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Diffstat (limited to 'source/blender/draw/intern/draw_manager_text.cc')
-rw-r--r--source/blender/draw/intern/draw_manager_text.cc639
1 files changed, 639 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_text.cc b/source/blender/draw/intern/draw_manager_text.cc
new file mode 100644
index 00000000000..e09050877c9
--- /dev/null
+++ b/source/blender/draw/intern/draw_manager_text.cc
@@ -0,0 +1,639 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2016 Blender Foundation. */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_memiter.h"
+#include "BLI_rect.h"
+#include "BLI_string.h"
+
+#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
+#include "BKE_global.h"
+#include "BKE_unit.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+
+#include "GPU_matrix.h"
+#include "GPU_state.h"
+
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "BLF_api.h"
+#include "WM_api.h"
+
+#include "draw_manager_text.h"
+#include "intern/bmesh_polygon.h"
+
+struct ViewCachedString {
+ float vec[3];
+ union {
+ uchar ub[4];
+ int pack;
+ } col;
+ short sco[2];
+ short xoffs, yoffs;
+ short flag;
+ int str_len;
+
+ /* str is allocated past the end */
+ char str[0];
+};
+
+struct DRWTextStore {
+ BLI_memiter *cache_strings;
+};
+
+DRWTextStore *DRW_text_cache_create(void)
+{
+ DRWTextStore *dt = MEM_cnew<DRWTextStore>(__func__);
+ dt->cache_strings = BLI_memiter_create(1 << 14); /* 16kb */
+ return dt;
+}
+
+void DRW_text_cache_destroy(DRWTextStore *dt)
+{
+ BLI_memiter_destroy(dt->cache_strings);
+ MEM_freeN(dt);
+}
+
+void DRW_text_cache_add(DRWTextStore *dt,
+ const float co[3],
+ const char *str,
+ const int str_len,
+ short xoffs,
+ short yoffs,
+ short flag,
+ const uchar col[4])
+{
+ int alloc_len;
+ ViewCachedString *vos;
+
+ if (flag & DRW_TEXT_CACHE_STRING_PTR) {
+ BLI_assert(str_len == strlen(str));
+ alloc_len = sizeof(void *);
+ }
+ else {
+ alloc_len = str_len + 1;
+ }
+
+ vos = static_cast<ViewCachedString *>(
+ BLI_memiter_alloc(dt->cache_strings, sizeof(ViewCachedString) + alloc_len));
+
+ copy_v3_v3(vos->vec, co);
+ copy_v4_v4_uchar(vos->col.ub, col);
+ vos->xoffs = xoffs;
+ vos->yoffs = yoffs;
+ vos->flag = flag;
+ vos->str_len = str_len;
+
+ /* allocate past the end */
+ if (flag & DRW_TEXT_CACHE_STRING_PTR) {
+ memcpy(vos->str, &str, alloc_len);
+ }
+ else {
+ memcpy(vos->str, str, alloc_len);
+ }
+}
+
+static void drw_text_cache_draw_ex(DRWTextStore *dt, ARegion *region)
+{
+ ViewCachedString *vos;
+ BLI_memiter_handle it;
+ int col_pack_prev = 0;
+
+ float original_proj[4][4];
+ GPU_matrix_projection_get(original_proj);
+ wmOrtho2_region_pixelspace(region);
+
+ GPU_matrix_push();
+ GPU_matrix_identity_set();
+
+ const int font_id = BLF_default();
+
+ const uiStyle *style = UI_style_get();
+
+ BLF_size(font_id, style->widget.points * U.dpi_fac);
+
+ BLI_memiter_iter_init(dt->cache_strings, &it);
+ while ((vos = static_cast<ViewCachedString *>(BLI_memiter_iter_step(&it)))) {
+ if (vos->sco[0] != IS_CLIPPED) {
+ if (col_pack_prev != vos->col.pack) {
+ BLF_color4ubv(font_id, vos->col.ub);
+ col_pack_prev = vos->col.pack;
+ }
+
+ BLF_position(
