diff options
Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl.h')
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl.h | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h index d1c5afed4a1..bd7260f967b 100644 --- a/source/blender/draw/intern/draw_cache_impl.h +++ b/source/blender/draw/intern/draw_cache_impl.h @@ -98,23 +98,20 @@ struct GPUBatch *DRW_lattice_batch_cache_get_edit_verts(struct Lattice *lt); /* Mesh */ void DRW_mesh_batch_cache_create_requested(struct Object *ob, struct Mesh *me); +struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); +struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me); +struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges(struct Mesh *me); +struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold); +struct GPUBatch *DRW_mesh_batch_cache_get_surface(struct Mesh *me); +struct GPUBatch *DRW_mesh_batch_cache_get_surface_edges(struct Mesh *me); struct GPUBatch **DRW_mesh_batch_cache_get_surface_shaded( struct Mesh *me, struct GPUMaterial **gpumat_array, uint gpumat_array_len, char **auto_layer_names, int **auto_layer_is_srgb, int *auto_layer_count); struct GPUBatch **DRW_mesh_batch_cache_get_surface_texpaint(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_surface_texpaint_single(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_surface_vertpaint(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_wire_loops(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_all_edges(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_select_id(struct Mesh *me, bool use_hide, uint select_id_offset); -struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_select_mask(struct Mesh *me, bool use_hide); -struct GPUBatch *DRW_mesh_batch_cache_get_loose_edges_with_normals(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_points_with_normals(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_all_verts(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_fancy_edges(struct Mesh *me); -struct GPUBatch *DRW_mesh_batch_cache_get_edge_detection(struct Mesh *me, bool *r_is_manifold); +struct GPUBatch *DRW_mesh_batch_cache_get_surface_weights(struct Mesh *me); +/* edit-mesh drawing */ struct GPUBatch *DRW_mesh_batch_cache_get_edit_triangles(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_edit_triangles_nor(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_edit_triangles_lnor(struct Mesh *me); @@ -123,7 +120,9 @@ struct GPUBatch *DRW_mesh_batch_cache_get_edit_loose_edges(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_edit_loose_edges_nor(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_edit_loose_verts(struct Mesh *me); struct GPUBatch *DRW_mesh_batch_cache_get_edit_facedots(struct Mesh *me); -/* edit-mesh selection (use generic function for faces) */ +/* edit-mesh selection */ +struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_select_id(struct Mesh *me, bool use_hide, uint select_id_offset); +struct GPUBatch *DRW_mesh_batch_cache_get_triangles_with_select_mask(struct Mesh *me, bool use_hide); struct GPUBatch *DRW_mesh_batch_cache_get_facedots_with_select_id(struct Mesh *me, uint select_id_offset); struct GPUBatch *DRW_mesh_batch_cache_get_edges_with_select_id(struct Mesh *me, uint select_id_offset); struct GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(struct Mesh *me, uint select_id_offset); |