Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r--source/blender/draw/intern/draw_manager.c24
1 files changed, 19 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 8846b6f1dc3..bc3e8c9f716 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1426,9 +1426,13 @@ void DRW_draw_render_loop_ex(
const int object_type_exclude_viewport = v3d->object_type_exclude_viewport;
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN(depsgraph, ob)
{
- if ((object_type_exclude_viewport & (1 << ob->type)) == 0) {
- drw_engines_cache_populate(ob);
+ if ((object_type_exclude_viewport & (1 << ob->type)) != 0) {
+ continue;
}
+ if (v3d->localvd && ((v3d->local_view_uuid & ob->base_local_view_bits) == 0)) {
+ continue;
+ }
+ drw_engines_cache_populate(ob);
}
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_END;
@@ -2043,7 +2047,7 @@ void DRW_draw_select_loop(
#if 0
drw_engines_cache_populate(obact);
#else
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, obact->mode, ob_iter) {
+ FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, obact->mode, ob_iter) {
drw_engines_cache_populate(ob_iter);
}
FOREACH_OBJECT_IN_MODE_END;
@@ -2060,6 +2064,10 @@ void DRW_draw_select_loop(
DEG_ITER_OBJECT_FLAG_VISIBLE |
DEG_ITER_OBJECT_FLAG_DUPLI)
{
+ if (v3d->localvd && ((v3d->local_view_uuid & ob->base_local_view_bits) == 0)) {
+ continue;
+ }
+
if ((ob->base_flag & BASE_SELECTABLE) &&
(object_type_exclude_select & (1 << ob->type)) == 0)
{
@@ -2237,9 +2245,15 @@ void DRW_draw_depth_loop(
const int object_type_exclude_viewport = v3d->object_type_exclude_viewport;
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN(depsgraph, ob)
{
- if ((object_type_exclude_viewport & (1 << ob->type)) == 0) {
- drw_engines_cache_populate(ob);
+ if ((object_type_exclude_viewport & (1 << ob->type)) != 0) {
+ continue;
}
+
+ if (v3d->localvd && ((v3d->local_view_uuid & ob->base_local_view_bits) == 0)) {
+ continue;
+ }
+
+ drw_engines_cache_populate(ob);
}
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_END;