+ font_id, (float)(vos->sco[0] + vos->xoffs), (float)(vos->sco[1] + vos->yoffs), 2.0f);
+ BLF_draw(font_id,
+ (vos->flag & DRW_TEXT_CACHE_STRING_PTR) ? *((const char **)vos->str) : vos->str,
+ vos->str_len);
+ }
+ }
+
+ GPU_matrix_pop();
+ GPU_matrix_projection_set(original_proj);
+}
+
+void DRW_text_cache_draw(DRWTextStore *dt, ARegion *region, View3D *v3d)
+{
+ ViewCachedString *vos;
+ if (v3d) {
+ RegionView3D *rv3d = static_cast<RegionView3D *>(region->regiondata);
+ int tot = 0;
+ /* project first and test */
+ BLI_memiter_handle it;
+ BLI_memiter_iter_init(dt->cache_strings, &it);
+ while ((vos = static_cast<ViewCachedString *>(BLI_memiter_iter_step(&it)))) {
+ if (ED_view3d_project_short_ex(
+ region,
+ (vos->flag & DRW_TEXT_CACHE_GLOBALSPACE) ? rv3d->persmat : rv3d->persmatob,
+ (vos->flag & DRW_TEXT_CACHE_LOCALCLIP) != 0,
+ vos->vec,
+ vos->sco,
+ V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_NEAR) ==
+ V3D_PROJ_RET_OK) {
+ tot++;
+ }
+ else {
+ vos->sco[0] = IS_CLIPPED;
+ }
+ }
+
+ if (tot) {
+ /* Disable clipping for text */
+ const bool rv3d_clipping_enabled = RV3D_CLIPPING_ENABLED(v3d, rv3d);
+ if (rv3d_clipping_enabled) {
+ GPU_clip_distances(0);
+ }
+
+ drw_text_cache_draw_ex(dt, region);
+
+ if (rv3d_clipping_enabled) {
+ GPU_clip_distances(6);
+ }
+ }
+ }
+ else {
+ /* project first */
+ BLI_memiter_handle it;
+ BLI_memiter_iter_init(dt->cache_strings, &it);
+ View2D *v2d = &region->v2d;
+ float viewmat[4][4];
+ rctf region_space = {0.0f, float(region->winx), 0.0f, float(region->winy)};
+ BLI_rctf_transform_calc_m4_pivot_min(&v2d->cur, &region_space, viewmat);
+
+ while ((vos = static_cast<ViewCachedString *>(BLI_memiter_iter_step(&it)))) {
+ float p[3];
+ copy_v3_v3(p, vos->vec);
+ mul_m4_v3(viewmat, p);
+
+ vos->sco[0] = p[0];
+ vos->sco[1] = p[1];
+ }
+
+ drw_text_cache_draw_ex(dt, region);
+ }
+}
+
+void DRW_text_edit_mesh_measure_stats(ARegion *region,
+ View3D *v3d,
+ Object *ob,
+ const UnitSettings *unit)
+{
+ /* Do not use ascii when using non-default unit system, some unit chars are utf8 (micro, square,
+ * etc.). See bug T36090.
+ */
+ DRWTextStore *dt = DRW_text_cache_ensure();
+ const short txt_flag = DRW_TEXT_CACHE_GLOBALSPACE;
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ BMEditMesh *em = me->edit_mesh;
+ float v1[3], v2[3], v3[3], vmid[3], fvec[3];
+ char numstr[32]; /* Stores the measurement display text here */
+ size_t numstr_len;
+ const char *conv_float; /* Use a float conversion matching the grid size */
+ uchar col[4] = {0, 0, 0, 255}; /* color of the text to draw */
+ float area; /* area of the face */
+ float grid = unit->system ? unit->scale_length : v3d->grid;
+ const bool do_global = (v3d->flag & V3D_GLOBAL_STATS) != 0;
+ const bool do_moving = (G.moving & G_TRANSFORM_EDIT) != 0;
+ float clip_planes[4][4];
+ /* allow for displaying shape keys and deform mods */
+ BMIter iter;
+ const float(*vert_coords)[3] = (me->runtime.edit_data ? me->runtime.edit_data->vertexCos :
+ nullptr);
+ const bool use_coords = (vert_coords != nullptr);
+
+ /* when 2 or more edge-info options are enabled, space apart */
+ short edge_tex_count = 0;
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGE_LEN) {
+ edge_tex_count += 1;
+ }
