diff options
Diffstat (limited to 'source/blender/draw/intern/draw_manager_exec.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_exec.c | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index 2c35d718f1f..f98c2cb1025 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -801,14 +801,11 @@ static void draw_matrices_model_prepare(DRWCallState *st) if (st->matflag & DRW_CALL_MODELVIEWPROJECTION) { mul_m4_m4m4(st->modelviewprojection, DST.view_data.matstate.mat[DRW_MAT_PERS], st->model); } - if (st->matflag & (DRW_CALL_NORMALVIEW | DRW_CALL_NORMALVIEWINVERSE)) { + if (st->matflag & (DRW_CALL_NORMALVIEW)) { copy_m3_m4(st->normalview, st->modelview); invert_m3(st->normalview); transpose_m3(st->normalview); } - if (st->matflag & (DRW_CALL_NORMALVIEWINVERSE)) { - invert_m3_m3(st->normalviewinverse, st->normalview); - } /* Non view dependent */ if (st->matflag & DRW_CALL_NORMALWORLD) { copy_m3_m4(st->normalworld, st->model); @@ -850,10 +847,6 @@ static void draw_geometry_prepare(DRWShadingGroup *shgroup, DRWCall *call) GPU_shader_uniform_vector( shgroup->shader, shgroup->normalview, 9, 1, (float *)state->normalview); } - if (shgroup->normalviewinverse != -1) { - GPU_shader_uniform_vector( - shgroup->shader, shgroup->normalviewinverse, 9, 1, (float *)state->normalviewinverse); - } if (shgroup->normalworld != -1) { GPU_shader_uniform_vector( shgroup->shader, shgroup->normalworld, 9, 1, (float *)state->normalworld); |