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Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r--source/blender/draw/intern/draw_manager.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 672149b9e43..1e0061bc29c 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2699,23 +2699,23 @@ void DRW_viewport_request_redraw(void)
/* -------------------------------------------------------------------- */
-/** \name SceneLayers (DRW_scenelayer)
+/** \name ViewLayers (DRW_scenelayer)
* \{ */
-void **DRW_scene_layer_engine_data_get(DrawEngineType *engine_type, void (*callback)(void *storage))
+void **DRW_view_layer_engine_data_get(DrawEngineType *engine_type, void (*callback)(void *storage))
{
- SceneLayerEngineData *sled;
+ ViewLayerEngineData *sled;
- for (sled = DST.draw_ctx.scene_layer->drawdata.first; sled; sled = sled->next) {
+ for (sled = DST.draw_ctx.view_layer->drawdata.first; sled; sled = sled->next) {
if (sled->engine_type == engine_type) {
return &sled->storage;
}
}
- sled = MEM_callocN(sizeof(SceneLayerEngineData), "SceneLayerEngineData");
+ sled = MEM_callocN(sizeof(ViewLayerEngineData), "ViewLayerEngineData");
sled->engine_type = engine_type;
sled->free = callback;
- BLI_addtail(&DST.draw_ctx.scene_layer->drawdata, sled);
+ BLI_addtail(&DST.draw_ctx.view_layer->drawdata, sled);
return &sled->storage;
}
@@ -3062,9 +3062,9 @@ static void DRW_engines_enable_external(void)
use_drw_engine(DRW_engine_viewport_external_type.draw_engine);
}
-static void DRW_engines_enable(const Scene *scene, SceneLayer *scene_layer, RenderEngineType *engine)
+static void DRW_engines_enable(const Scene *scene, ViewLayer *view_layer, RenderEngineType *engine)
{
- Object *obact = OBACT(scene_layer);
+ Object *obact = OBACT(view_layer);
const int mode = CTX_data_mode_enum_ex(scene->obedit, obact);
DRW_engines_enable_from_engine(engine);
@@ -3227,7 +3227,7 @@ void DRW_notify_view_update(const bContext *C)
RegionView3D *rv3d = ar->regiondata;
Scene *scene = DEG_get_evaluated_scene(graph);
RenderEngineType *engine = CTX_data_engine(C);
- SceneLayer *scene_layer = CTX_data_scene_layer(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
if (rv3d->viewport == NULL) {
return;
@@ -3239,10 +3239,10 @@ void DRW_notify_view_update(const bContext *C)
DST.viewport = rv3d->viewport;
DST.draw_ctx = (DRWContextState){
- ar, rv3d, v3d, scene, scene_layer, OBACT(scene_layer), engine, C,
+ ar, rv3d, v3d, scene, view_layer, OBACT(view_layer), engine, C,
};
- DRW_engines_enable(scene, scene_layer, engine);
+ DRW_engines_enable(scene, view_layer, engine);
for (LinkData *link = DST.enabled_engines.first; link; link = link->next) {
DrawEngineType *draw_engine = link->data;
@@ -3291,7 +3291,7 @@ void DRW_draw_render_loop_ex(
const bContext *evil_C)
{
Scene *scene = DEG_get_evaluated_scene(graph);
- SceneLayer *scene_layer = DEG_get_evaluated_scene_layer(graph);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(graph);
RegionView3D *rv3d = ar->regiondata;
DST.draw_ctx.evil_C = evil_C;
@@ -3303,7 +3303,7 @@ void DRW_draw_render_loop_ex(
GPU_viewport_engines_data_validate(DST.viewport, DRW_engines_get_hash());
DST.draw_ctx = (DRWContextState){
- ar, rv3d, v3d, scene, scene_layer, OBACT(scene_layer), engine,
+ ar, rv3d, v3d, scene, view_layer, OBACT(view_layer), engine,
/* reuse if caller sets */
DST.draw_ctx.evil_C,
@@ -3312,7 +3312,7 @@ void DRW_draw_render_loop_ex(
DRW_viewport_var_init();
/* Get list of enabled engines */
- DRW_engines_enable(scene, scene_layer, engine);
+ DRW_engines_enable(scene, view_layer, engine);
/* Update ubos */
DRW_globals_update();
@@ -3466,9 +3466,9 @@ void DRW_draw_select_loop(
{
Scene *scene = DEG_get_evaluated_scene(graph);
RenderEngineType *engine = RE_engines_find(scene->view_render.engine_id);
- SceneLayer *scene_layer = DEG_get_evaluated_scene_layer(graph);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(graph);
#ifndef USE_GPU_SELECT
- UNUSED_VARS(vc, scene, scene_layer, v3d, ar, rect);
+ UNUSED_VARS(vc, scene, view_layer, v3d, ar, rect);
#else
RegionView3D *rv3d = ar->regiondata;
@@ -3517,7 +3517,7 @@ void DRW_draw_select_loop(
/* Instead of 'DRW_context_state_init(C, &DST.draw_ctx)', assign from args */
DST.draw_ctx = (DRWContextState){
- ar, rv3d, v3d, scene, scene_layer, OBACT(scene_layer), engine, (bContext *)NULL,
+ ar, rv3d, v3d, scene, view_layer, OBACT(view_layer), engine, (bContext *)NULL,
};
DRW_viewport_var_init();
@@ -3584,7 +3584,7 @@ void DRW_draw_depth_loop(
{
Scene *scene = DEG_get_evaluated_scene(graph);
RenderEngineType *engine = RE_engines_find(scene->view_render.engine_id);
- SceneLayer *scene_layer = DEG_get_evaluated_scene_layer(graph);
+ ViewLayer *view_layer = DEG_get_evaluated_view_layer(graph);
RegionView3D *rv3d = ar->regiondata;
/* backup (_never_ use rv3d->viewport) */
@@ -3614,7 +3614,7 @@ void DRW_draw_depth_loop(
/* Instead of 'DRW_context_state_init(C, &DST.draw_ctx)', assign from args */
DST.draw_ctx = (DRWContextState){
- ar, rv3d, v3d, scene, scene_layer, OBACT(scene_layer), engine, (bContext *)NULL,
+ ar, rv3d, v3d, scene, view_layer, OBACT(view_layer), engine, (bContext *)NULL,
};
DRW_viewport_var_init();