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGE_ANG) {
+ edge_tex_count += 1;
+ }
+ if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_INDICES) && (em->selectmode & SCE_SELECT_EDGE)) {
+ edge_tex_count += 1;
+ }
+ const short edge_tex_sep = (short)((edge_tex_count - 1) * 5.0f * U.dpi_fac);
+
+ /* Make the precision of the display value proportionate to the grid-size. */
+
+ if (grid <= 0.01f) {
+ conv_float = "%.6g";
+ }
+ else if (grid <= 0.1f) {
+ conv_float = "%.5g";
+ }
+ else if (grid <= 1.0f) {
+ conv_float = "%.4g";
+ }
+ else if (grid <= 10.0f) {
+ conv_float = "%.3g";
+ }
+ else {
+ conv_float = "%.2g";
+ }
+
+ if (v3d->overlay.edit_flag &
+ (V3D_OVERLAY_EDIT_EDGE_LEN | V3D_OVERLAY_EDIT_EDGE_ANG | V3D_OVERLAY_EDIT_INDICES)) {
+ BoundBox bb;
+ const rcti rect = {0, region->winx, 0, region->winy};
+
+ ED_view3d_clipping_calc(&bb, clip_planes, region, ob, &rect);
+ }
+
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGE_LEN) {
+ BMEdge *eed;
+
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col);
+
+ if (use_coords) {
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+ }
+
+ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+ /* draw selected edges, or edges next to selected verts while dragging */
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
+ (do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(eed->v2, BM_ELEM_SELECT)))) {
+ float v1_clip[3], v2_clip[3];
+
+ if (vert_coords) {
+ copy_v3_v3(v1, vert_coords[BM_elem_index_get(eed->v1)]);
+ copy_v3_v3(v2, vert_coords[BM_elem_index_get(eed->v2)]);
+ }
+ else {
+ copy_v3_v3(v1, eed->v1->co);
+ copy_v3_v3(v2, eed->v2->co);
+ }
+
+ if (clip_segment_v3_plane_n(v1, v2, clip_planes, 4, v1_clip, v2_clip)) {
+
+ mid_v3_v3v3(vmid, v1_clip, v2_clip);
+ mul_m4_v3(ob->obmat, vmid);
+
+ if (do_global) {
+ mul_mat3_m4_v3(ob->obmat, v1);
+ mul_mat3_m4_v3(ob->obmat, v2);
+ }
+
+ if (unit->system) {
+ numstr_len = BKE_unit_value_as_string(numstr,
+ sizeof(numstr),
+ len_v3v3(v1, v2) * unit->scale_length,
+ 3,
+ B_UNIT_LENGTH,
+ unit,
+ false);
+ }
+ else {
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), conv_float, len_v3v3(v1, v2));
+ }
+
+ DRW_text_cache_add(dt, vmid, numstr, numstr_len, 0, edge_tex_sep, txt_flag, col);
+ }
+ }
+ }
+ }
+
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGE_ANG) {
+ const bool is_rad = (unit->system_rotation == USER_UNIT_ROT_RADIANS);
+ BMEdge *eed;
+
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGEANG, col);
+
+ const float(*poly_normals)[3] = nullptr;
+ if (use_coords) {
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
+ BKE_editmesh_cache_ensure_poly_normals(em, me->runtime.edit_data);
+ poly_normals = me->runtime.edit_data->polyNos;
+ }
+
+ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+ BMLoop *l_a, *l_b;
+ if (BM_edge_loop_pair(eed, &l_a, &l_b)) {
+ /* Draw selected edges, or edges next to selected verts while dragging. */
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
+ (do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(eed->v2, BM_ELEM_SELECT) ||
+ /* Special case, this is useful to show when verts connected
+ * to this edge via a face are being transformed. */
