Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r--source/blender/draw/intern/draw_manager.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 0c049e030b1..adaa1dd6151 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -45,31 +45,31 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
-#include "BKE_particle.h"
#include "BKE_paint.h"
+#include "BKE_particle.h"
#include "BKE_pbvh.h"
#include "BKE_pointcache.h"
#include "BKE_pointcloud.h"
#include "BKE_volume.h"
-#include "draw_manager.h"
#include "DNA_camera_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_world_types.h"
+#include "draw_manager.h"
-#include "ED_space_api.h"
-#include "ED_screen.h"
#include "ED_gpencil.h"
+#include "ED_screen.h"
+#include "ED_space_api.h"
#include "ED_view3d.h"
#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_framebuffer.h"
#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "GPU_uniformbuffer.h"
#include "GPU_viewport.h"
-#include "GPU_matrix.h"
#include "IMB_colormanagement.h"
@@ -81,20 +81,20 @@
#include "WM_api.h"
#include "wm_window.h"
-#include "draw_manager_text.h"
-#include "draw_manager_profiling.h"
#include "draw_color_management.h"
+#include "draw_manager_profiling.h"
+#include "draw_manager_text.h"
/* only for callbacks */
#include "draw_cache_impl.h"
-#include "engines/eevee/eevee_engine.h"
#include "engines/basic/basic_engine.h"
-#include "engines/workbench/workbench_engine.h"
+#include "engines/eevee/eevee_engine.h"
#include "engines/external/external_engine.h"
#include "engines/gpencil/gpencil_engine.h"
-#include "engines/select/select_engine.h"
#include "engines/overlay/overlay_engine.h"
+#include "engines/select/select_engine.h"
+#include "engines/workbench/workbench_engine.h"
#include "GPU_context.h"