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Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c352
1 files changed, 298 insertions, 54 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 18664498d00..12c19c671ab 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -41,6 +41,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BKE_attribute.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
@@ -121,6 +122,8 @@
# define _MDEPS_ASSERT6(b, n1, n2, n3, n4, n5) _MDEPS_ASSERT5(b, n1, n2, n3, n4); _MDEPS_ASSERT2(b, n5)
# define _MDEPS_ASSERT7(b, n1, n2, n3, n4, n5, n6) _MDEPS_ASSERT6(b, n1, n2, n3, n4, n5); _MDEPS_ASSERT2(b, n6)
# define _MDEPS_ASSERT8(b, n1, n2, n3, n4, n5, n6, n7) _MDEPS_ASSERT7(b, n1, n2, n3, n4, n5, n6); _MDEPS_ASSERT2(b, n7)
+# define _MDEPS_ASSERT21(b, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16, n17, n18, n19, n20) _MDEPS_ASSERT8(b, n1, n2, n3, n4, n5, n6, n7); _MDEPS_ASSERT8(b, n8, n9, n10, n11, n12, n13, n14); _MDEPS_ASSERT7(b, n15, n16, n17, n18, n19, n20)
+# define _MDEPS_ASSERT22(b, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16, n17, n18, n19, n20, n21) _MDEPS_ASSERT21(b, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, n13, n14, n15, n16, n17, n18, n19, n20); _MDEPS_ASSERT2(b, n21);
# define MDEPS_ASSERT_FLAG(...) VA_NARGS_CALL_OVERLOAD(_MDEPS_ASSERT, __VA_ARGS__)
# define MDEPS_ASSERT(batch_name, ...) MDEPS_ASSERT_FLAG(BATCH_FLAG(batch_name), __VA_ARGS__)
@@ -192,6 +195,21 @@ static const DRWBatchFlag g_buffer_deps[] = {
[BUFFER_INDEX(vbo.edge_idx)] = BATCH_FLAG(edit_selection_edges),
[BUFFER_INDEX(vbo.poly_idx)] = BATCH_FLAG(edit_selection_faces),
[BUFFER_INDEX(vbo.fdot_idx)] = BATCH_FLAG(edit_selection_fdots),
+ [BUFFER_INDEX(vbo.attr) + 0] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 1] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 2] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 3] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 4] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 5] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 6] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 7] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 8] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 9] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 10] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 11] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 12] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 13] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
+ [BUFFER_INDEX(vbo.attr) + 14] = BATCH_FLAG(surface) | SURFACE_PER_MAT_FLAG,
[BUFFER_INDEX(ibo.tris)] = BATCH_FLAG(surface,
surface_weights,
@@ -240,12 +258,12 @@ static void mesh_batch_cache_discard_batch(MeshBatchCache *cache, const DRWBatch
/* Return true is all layers in _b_ are inside _a_. */
BLI_INLINE bool mesh_cd_layers_type_overlap(DRW_MeshCDMask a, DRW_MeshCDMask b)
{
- return (*((uint64_t *)&a) & *((uint64_t *)&b)) == *((uint64_t *)&b);
+ return (*((uint32_t *)&a) & *((uint32_t *)&b)) == *((uint32_t *)&b);
}
BLI_INLINE bool mesh_cd_layers_type_equal(DRW_MeshCDMask a, DRW_MeshCDMask b)
{
- return *((uint64_t *)&a) == *((uint64_t *)&b);
+ return *((uint32_t *)&a) == *((uint32_t *)&b);
}
BLI_INLINE void mesh_cd_layers_type_merge(DRW_MeshCDMask *a, DRW_MeshCDMask b)
@@ -253,12 +271,11 @@ BLI_INLINE void mesh_cd_layers_type_merge(DRW_MeshCDMask *a, DRW_MeshCDMask b)
uint32_t *a_p = (uint32_t *)a;
uint32_t *b_p = (uint32_t *)&b;
atomic_fetch_and_or_uint32(a_p, *b_p);
- atomic_fetch_and_or_uint32(a_p + 1, *(b_p + 1));
}
BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
{
- *((uint64_t *)a) = 0;
+ *((uint32_t *)a) = 0;
}
BLI_INLINE const Mesh *editmesh_final_or_this(const Mesh *me)
@@ -271,6 +288,95 @@ static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *c
cd_used->edit_uv = 1;
}
+/** \name DRW_MeshAttributes
+ *
+ * Utilities for handling requested attributes.
