diff options
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r-- | source/blender/draw/intern/draw_common.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index 80b2ec8db71..0ad1402f29e 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -128,11 +128,11 @@ struct DRWShadingGroup *shgroup_instance_mball_handles(struct DRWPass *pass); struct DRWShadingGroup *shgroup_instance_bone_axes(struct DRWPass *pass); struct DRWShadingGroup *shgroup_instance_bone_envelope_distance(struct DRWPass *pass); struct DRWShadingGroup *shgroup_instance_bone_envelope_outline(struct DRWPass *pass); -struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass); +struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass, bool transp); struct DRWShadingGroup *shgroup_instance_bone_shape_outline(struct DRWPass *pass, struct GPUBatch *geom); -struct DRWShadingGroup *shgroup_instance_bone_shape_solid(struct DRWPass *pass, struct GPUBatch *geom); +struct DRWShadingGroup *shgroup_instance_bone_shape_solid(struct DRWPass *pass, struct GPUBatch *geom, bool transp); struct DRWShadingGroup *shgroup_instance_bone_sphere_outline(struct DRWPass *pass); -struct DRWShadingGroup *shgroup_instance_bone_sphere_solid(struct DRWPass *pass); +struct DRWShadingGroup *shgroup_instance_bone_sphere_solid(struct DRWPass *pass, bool transp); struct DRWShadingGroup *shgroup_instance_bone_stick(struct DRWPass *pass); struct GPUShader *mpath_line_shader_get(void); @@ -155,8 +155,8 @@ typedef struct DRWArmaturePasses { } DRWArmaturePasses; void DRW_shgroup_armature_object(struct Object *ob, struct ViewLayer *view_layer, struct DRWArmaturePasses passes); -void DRW_shgroup_armature_pose(struct Object *ob, struct DRWArmaturePasses passes); -void DRW_shgroup_armature_edit(struct Object *ob, struct DRWArmaturePasses passes); +void DRW_shgroup_armature_pose(struct Object *ob, struct DRWArmaturePasses passes, bool transp); +void DRW_shgroup_armature_edit(struct Object *ob, struct DRWArmaturePasses passes, bool transp); /* draw_hair.c */ |