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Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r--source/blender/draw/intern/draw_manager.c85
1 files changed, 51 insertions, 34 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index bc9d0a3d02a..6e05572a20b 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -43,6 +43,7 @@
#include "DNA_camera_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_userdef_types.h"
#include "DNA_world_types.h"
#include "ED_gpencil.h"
@@ -84,6 +85,7 @@
#include "draw_cache_impl.h"
#include "engines/basic/basic_engine.h"
+#include "engines/compositor/compositor_engine.h"
#include "engines/eevee/eevee_engine.h"
#include "engines/eevee_next/eevee_engine.h"
#include "engines/external/external_engine.h"
@@ -212,17 +214,6 @@ int DRW_object_visibility_in_active_context(const Object *ob)
return BKE_object_visibility(ob, mode);
}
-bool DRW_object_is_flat_normal(const Object *ob)
-{
- if (ob->type == OB_MESH) {
- const Mesh *me = ob->data;
- if (me->mpoly && me->mpoly[0].flag & ME_SMOOTH) {
- return false;
- }
- }
- return true;
-}
-
bool DRW_object_use_hide_faces(const struct Object *ob)
{
if (ob->type == OB_MESH) {
@@ -235,7 +226,7 @@ bool DRW_object_use_hide_faces(const struct Object *ob)
return (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
case OB_MODE_VERTEX_PAINT:
case OB_MODE_WEIGHT_PAINT:
- return (me->editflag & (ME_EDIT_PAINT_FACE_SEL | ME_EDIT_PAINT_VERT_SEL)) != 0;
+ return true;
}
}
@@ -1010,6 +1001,8 @@ static void drw_engines_init(void)
static void drw_engines_cache_init(void)
{
+ DRW_manager_begin_sync();
+
DRW_ENABLED_ENGINE_ITER (DST.view_data_active, engine, data) {
if (data->text_draw_cache) {
DRW_text_cache_destroy(data->text_draw_cache);
@@ -1081,6 +1074,8 @@ static void drw_engines_cache_finish(void)
engine->cache_finish(data);
}
}
+
+ DRW_manager_end_sync();
}
static void drw_engines_draw_scene(void)
@@ -1225,6 +1220,31 @@ static void drw_engines_enable_editors(void)
}
}
+static bool is_compositor_enabled(void)
+{
+ if (!U.experimental.use_realtime_compositor) {
+ return false;
+ }
+
+ if (!(DST.draw_ctx.v3d->shading.flag & V3D_SHADING_COMPOSITOR)) {
+ return false;
+ }
+
+ if (!(DST.draw_ctx.v3d->shading.type >= OB_MATERIAL)) {
+ return false;
+ }
+
+ if (!DST.draw_ctx.scene->use_nodes) {
+ return false;
+ }
+
+ if (!DST.draw_ctx.scene->nodetree) {
+ return false;
+ }
+
+ return true;
+}
+
static void drw_engines_enable(ViewLayer *UNUSED(view_layer),
RenderEngineType *engine_type,
bool gpencil_engine_needed)
@@ -1237,6 +1257,11 @@ static void drw_engines_enable(ViewLayer *UNUSED(view_layer),
if (gpencil_engine_needed && ((drawtype >= OB_SOLID) || !use_xray)) {
use_drw_engine(&draw_engine_gpencil_type);
}
+
+ if (is_compositor_enabled()) {
+ use_drw_engine(&draw_engine_compositor_type);
+ }
+
drw_engines_enable_overlays();
#ifdef WITH_DRAW_DEBUG
@@ -1305,7 +1330,7 @@ void DRW_notify_view_update(const DRWUpdateContext *update_ctx)
.v3d = v3d,
.scene = scene,
.view_layer = view_layer,
- .obact = OBACT(view_layer),
+ .obact = BKE_view_layer_active_object_get(view_layer),
.engine_type = engine_type,
.depsgraph = depsgraph,
.object_mode = OB_MODE_OBJECT,
@@ -1323,11 +1348,7 @@ void DRW_notify_view_update(const DRWUpdateContext *update_ctx)
drw_engines_enable(view_layer, engine_type, gpencil_engine_needed);
drw_engines_data_validate();
- DRW_ENABLED_ENGINE_ITER (DST.view_data_active, draw_engine, data) {
- if (draw_engine->view_update) {
- draw_engine->view_update(data);
- }
- }
+ DRW_view_data_engines_view_update(DST.view_data_active);
drw_engines_disable();
}
@@ -1362,7 +1383,7 @@ static void drw_notify_view_update_offscreen(struct Depsgraph *depsgraph,
.v3d = v3d,
.scene = scene,
.view_layer = view_layer,
- .obact = OBACT(view_layer),
