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Diffstat (limited to 'source/blender/draw/intern/draw_manager.h')
-rw-r--r--source/blender/draw/intern/draw_manager.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index a29f2fa7507..4f71e665390 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -377,7 +377,7 @@ struct DRWUniform {
/* DRW_UNIFORM_INT_COPY */
int ivalue[4];
/* DRW_UNIFORM_BLOCK_OBATTRS */
- struct GPUUniformAttrList *uniform_attrs;
+ const struct GPUUniformAttrList *uniform_attrs;
};
int location; /* Uniform location or binding point for textures and UBO's. */
uint8_t type; /* #DRWUniformType */
@@ -403,7 +403,7 @@ struct DRWShadingGroup {
DRWResourceHandle pass_handle; /* Memblock key to parent pass. */
/* Set of uniform attributes used by this shader. */
- struct GPUUniformAttrList *uniform_attrs;
+ const struct GPUUniformAttrList *uniform_attrs;
};
/* This struct is used after cache populate if using the Z sorting.
* It will not conflict with the above struct. */
@@ -681,7 +681,7 @@ GPUBatch *drw_cache_procedural_triangles_get(void);
GPUBatch *drw_cache_procedural_triangle_strips_get(void);
void drw_uniform_attrs_pool_update(struct GHash *table,
- struct GPUUniformAttrList *key,
+ const struct GPUUniformAttrList *key,
DRWResourceHandle *handle,
struct Object *ob,
struct Object *dupli_parent,
@@ -694,6 +694,9 @@ bool drw_engine_data_engines_data_validate(GPUViewport *viewport, void **engine_
void drw_engine_data_cache_release(GPUViewport *viewport);
void drw_engine_data_free(GPUViewport *viewport);
+void DRW_manager_begin_sync(void);
+void DRW_manager_end_sync(void);
+
#ifdef __cplusplus
}
#endif