diff options
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 493fa4d5744..9761aa8c789 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1324,6 +1324,7 @@ void DRW_notify_view_update(const DRWUpdateContext *update_ctx) /* Reset before using it. */ drw_state_prepare_clean_for_draw(&DST); + BKE_view_layer_synced_ensure(scene, view_layer); DST.draw_ctx = (DRWContextState){ .region = region, .rv3d = rv3d, @@ -1377,6 +1378,7 @@ static void drw_notify_view_update_offscreen(struct Depsgraph *depsgraph, /* Reset before using it. */ drw_state_prepare_clean_for_draw(&DST); + BKE_view_layer_synced_ensure(scene, view_layer); DST.draw_ctx = (DRWContextState){ .region = region, .rv3d = rv3d, @@ -1629,6 +1631,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph, ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph); RegionView3D *rv3d = region->regiondata; + BKE_view_layer_synced_ensure(scene, view_layer); DST.draw_ctx.evil_C = evil_C; DST.draw_ctx = (DRWContextState){ .region = region, @@ -2143,6 +2146,7 @@ void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph, Scene *scene = DEG_get_evaluated_scene(depsgraph); ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph); + BKE_view_layer_synced_ensure(scene, view_layer); DST.draw_ctx.evil_C = evil_C; DST.draw_ctx = (DRWContextState){ .region = region, @@ -2349,6 +2353,8 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph, Scene *scene = DEG_get_evaluated_scene(depsgraph); RenderEngineType *engine_type = ED_view3d_engine_type(scene, v3d->shading.type); ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph); + + BKE_view_layer_synced_ensure(scene, view_layer); Object *obact = BKE_view_layer_active_object_get(view_layer); Object *obedit = use_obedit_skip ? NULL : OBEDIT_FROM_OBACT(obact); #ifndef USE_GPU_SELECT @@ -2580,6 +2586,7 @@ static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph, DST.options.is_depth = true; /* Instead of 'DRW_context_state_init(C, &DST.draw_ctx)', assign from args */ + BKE_view_layer_synced_ensure(scene, view_layer); DST.draw_ctx = (DRWContextState){ .region = region, .rv3d = rv3d, @@ -2713,6 +2720,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, cons drw_state_prepare_clean_for_draw(&DST); /* Instead of 'DRW_context_state_init(C, &DST.draw_ctx)', assign from args */ + BKE_view_layer_synced_ensure(scene, view_layer); DST.draw_ctx = (DRWContextState){ .region = region, .rv3d = region->regiondata, |