+ * \{ */
+
+/* Return true if the given DRW_AttributeRequest is already in the requests. */
+static bool has_request(const DRW_MeshAttributes *requests, DRW_AttributeRequest req)
+{
+ for (int i = 0; i < requests->num_requests; i++) {
+ const DRW_AttributeRequest src_req = requests->requests[i];
+ if (src_req.domain != req.domain) {
+ continue;
+ }
+ if (src_req.layer_index != req.layer_index) {
+ continue;
+ }
+ if (src_req.cd_type != req.cd_type) {
+ continue;
+ }
+ return true;
+ }
+ return false;
+}
+
+static void mesh_attrs_merge_requests(const DRW_MeshAttributes *src_requests,
+ DRW_MeshAttributes *dst_requests)
+{
+ for (int i = 0; i < src_requests->num_requests; i++) {
+ if (dst_requests->num_requests == GPU_MAX_ATTR) {
+ return;
+ }
+
+ if (has_request(dst_requests, src_requests->requests[i])) {
+ continue;
+ }
+
+ dst_requests->requests[dst_requests->num_requests] = src_requests->requests[i];
+ dst_requests->num_requests += 1;
+ }
+}
+
+static void drw_mesh_attributes_clear(DRW_MeshAttributes *attributes)
+{
+ memset(attributes, 0, sizeof(DRW_MeshAttributes));
+}
+
+static void drw_mesh_attributes_merge(DRW_MeshAttributes *dst,
+ const DRW_MeshAttributes *src,
+ ThreadMutex *mesh_render_mutex)
+{
+ BLI_mutex_lock(mesh_render_mutex);
+ mesh_attrs_merge_requests(src, dst);
+ BLI_mutex_unlock(mesh_render_mutex);
+}
+
+/* Return true if all requests in b are in a. */
+static bool drw_mesh_attributes_overlap(DRW_MeshAttributes *a, DRW_MeshAttributes *b)
+{
+ if (a->num_requests != b->num_requests) {
+ return false;
+ }
+
+ for (int i = 0; i < a->num_requests; i++) {
+ if (!has_request(a, b->requests[i])) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static void drw_mesh_attributes_add_request(DRW_MeshAttributes *attrs,
+ CustomDataType type,
+ int layer,
+ AttributeDomain domain)
+{
+ if (attrs->num_requests >= GPU_MAX_ATTR) {
+ return;
+ }
+
+ DRW_AttributeRequest *req = &attrs->requests[attrs->num_requests];
+ req->cd_type = type;
+ req->layer_index = layer;
+ req->domain = domain;
+ attrs->num_requests += 1;
+}
+
+/** \} */
+
BLI_INLINE const CustomData *mesh_cd_ldata_get_from_mesh(const Mesh *me)
{
switch ((eMeshWrapperType)me->runtime.wrapper_type) {
@@ -286,6 +392,36 @@ BLI_INLINE const CustomData *mesh_cd_ldata_get_from_mesh(const Mesh *me)
return &me->ldata;
}
+BLI_INLINE const CustomData *mesh_cd_pdata_get_from_mesh(const Mesh *me)
+{
+ switch ((eMeshWrapperType)me->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_MDATA:
+ return &me->pdata;
+ break;
+ case ME_WRAPPER_TYPE_BMESH:
+ return &me->edit_mesh->bm->pdata;
+ break;
+ }
+
+ BLI_assert(0);
+ return &me->pdata;
+}
+
+BLI_INLINE const CustomData *mesh_cd_edata_get_from_mesh(const Mesh *me)
+{
+ switch ((eMeshWrapperType)me->runtime.wrapper_type) {
+ case ME_WRAPPER_TYPE_MDATA:
+ return &me->edata;
+ break;
+ case ME_WRAPPER_TYPE_BMESH:
+ return &me->edit_mesh->bm->edata;
+ break;
+ }
+
+ BLI_assert(0);
+ return &me->edata;
+}
+
BLI_INLINE const CustomData *mesh_cd_vdata_get_from_mesh(const Mesh *me)
{
switch ((eMeshWrapperType)me->runtime.wrapper_type) {
@@ -321,14 +457,14 @@ static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd
}
}
-static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
+static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshAttributes *attrs_used)
