Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r--source/blender/draw/intern/draw_manager.c33
1 files changed, 28 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 970578c7438..74bb596454b 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -27,6 +27,7 @@
#include "BLI_memblock.h"
#include "BLI_rect.h"
#include "BLI_string.h"
+#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLF_api.h"
@@ -136,6 +137,23 @@ static void drw_state_ensure_not_reused(DRWManager *dst)
#endif
/* -------------------------------------------------------------------- */
+/** \name Threading
+ * \{ */
+static void drw_task_graph_init(void)
+{
+ BLI_assert(DST.task_graph == NULL);
+ DST.task_graph = BLI_task_graph_create();
+}
+
+static void drw_task_graph_deinit(void)
+{
+ BLI_task_graph_work_and_wait(DST.task_graph);
+ BLI_task_graph_free(DST.task_graph);
+ DST.task_graph = NULL;
+}
+/* \} */
+
+/* -------------------------------------------------------------------- */
/** \name Settings
* \{ */
@@ -1424,6 +1442,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
/* reuse if caller sets */
.evil_C = DST.draw_ctx.evil_C,
};
+ drw_task_graph_init();
drw_context_state_init();
drw_viewport_var_init();
@@ -1488,6 +1507,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
#endif
}
+ drw_task_graph_deinit();
DRW_stats_begin();
GPU_framebuffer_bind(DST.default_framebuffer);
@@ -1768,7 +1788,6 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph)
DST.options.is_image_render = true;
DST.options.is_scene_render = true;
DST.options.draw_background = scene->r.alphamode == R_ADDSKY;
-
DST.draw_ctx = (DRWContextState){
.scene = scene,
.view_layer = view_layer,
@@ -1853,9 +1872,9 @@ void DRW_render_object_iter(
void (*callback)(void *vedata, Object *ob, RenderEngine *engine, struct Depsgraph *depsgraph))
{
const DRWContextState *draw_ctx = DRW_context_state_get();
-
DRW_hair_init();
+ drw_task_graph_init();
const int object_type_exclude_viewport = draw_ctx->v3d ?
draw_ctx->v3d->object_type_exclude_viewport :
0;
@@ -1878,6 +1897,7 @@ void DRW_render_object_iter(
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_END;
drw_duplidata_free();
+ drw_task_graph_deinit();
}
/* Assume a valid gl context is bound (and that the gl_context_mutex has been acquired).
@@ -2049,7 +2069,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
DST.viewport = viewport;
DST.options.is_select = true;
-
+ drw_task_graph_init();
/* Get list of enabled engines */
if (use_obedit) {
drw_engines_enable_overlays();
@@ -2159,6 +2179,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
}
drw_duplidata_free();
+ drw_task_graph_deinit();
drw_engines_cache_finish();
DRW_render_instance_buffer_finish();
@@ -2470,8 +2491,10 @@ void DRW_draw_depth_object(
else {
batch = DRW_mesh_batch_cache_get_surface(me);
}
-
- DRW_mesh_batch_cache_create_requested(object, me, scene, false, true);
+ struct TaskGraph *task_graph = BLI_task_graph_create();
+ DRW_mesh_batch_cache_create_requested(task_graph, object, me, scene, false, true);
+ BLI_task_graph_work_and_wait(task_graph);
+ BLI_task_graph_free(task_graph);
const eGPUShaderConfig sh_cfg = world_clip_planes ? GPU_SHADER_CFG_CLIPPED :
GPU_SHADER_CFG_DEFAULT;