get( struct Object *ob, - struct Gwn_Batch **r_tris, struct Gwn_Batch **r_ledges, struct Gwn_Batch **r_lverts); -struct Gwn_Batch *DRW_cache_face_centers_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_wire_outline_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_edge_detection_get(struct Object *ob, bool *r_is_manifold); -struct Gwn_Batch *DRW_cache_mesh_surface_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_loose_edges_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_surface_weights_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_surface_vert_colors_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_surface_verts_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_edges_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_verts_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_edges_paint_overlay_get(struct Object *ob, bool use_wire, bool use_sel); -struct Gwn_Batch *DRW_cache_mesh_faces_weight_overlay_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_verts_weight_overlay_get(struct Object *ob); -struct Gwn_Batch **DRW_cache_mesh_surface_shaded_get( + struct GPUBatch **r_tris, struct GPUBatch **r_ledges, struct GPUBatch **r_lverts); +struct GPUBatch *DRW_cache_face_centers_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_wire_outline_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_edge_detection_get(struct Object *ob, bool *r_is_manifold); +struct GPUBatch *DRW_cache_mesh_surface_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_loose_edges_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_surface_weights_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_surface_vert_colors_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_surface_verts_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_edges_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_verts_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_edges_paint_overlay_get(struct Object *ob, bool use_wire, bool use_sel); +struct GPUBatch *DRW_cache_mesh_faces_weight_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_verts_weight_overlay_get(struct Object *ob); +struct GPUBatch **DRW_cache_mesh_surface_shaded_get( struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count); -struct Gwn_Batch **DRW_cache_mesh_surface_texpaint_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_mesh_surface_texpaint_single_get(struct Object *ob); +struct GPUBatch **DRW_cache_mesh_surface_texpaint_get(struct Object *ob); +struct GPUBatch *DRW_cache_mesh_surface_texpaint_single_get(struct Object *ob); void DRW_cache_mesh_sculpt_coords_ensure(struct Object *ob); /* Curve */ -struct Gwn_Batch *DRW_cache_curve_surface_get(struct Object *ob); -struct Gwn_Batch **DRW_cache_curve_surface_shaded_get( +struct GPUBatch *DRW_cache_curve_surface_get(struct Object *ob); +struct GPUBatch **DRW_cache_curve_surface_shaded_get( struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len); -struct Gwn_Batch *DRW_cache_curve_surface_verts_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_curve_edge_wire_get(struct Object *ob); +struct GPUBatch *DRW_cache_curve_surface_verts_get(struct Object *ob); +struct GPUBatch *DRW_cache_curve_edge_wire_get(struct Object *ob); /* edit-mode */ -struct Gwn_Batch *DRW_cache_curve_edge_normal_get(struct Object *ob, float normal_size); -struct Gwn_Batch *DRW_cache_curve_edge_overlay_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_curve_vert_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_curve_edge_normal_get(struct Object *ob, float normal_size); +struct GPUBatch *DRW_cache_curve_edge_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_curve_vert_overlay_get(struct Object *ob); /* Font */ -struct Gwn_Batch *DRW_cache_text_edge_wire_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_text_surface_get(struct Object *ob); -struct Gwn_Batch **DRW_cache_text_surface_shaded_get( +struct GPUBatch *DRW_cache_text_edge_wire_get(struct Object *ob); +struct GPUBatch *DRW_cache_text_surface_get(struct Object *ob); +struct GPUBatch **DRW_cache_text_surface_shaded_get( struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len); /* edit-mode */ -struct Gwn_Batch *DRW_cache_text_cursor_overlay_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_text_select_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_text_cursor_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_text_select_overlay_get(struct Object *ob); /* Surface */ -struct Gwn_Batch *DRW_cache_surf_surface_get(struct Object *ob); -struct Gwn_Batch **DRW_cache_surf_surface_shaded_get( +struct GPUBatch *DRW_cache_surf_surface_get(struct Object *ob); +struct GPUBatch **DRW_cache_surf_surface_shaded_get( struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len); /* Lattice */ -struct Gwn_Batch *DRW_cache_lattice_verts_get(struct Object *ob); -struct Gwn_Batch *DRW_cache_lattice_wire_get(struct Object *ob, bool use_weight); -struct Gwn_Batch *DRW_cache_lattice_vert_overlay_get(struct Object *ob); +struct GPUBatch *DRW_cache_lattice_verts_get(struct Object *ob); +struct GPUBatch *DRW_cache_lattice_wire_get(struct Object *ob, bool use_weight); +struct GPUBatch *DRW_cache_lattice_vert_overlay_get(struct Object *ob); /* Particles */ -struct Gwn_Batch *DRW_cache_particles_get_hair( +struct GPUBatch *DRW_cache_particles_get_hair( struct Object *object, struct ParticleSystem *psys, struct ModifierData *md); -struct Gwn_Batch *DRW_cache_particles_get_dots( +struct GPUBatch *DRW_cache_particles_get_dots( struct Object *object, struct ParticleSystem *psys); -struct Gwn_Batch *DRW_cache_particles_get_edit_strands( +struct GPUBatch *DRW_cache_particles_get_edit_strands( struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit); -struct Gwn_Batch *DRW_cache_particles_get_edit_inner_points( +struct GPUBatch *DRW_cache_particles_get_edit_inner_points( struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit); -struct Gwn_Batch *DRW_cache_particles_get_edit_tip_points( +struct GPUBatch *DRW_cache_particles_get_edit_tip_points( struct Object *object, struct ParticleSystem *psys, struct PTCacheEdit *edit); -struct Gwn_Batch *DRW_cache_particles_get_prim(int type); +struct GPUBatch *DRW_cache_particles_get_prim(int type); /* Metaball */ -struct Gwn_Batch *DRW_cache_mball_surface_get(struct Object *ob); -struct Gwn_Batch **DRW_cache_mball_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len); +struct GPUBatch *DRW_cache_mball_surface_get(struct Object *ob); +struct GPUBatch **DRW_cache_mball_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len); #endif /* __DRAW_CACHE_H__ */ |