{
const Mesh *me_final = editmesh_final_or_this(me);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
int layer = CustomData_get_active_layer(cd_vdata, CD_PROP_COLOR);
if (layer != -1) {
- cd_used->sculpt_vcol |= (1 << layer);
+ drw_mesh_attributes_add_request(attrs_used, CD_PROP_COLOR, layer, ATTR_DOMAIN_POINT);
}
}
@@ -343,13 +479,45 @@ static void mesh_cd_calc_active_mloopcol_layer(const Mesh *me, DRW_MeshCDMask *c
}
}
+static bool custom_data_match_attribute(const CustomData *custom_data,
+ const char *name,
+ int *r_layer_index,
+ int *r_type)
+{
+ const int possible_attribute_types[6] = {
+ CD_PROP_BOOL,
+ CD_PROP_INT32,
+ CD_PROP_FLOAT,
+ CD_PROP_FLOAT2,
+ CD_PROP_FLOAT3,
+ CD_PROP_COLOR,
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(possible_attribute_types); i++) {
+ const int attr_type = possible_attribute_types[i];
+ int layer_index = CustomData_get_named_layer(custom_data, attr_type, name);
+ if (layer_index == -1) {
+ continue;
+ }
+
+ *r_layer_index = layer_index;
+ *r_type = attr_type;
+ return true;
+ }
+
+ return false;
+}
+
static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
struct GPUMaterial **gpumat_array,
- int gpumat_array_len)
+ int gpumat_array_len,
+ DRW_MeshAttributes *attributes)
{
const Mesh *me_final = editmesh_final_or_this(me);
const CustomData *cd_ldata = mesh_cd_ldata_get_from_mesh(me_final);
+ const CustomData *cd_pdata = mesh_cd_pdata_get_from_mesh(me_final);
const CustomData *cd_vdata = mesh_cd_vdata_get_from_mesh(me_final);
+ const CustomData *cd_edata = mesh_cd_edata_get_from_mesh(me_final);
/* See: DM_vertex_attributes_from_gpu for similar logic */
DRW_MeshCDMask cd_used;
@@ -363,6 +531,8 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
const char *name = gpu_attr->name;
int type = gpu_attr->type;
int layer = -1;
+ /* ATTR_DOMAIN_NUM is standard for "invalid value". */
+ AttributeDomain domain = ATTR_DOMAIN_NUM;
if (type == CD_AUTO_FROM_NAME) {
/* We need to deduct what exact layer is used.
@@ -374,13 +544,6 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
type = CD_MTFACE;
if (layer == -1) {
- if (U.experimental.use_sculpt_vertex_colors) {
- layer = CustomData_get_named_layer(cd_vdata, CD_PROP_COLOR, name);
- type = CD_PROP_COLOR;
- }
- }
-
- if (layer == -1) {
layer = CustomData_get_named_layer(cd_ldata, CD_MLOOPCOL, name);
type = CD_MCOL;
}
@@ -392,6 +555,27 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
}
#endif
if (layer == -1) {
+ /* Try to match a generic attribute, we use the first attribute domain with a
+ * matching name. */
+ if (custom_data_match_attribute(cd_vdata, name, &layer, &type)) {
+ domain = ATTR_DOMAIN_POINT;
+ }
+ else if (custom_data_match_attribute(cd_ldata, name, &layer, &type)) {
+ domain = ATTR_DOMAIN_CORNER;
+ }
+ else if (custom_data_match_attribute(cd_pdata, name, &layer, &type)) {
+ domain = ATTR_DOMAIN_FACE;
+ }
+ else if (custom_data_match_attribute(cd_edata, name, &layer, &type)) {
+ domain = ATTR_DOMAIN_EDGE;
+ }
+ else {
+ layer = -1;
+ domain = ATTR_DOMAIN_NUM;
+ }
+ }
+
+ if (layer == -1) {
continue;
}
}
@@ -432,31 +616,6 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
}
break;
}
- case CD_PROP_COLOR: {
- /* Sculpt Vertex Colors */
- bool use_mloop_cols = false;
- if (layer == -1) {
- layer = (name[0] != '\0') ?
