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Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r--source/blender/draw/intern/draw_common.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h
index 80b2ec8db71..0ad1402f29e 100644
--- a/source/blender/draw/intern/draw_common.h
+++ b/source/blender/draw/intern/draw_common.h
@@ -128,11 +128,11 @@ struct DRWShadingGroup *shgroup_instance_mball_handles(struct DRWPass *pass);
struct DRWShadingGroup *shgroup_instance_bone_axes(struct DRWPass *pass);
struct DRWShadingGroup *shgroup_instance_bone_envelope_distance(struct DRWPass *pass);
struct DRWShadingGroup *shgroup_instance_bone_envelope_outline(struct DRWPass *pass);
-struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass);
+struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass, bool transp);
struct DRWShadingGroup *shgroup_instance_bone_shape_outline(struct DRWPass *pass, struct GPUBatch *geom);
-struct DRWShadingGroup *shgroup_instance_bone_shape_solid(struct DRWPass *pass, struct GPUBatch *geom);
+struct DRWShadingGroup *shgroup_instance_bone_shape_solid(struct DRWPass *pass, struct GPUBatch *geom, bool transp);
struct DRWShadingGroup *shgroup_instance_bone_sphere_outline(struct DRWPass *pass);
-struct DRWShadingGroup *shgroup_instance_bone_sphere_solid(struct DRWPass *pass);
+struct DRWShadingGroup *shgroup_instance_bone_sphere_solid(struct DRWPass *pass, bool transp);
struct DRWShadingGroup *shgroup_instance_bone_stick(struct DRWPass *pass);
struct GPUShader *mpath_line_shader_get(void);
@@ -155,8 +155,8 @@ typedef struct DRWArmaturePasses {
} DRWArmaturePasses;
void DRW_shgroup_armature_object(struct Object *ob, struct ViewLayer *view_layer, struct DRWArmaturePasses passes);
-void DRW_shgroup_armature_pose(struct Object *ob, struct DRWArmaturePasses passes);
-void DRW_shgroup_armature_edit(struct Object *ob, struct DRWArmaturePasses passes);
+void DRW_shgroup_armature_pose(struct Object *ob, struct DRWArmaturePasses passes, bool transp);
+void DRW_shgroup_armature_edit(struct Object *ob, struct DRWArmaturePasses passes, bool transp);
/* draw_hair.c */