diff options
Diffstat (limited to 'source/blender/draw/intern/draw_manager_data.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index de3505b4ccd..65ef2fa66fa 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -161,7 +161,8 @@ void DRW_shgroup_uniform_texture(DRWShadingGroup *shgroup, const char *name, con drw_shgroup_uniform(shgroup, name, DRW_UNIFORM_TEXTURE, tex, 0, 1); } -/* Same as DRW_shgroup_uniform_texture but is guaranteed to be bound if shader does not change between shgrp. */ +/* Same as DRW_shgroup_uniform_texture but is guaranteed to be bound if shader does not change + * between shgrp. */ void DRW_shgroup_uniform_texture_persistent(DRWShadingGroup *shgroup, const char *name, const GPUTexture *tex) @@ -178,7 +179,8 @@ void DRW_shgroup_uniform_block(DRWShadingGroup *shgroup, drw_shgroup_uniform(shgroup, name, DRW_UNIFORM_BLOCK, ubo, 0, 1); } -/* Same as DRW_shgroup_uniform_block but is guaranteed to be bound if shader does not change between shgrp. */ +/* Same as DRW_shgroup_uniform_block but is guaranteed to be bound if shader does not change + * between shgrp. */ void DRW_shgroup_uniform_block_persistent(DRWShadingGroup *shgroup, const char *name, const GPUUniformBuffer *ubo) @@ -1178,7 +1180,7 @@ void DRW_shgroup_instance_batch(DRWShadingGroup *shgroup, struct GPUBatch *batch /* PERF : This destroys the vaos cache so better check if it's necessary. */ /* Note: This WILL break if batch->verts[0] is destroyed and reallocated * at the same address. Bindings/VAOs would remain obsolete. */ - //if (shgroup->instancing_geom->inst != batch->verts[0]) + // if (shgroup->instancing_geom->inst != batch->verts[0]) GPU_batch_instbuf_set(shgroup->instance_geom, batch->verts[0], false); #ifdef USE_GPU_SELECT |