- CustomData_get_named_layer(cd_vdata, CD_PROP_COLOR, name) :
- CustomData_get_render_layer(cd_vdata, CD_PROP_COLOR);
- /* Fallback to Vertex Color data */
- if (layer == -1) {
- layer = (name[0] != '\0') ?
- CustomData_get_named_layer(cd_ldata, CD_MLOOPCOL, name) :
- CustomData_get_render_layer(cd_ldata, CD_MLOOPCOL);
- use_mloop_cols = true;
- }
- }
- if (layer != -1) {
- if (use_mloop_cols) {
- cd_used.vcol |= (1 << layer);
- }
- else {
- cd_used.sculpt_vcol |= (1 << layer);
- }
- }
- break;
- }
case CD_MCOL: {
/* Vertex Color Data */
if (layer == -1) {
@@ -473,6 +632,17 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
cd_used.orco = 1;
break;
}
+ case CD_PROP_BOOL:
+ case CD_PROP_INT32:
+ case CD_PROP_FLOAT:
+ case CD_PROP_FLOAT2:
+ case CD_PROP_FLOAT3:
+ case CD_PROP_COLOR: {
+ if (layer != -1 && domain != ATTR_DOMAIN_NUM) {
+ drw_mesh_attributes_add_request(attributes, type, layer, domain);
+ }
+ break;
+ }
}
}
}
@@ -935,14 +1105,14 @@ static void texpaint_request_active_vcol(MeshBatchCache *cache, Mesh *me)
static void sculpt_request_active_vcol(MeshBatchCache *cache, Mesh *me)
{
- DRW_MeshCDMask cd_needed;
- mesh_cd_layers_type_clear(&cd_needed);
- mesh_cd_calc_active_vcol_layer(me, &cd_needed);
+ DRW_MeshAttributes attrs_needed;
+ drw_mesh_attributes_clear(&attrs_needed);
+ mesh_cd_calc_active_vcol_layer(me, &attrs_needed);
- BLI_assert(cd_needed.sculpt_vcol != 0 &&
+ BLI_assert(attrs_needed.num_requests != 0 &&
"No MPropCol layer available in Sculpt, but batches requested anyway!");
- mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
+ drw_mesh_attributes_merge(&cache->attr_needed, &attrs_needed, me->runtime.render_mutex);
}
GPUBatch *DRW_mesh_batch_cache_get_all_verts(Mesh *me)
@@ -1015,11 +1185,16 @@ GPUBatch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me,
uint gpumat_array_len)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- DRW_MeshCDMask cd_needed = mesh_cd_calc_used_gpu_layers(me, gpumat_array, gpumat_array_len);
+ DRW_MeshAttributes attrs_needed;
+ drw_mesh_attributes_clear(&attrs_needed);
+ DRW_MeshCDMask cd_needed = mesh_cd_calc_used_gpu_layers(
+ me, gpumat_array, gpumat_array_len, &attrs_needed);
BLI_assert(gpumat_array_len == cache->mat_len);
mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
+ ThreadMutex *mesh_render_mutex = (ThreadMutex *)me->runtime.render_mutex;
+ drw_mesh_attributes_merge(&cache->attr_needed, &attrs_needed, mesh_render_mutex);
mesh_batch_cache_request_surface_batches(cache);
return cache->surface_per_mat;
}
@@ -1296,11 +1471,25 @@ void DRW_mesh_batch_cache_free_old(Mesh *me, int ctime)
cache->lastmatch = ctime;
}
+ if (drw_mesh_attributes_overlap(&cache->attr_used_over_time, &cache->attr_used)) {
+ cache->lastmatch = ctime;