+ .obact = BKE_view_layer_active_object_get(view_layer),
.engine_type = engine_type,
.depsgraph = depsgraph,
};
@@ -1379,11 +1400,7 @@ static void drw_notify_view_update_offscreen(struct Depsgraph *depsgraph,
drw_engines_enable(view_layer, engine_type, gpencil_engine_needed);
drw_engines_data_validate();
- DRW_ENABLED_ENGINE_ITER (DST.view_data_active, draw_engine, data) {
- if (draw_engine->view_update) {
- draw_engine->view_update(data);
- }
- }
+ DRW_view_data_engines_view_update(DST.view_data_active);
drw_engines_disable();
}
@@ -1608,7 +1625,6 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
GPUViewport *viewport,
const bContext *evil_C)
{
-
Scene *scene = DEG_get_evaluated_scene(depsgraph);
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
RegionView3D *rv3d = region->regiondata;
@@ -1620,7 +1636,7 @@ void DRW_draw_render_loop_ex(struct Depsgraph *depsgraph,
.v3d = v3d,
.scene = scene,
.view_layer = view_layer,
- .obact = OBACT(view_layer),
+ .obact = BKE_view_layer_active_object_get(view_layer),
.engine_type = engine_type,
.depsgraph = depsgraph,
@@ -2132,7 +2148,7 @@ void DRW_draw_render_loop_2d_ex(struct Depsgraph *depsgraph,
.region = region,
.scene = scene,
.view_layer = view_layer,
- .obact = OBACT(view_layer),
+ .obact = BKE_view_layer_active_object_get(view_layer),
.depsgraph = depsgraph,
.space_data = CTX_wm_space_data(evil_C),
@@ -2333,7 +2349,7 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph,
Scene *scene = DEG_get_evaluated_scene(depsgraph);
RenderEngineType *engine_type = ED_view3d_engine_type(scene, v3d->shading.type);
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
- Object *obact = OBACT(view_layer);
+ Object *obact = BKE_view_layer_active_object_get(view_layer);
Object *obedit = use_obedit_skip ? NULL : OBEDIT_FROM_OBACT(obact);
#ifndef USE_GPU_SELECT
UNUSED_VARS(scene, view_layer, v3d, region, rect);
@@ -2570,7 +2586,7 @@ static void drw_draw_depth_loop_impl(struct Depsgraph *depsgraph,
.v3d = v3d,
.scene = scene,
.view_layer = view_layer,
- .obact = OBACT(view_layer),
+ .obact = BKE_view_layer_active_object_get(view_layer),
.engine_type = engine_type,
.depsgraph = depsgraph,
};
@@ -2683,7 +2699,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, cons
GPUViewport *viewport = WM_draw_region_get_viewport(region);
if (!viewport) {
/* Selection engine requires a viewport.
- * TODO(germano): This should be done internally in the engine. */
+ * TODO(@germano): This should be done internally in the engine. */
sel_ctx->is_dirty = true;
sel_ctx->objects_drawn_len = 0;
sel_ctx->index_drawn_len = 1;
@@ -2703,7 +2719,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, cons
.v3d = v3d,
.scene = scene,
.view_layer = view_layer,
- .obact = OBACT(view_layer),
+ .obact = BKE_view_layer_active_object_get(view_layer),
.depsgraph = depsgraph,
};
drw_task_graph_init();
@@ -2959,6 +2975,7 @@ void DRW_engines_register(void)
DRW_engine_register(&draw_engine_overlay_type);
DRW_engine_register(&draw_engine_select_type);
DRW_engine_register(&draw_engine_basic_type);
+ DRW_engine_register(&draw_engine_compositor_type);
#ifdef WITH_DRAW_DEBUG
DRW_engine_register(&draw_engine_debug_select_type);
#endif
@@ -2968,9 +2985,6 @@ void DRW_engines_register(void)
/* setup callbacks */
{
- BKE_mball_batch_cache_dirty_tag_cb = DRW_mball_batch_cache_dirty_tag;
- BKE_mball_batch_cache_free_cb = DRW_mball_batch_cache_free;
-
BKE_curve_batch_cache_dirty_tag_cb = DRW_curve_batch_cache_dirty_tag;
BKE_curve_batch_cache_free_cb = DRW_curve_batch_cache_free;
@@ -3039,6 +3053,9 @@ void DRW_engines_free(void)
DRW_stats_free();
DRW_globals_free();
+ drw_debug_module_free(DST.debug);
+ DST.debug = NULL;
+
DRW_UBO_FREE_SAFE(G_draw.block_ubo);
DRW_UBO_FREE_SAFE(G_draw.view_ubo);
DRW_TEXTURE_FREE_SAFE(G_draw.ramp);