diff options
Diffstat (limited to 'source/blender/draw/intern/draw_common.h')
-rw-r--r-- | source/blender/draw/intern/draw_common.h | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_common.h b/source/blender/draw/intern/draw_common.h index 656d72b2808..09f901c344f 100644 --- a/source/blender/draw/intern/draw_common.h +++ b/source/blender/draw/intern/draw_common.h @@ -27,8 +27,10 @@ struct DRWPass; struct DRWShadingGroup; struct GPUMaterial; struct ModifierData; +struct FluidModifierData; struct Object; struct ParticleSystem; +struct RegionView3D; struct ViewLayer; #define UBO_FIRST_COLOR colorWire @@ -159,14 +161,14 @@ void DRW_globals_update(void); void DRW_globals_free(void); struct DRWView *DRW_view_create_with_zoffset(const struct DRWView *parent_view, - const RegionView3D *rv3d, + const struct RegionView3D *rv3d, float offset); int DRW_object_wire_theme_get(struct Object *ob, struct ViewLayer *view_layer, float **r_color); float *DRW_color_background_blend_get(int theme_id); -bool DRW_object_is_flat(Object *ob, int *r_axis); -bool DRW_object_axis_orthogonal_to_view(Object *ob, int axis); +bool DRW_object_is_flat(struct Object *ob, int *r_axis); +bool DRW_object_axis_orthogonal_to_view(struct Object *ob, int axis); /* draw_hair.c */ @@ -176,11 +178,28 @@ struct DRWShadingGroup *DRW_shgroup_hair_create_sub(struct Object *object, struct ParticleSystem *psys, struct ModifierData *md, struct DRWShadingGroup *shgrp); +struct GPUVertBuf *DRW_hair_pos_buffer_get(struct Object *object, + struct ParticleSystem *psys, + struct ModifierData *md); +void DRW_hair_duplimat_get(struct Object *object, + struct ParticleSystem *psys, + struct ModifierData *md, + float (*dupli_mat)[4]); void DRW_hair_init(void); void DRW_hair_update(void); void DRW_hair_free(void); +/* draw_fluid.c */ + +/* Fluid simulation. */ +void DRW_smoke_ensure(struct FluidModifierData *fmd, int highres); +void DRW_smoke_ensure_coba_field(struct FluidModifierData *fmd); +void DRW_smoke_ensure_velocity(struct FluidModifierData *fmd); + +void DRW_smoke_free(struct FluidModifierData *fmd); +void DRW_smoke_free_velocity(struct FluidModifierData *fmd); + /* draw_common.c */ struct DRW_Global { /** If needed, contains all global/Theme colors |