+ }
+
if (ctime - cache->lastmatch > U.vbotimeout) {
mesh_batch_cache_discard_shaded_tri(cache);
}
mesh_cd_layers_type_clear(&cache->cd_used_over_time);
+ drw_mesh_attributes_clear(&cache->attr_used_over_time);
+}
+
+static void drw_add_attributes_vbo(GPUBatch *batch,
+ MeshBufferList *mbuflist,
+ DRW_MeshAttributes *attr_used)
+{
+ for (int i = 0; i < attr_used->num_requests; i++) {
+ DRW_vbo_request(batch, &mbuflist->vbo.attr[i]);
+ }
}
#ifdef DEBUG
@@ -1409,12 +1598,15 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
}
}
+ ThreadMutex *mesh_render_mutex = (ThreadMutex *)me->runtime.render_mutex;
+
/* Verify that all surface batches have needed attribute layers.
*/
/* TODO(fclem): We could be a bit smarter here and only do it per
* material. */
bool cd_overlap = mesh_cd_layers_type_overlap(cache->cd_used, cache->cd_needed);
- if (cd_overlap == false) {
+ bool attr_overlap = drw_mesh_attributes_overlap(&cache->attr_used, &cache->attr_needed);
+ if (cd_overlap == false || attr_overlap == false) {
FOREACH_MESH_BUFFER_CACHE (cache, mbc) {
if ((cache->cd_used.uv & cache->cd_needed.uv) != cache->cd_needed.uv) {
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.uv);
@@ -1430,11 +1622,14 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if (cache->cd_used.sculpt_overlays != cache->cd_needed.sculpt_overlays) {
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.sculpt_data);
}
- if (((cache->cd_used.vcol & cache->cd_needed.vcol) != cache->cd_needed.vcol) ||
- ((cache->cd_used.sculpt_vcol & cache->cd_needed.sculpt_vcol) !=
- cache->cd_needed.sculpt_vcol)) {
+ if ((cache->cd_used.vcol & cache->cd_needed.vcol) != cache->cd_needed.vcol) {
GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.vcol);
}
+ if (!drw_mesh_attributes_overlap(&cache->attr_used, &cache->attr_needed)) {
+ for (int i = 0; i < GPU_MAX_ATTR; i++) {
+ GPU_VERTBUF_DISCARD_SAFE(mbc->buff.vbo.attr[i]);
+ }
+ }
}
/* We can't discard batches at this point as they have been
* referenced for drawing. Just clear them in place. */
@@ -1445,9 +1640,13 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
cache->batch_ready &= ~(MBC_SURFACE);
mesh_cd_layers_type_merge(&cache->cd_used, cache->cd_needed);
+ drw_mesh_attributes_merge(&cache->attr_used, &cache->attr_needed, mesh_render_mutex);
}
mesh_cd_layers_type_merge(&cache->cd_used_over_time, cache->cd_needed);
mesh_cd_layers_type_clear(&cache->cd_needed);
+
+ drw_mesh_attributes_merge(&cache->attr_used_over_time, &cache->attr_needed, mesh_render_mutex);
+ drw_mesh_attributes_clear(&cache->attr_needed);
}
if (batch_requested & MBC_EDITUV) {
@@ -1506,7 +1705,27 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
MeshBufferList *mbuflist = &cache->final.buff;
