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Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_subdivision.cc')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_subdivision.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
index a24a3a5a3a7..4a8670a9ee2 100644
--- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc
+++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc
@@ -999,7 +999,7 @@ static bool draw_subdiv_build_cache(DRWSubdivCache *cache,
cache->face_ptex_offset = BKE_subdiv_face_ptex_offset_get(subdiv);
- // Build patch coordinates for all the face dots
+ /* Build patch coordinates for all the face dots. */
cache->fdots_patch_coords = gpu_vertbuf_create_from_format(get_blender_patch_coords_format(),
mesh_eval->totpoly);
CompressedPatchCoord *blender_fdots_patch_coords = (CompressedPatchCoord *)GPU_vertbuf_get_data(
@@ -1760,7 +1760,7 @@ static void draw_subdiv_cache_ensure_mat_offsets(DRWSubdivCache *cache,
int *mat_start = static_cast<int *>(MEM_callocN(sizeof(int) * mat_len, "subdiv mat_start"));
int *subdiv_polygon_offset = cache->subdiv_polygon_offset;
- // TODO: parallel_reduce?
+ /* TODO: parallel_reduce? */
for (int i = 0; i < mesh_eval->totpoly; i++) {
const MPoly *mpoly = &mesh_eval->mpoly[i];
const int next_offset = (i == mesh_eval->totpoly - 1) ? number_of_quads :