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Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl.h')
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 720d54ad011..5e2061f7fe5 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -77,13 +77,13 @@ struct GPUBatch **DRW_curve_batch_cache_get_surface_shaded(
struct GPUMaterial **gpumat_array, uint gpumat_array_len);
void DRW_curve_batch_cache_get_wireframes_face_texbuf(
struct Curve *cu, struct CurveCache *ob_curve_cache,
- struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count);
+ struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count, bool reduce_len);
/* Metaball */
struct GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(struct Object *ob);
struct GPUBatch **DRW_metaball_batch_cache_get_surface_shaded(struct Object *ob, struct MetaBall *mb, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
void DRW_metaball_batch_cache_get_wireframes_face_texbuf(
- struct Object *ob, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count);
+ struct Object *ob, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count, bool reduce_len);
/* Curve (Font) */
struct GPUBatch *DRW_curve_batch_cache_get_overlay_cursor(struct Curve *cu);
@@ -162,7 +162,7 @@ struct GPUBatch *DRW_mesh_batch_cache_get_edges_with_select_id(struct Mesh *me,
struct GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(struct Mesh *me, uint select_id_offset);
/* Object mode Wireframe overlays */
void DRW_mesh_batch_cache_get_wireframes_face_texbuf(
- struct Mesh *me, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count);
+ struct Mesh *me, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count, bool reduce_len);
void DRW_mesh_cache_sculpt_coords_ensure(struct Mesh *me);