/* Initialize batches and request VBO's & IBO's. */
- MDEPS_ASSERT(surface, ibo.tris, vbo.lnor, vbo.pos_nor, vbo.uv, vbo.vcol);
+ MDEPS_ASSERT(surface,
+ ibo.tris,
+ vbo.lnor,
+ vbo.pos_nor,
+ vbo.uv,
+ vbo.vcol,
+ vbo.attr[0],
+ vbo.attr[1],
+ vbo.attr[2],
+ vbo.attr[3],
+ vbo.attr[4],
+ vbo.attr[5],
+ vbo.attr[6],
+ vbo.attr[7],
+ vbo.attr[8],
+ vbo.attr[9],
+ vbo.attr[10],
+ vbo.attr[11],
+ vbo.attr[12],
+ vbo.attr[13],
+ vbo.attr[14]);
if (DRW_batch_requested(cache->batch.surface, GPU_PRIM_TRIS)) {
DRW_ibo_request(cache->batch.surface, &mbuflist->ibo.tris);
/* Order matters. First ones override latest VBO's attributes. */
@@ -1515,9 +1734,10 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if (cache->cd_used.uv != 0) {
DRW_vbo_request(cache->batch.surface, &mbuflist->vbo.uv);
}
- if (cache->cd_used.vcol != 0 || cache->cd_used.sculpt_vcol != 0) {
+ if (cache->cd_used.vcol != 0) {
DRW_vbo_request(cache->batch.surface, &mbuflist->vbo.vcol);
}
+ drw_add_attributes_vbo(cache->batch.surface, mbuflist, &cache->attr_used);
}
MDEPS_ASSERT(all_verts, vbo.pos_nor);
if (DRW_batch_requested(cache->batch.all_verts, GPU_PRIM_POINTS)) {
@@ -1580,8 +1800,28 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
}
/* Per Material */
- MDEPS_ASSERT_FLAG(
- SURFACE_PER_MAT_FLAG, vbo.lnor, vbo.pos_nor, vbo.uv, vbo.tan, vbo.vcol, vbo.orco);
+ MDEPS_ASSERT_FLAG(SURFACE_PER_MAT_FLAG,
+ vbo.lnor,
+ vbo.pos_nor,
+ vbo.uv,
+ vbo.tan,
+ vbo.vcol,
+ vbo.orco,
+ vbo.attr[0],
+ vbo.attr[1],
+ vbo.attr[2],
+ vbo.attr[3],
+ vbo.attr[4],
+ vbo.attr[5],
+ vbo.attr[6],
+ vbo.attr[7],
+ vbo.attr[8],
+ vbo.attr[9],
+ vbo.attr[10],
+ vbo.attr[11],
+ vbo.attr[12],
+ vbo.attr[13],
+ vbo.attr[14]);
MDEPS_ASSERT_INDEX(TRIS_PER_MAT_INDEX, SURFACE_PER_MAT_FLAG);
for (int i = 0; i < cache->mat_len; i++) {
if (DRW_batch_requested(cache->surface_per_mat[i], GPU_PRIM_TRIS)) {
@@ -1595,12 +1835,13 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
if ((cache->cd_used.tan != 0) || (cache->cd_used.tan_orco != 0)) {
DRW_vbo_request(cache->surface_per_mat[i], &mbuflist->vbo.tan);
}
- if (cache->cd_used.vcol != 0 || cache->cd_used.sculpt_vcol != 0) {
+ if (cache->cd_used.vcol != 0) {
DRW_vbo_request(cache->surface_per_mat[i], &mbuflist->vbo.vcol);
}
if (cache->cd_used.orco != 0) {
DRW_vbo_request(cache->surface_per_mat[i], &mbuflist->vbo.orco);
}
+ drw_add_attributes_vbo(cache->surface_per_mat[i], mbuflist, &cache->attr_used);
}
}
@@ -1751,6 +1992,9 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph,
MDEPS_ASSERT_MAP(vbo.edituv_stretch_angle);
MDEPS_ASSERT_MAP(vbo.fdots_uv);
MDEPS_ASSERT_MAP(vbo.fdots_edituv_data);
+ for (int i = 0; i < GPU_MAX_ATTR; i++) {
+ MDEPS_ASSERT_MAP(vbo.attr[i]);
+ }
MDEPS_ASSERT_MAP(ibo.tris);
MDEPS_ASSERT_MAP(ibo.lines);