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Diffstat (limited to 'source/blender/draw/intern/draw_manager_data.c')
-rw-r--r--source/blender/draw/intern/draw_manager_data.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index 57b3373932e..6bdc5305fed 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -978,7 +978,7 @@ static void drw_sculpt_get_frustum_planes(Object *ob, float planes[6][4])
static void drw_sculpt_generate_calls(DRWSculptCallbackData *scd)
{
- /* PBVH should always exist for non-empty meshes, created by depsgrah eval. */
+ /* PBVH should always exist for non-empty meshes, created by depsgraph eval. */
PBVH *pbvh = (scd->ob->sculpt) ? scd->ob->sculpt->pbvh : NULL;
if (!pbvh) {
return;
@@ -1601,10 +1601,10 @@ static void draw_frustum_bound_sphere_calc(const BoundBox *bbox,
/* Detect which of the corner of the far clipping plane is the farthest to the origin */
float nfar[4]; /* most extreme far point in NDC space */
- float farxy[2]; /* farpoint projection onto the near plane */
+ float farxy[2]; /* far-point projection onto the near plane */
float farpoint[3] = {0.0f}; /* most extreme far point in camera coordinate */
float nearpoint[3]; /* most extreme near point in camera coordinate */
- float farcenter[3] = {0.0f}; /* center of far cliping plane in camera coordinate */
+ float farcenter[3] = {0.0f}; /* center of far clipping plane in camera coordinate */
float F = -1.0f, N; /* square distance of far and near point to origin */
float f, n; /* distance of far and near point to z axis. f is always > 0 but n can be < 0 */
float e, s; /* far and near clipping distance (<0) */