Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/intern/draw_manager_exec.c')
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 7cdc6ab05eb..369fa97b2a7 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -42,7 +42,7 @@
#endif
#ifdef USE_GPU_SELECT
-void DRW_select_load_id(unsigned int id)
+void DRW_select_load_id(uint id)
{
BLI_assert(G.f & G_PICKSEL);
DST.select_id = id;
@@ -326,7 +326,7 @@ void drw_state_set(DRWState state)
DST.state = state;
}
-static void drw_stencil_set(unsigned int mask)
+static void drw_stencil_set(uint mask)
{
if (DST.stencil_mask != mask) {
DST.stencil_mask = mask;
@@ -382,7 +382,7 @@ void DRW_state_invert_facing(void)
* and if the shaders have support for it (see usage of gl_ClipDistance).
* Be sure to call DRW_state_clip_planes_reset() after you finish drawing.
**/
-void DRW_state_clip_planes_count_set(unsigned int plane_ct)
+void DRW_state_clip_planes_count_set(uint plane_ct)
{
BLI_assert(plane_ct <= MAX_CLIP_PLANES);
DST.num_clip_planes = plane_ct;
@@ -775,7 +775,7 @@ static void draw_geometry_prepare(DRWShadingGroup *shgroup, DRWCallState *state)
}
static void draw_geometry_execute_ex(
- DRWShadingGroup *shgroup, Gwn_Batch *geom, unsigned int start, unsigned int count, bool draw_instance)
+ DRWShadingGroup *shgroup, Gwn_Batch *geom, uint start, uint count, bool draw_instance)
{
/* Special case: empty drawcall, placement is done via shader, don't bind anything. */
if (geom == NULL) {
@@ -1032,7 +1032,7 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
}
else {
if (shgroup->instance_count > 0) {
- unsigned int count, start;
+ uint count, start;
draw_geometry_prepare(shgroup, NULL);
GPU_SELECT_LOAD_IF_PICKSEL_LIST(shgroup, start, count)
{
@@ -1045,7 +1045,7 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
else { /* DRW_SHG_***_BATCH */
/* Some dynamic batch can have no geom (no call to aggregate) */
if (shgroup->instance_count > 0) {
- unsigned int count, start;
+ uint count, start;
draw_geometry_prepare(shgroup, NULL);
GPU_SELECT_LOAD_IF_PICKSEL_LIST(shgroup, start, count)
{