+ BM_elem_flag_test(l_a->next->next->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(l_a->prev->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(l_b->next->next->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(l_b->prev->v, BM_ELEM_SELECT)))) {
+ float v1_clip[3], v2_clip[3];
+
+ if (vert_coords) {
+ copy_v3_v3(v1, vert_coords[BM_elem_index_get(eed->v1)]);
+ copy_v3_v3(v2, vert_coords[BM_elem_index_get(eed->v2)]);
+ }
+ else {
+ copy_v3_v3(v1, eed->v1->co);
+ copy_v3_v3(v2, eed->v2->co);
+ }
+
+ if (clip_segment_v3_plane_n(v1, v2, clip_planes, 4, v1_clip, v2_clip)) {
+ float no_a[3], no_b[3];
+ float angle;
+
+ mid_v3_v3v3(vmid, v1_clip, v2_clip);
+ mul_m4_v3(ob->obmat, vmid);
+
+ if (use_coords) {
+ copy_v3_v3(no_a, poly_normals[BM_elem_index_get(l_a->f)]);
+ copy_v3_v3(no_b, poly_normals[BM_elem_index_get(l_b->f)]);
+ }
+ else {
+ copy_v3_v3(no_a, l_a->f->no);
+ copy_v3_v3(no_b, l_b->f->no);
+ }
+
+ if (do_global) {
+ mul_mat3_m4_v3(ob->imat, no_a);
+ mul_mat3_m4_v3(ob->imat, no_b);
+ normalize_v3(no_a);
+ normalize_v3(no_b);
+ }
+
+ angle = angle_normalized_v3v3(no_a, no_b);
+
+ numstr_len = BLI_snprintf_rlen(numstr,
+ sizeof(numstr),
+ "%.3f%s",
+ (is_rad) ? angle : RAD2DEGF(angle),
+ (is_rad) ? "r" : "°");
+
+ DRW_text_cache_add(dt, vmid, numstr, numstr_len, 0, -edge_tex_sep, txt_flag, col);
+ }
+ }
+ }
+ }
+ }
+
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACE_AREA) {
+ /* would be nice to use BM_face_calc_area, but that is for 2d faces
+ * so instead add up tessellation triangle areas */
+
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col);
+
+ int i, n;
+ BMFace *f = nullptr;
+ /* Alternative to using `poly_to_tri_count(i, BM_elem_index_get(f->l_first))`
+ * without having to add an extra loop. */
+ int looptri_index = 0;
+ BM_ITER_MESH_INDEX (f, &iter, em->bm, BM_FACES_OF_MESH, i) {
+ const int f_looptri_len = f->len - 2;
+ if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+ n = 0;
+ area = 0;
+ zero_v3(vmid);
+ BMLoop *(*l)[3] = &em->looptris[looptri_index];
+ for (int j = 0; j < f_looptri_len; j++) {
+
+ if (use_coords) {
+ copy_v3_v3(v1, vert_coords[BM_elem_index_get(l[j][0]->v)]);
+ copy_v3_v3(v2, vert_coords[BM_elem_index_get(l[j][1]->v)]);
+ copy_v3_v3(v3, vert_coords[BM_elem_index_get(l[j][2]->v)]);
+ }
+ else {
+ copy_v3_v3(v1, l[j][0]->v->co);
+ copy_v3_v3(v2, l[j][1]->v->co);
+ copy_v3_v3(v3, l[j][2]->v->co);
+ }
+
+ add_v3_v3(vmid, v1);
+ add_v3_v3(vmid, v2);
+ add_v3_v3(vmid, v3);
+ n += 3;
+
+ if (do_global) {
+ mul_mat3_m4_v3(ob->obmat, v1);
+ mul_mat3_m4_v3(ob->obmat, v2);
+ mul_mat3_m4_v3(ob->obmat, v3);
+ }
+
+ area += area_tri_v3(v1, v2, v3);
+ }
+
+ mul_v3_fl(vmid, 1.0f / (float)n);
+ mul_m4_v3(ob->obmat, vmid);
+
+ if (unit->system) {
+ numstr_len = BKE_unit_value_as_string(
+ numstr,
+ sizeof(numstr),
+ (double)(area * unit->scale_length * unit->scale_length),
+ 3,
+ B_UNIT_AREA,
+ unit,
+ false);
+ }
+ else {
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), conv_float, area);
+ }
+
+ DRW_text_cache_add(dt, vmid, numstr, numstr_len, 0, 0, txt_flag, col);
+ }
+ looptri_index += f_looptri_len;
+ }
+ }
+
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACE_ANG) {
+ BMFace *efa;
+ const bool is_rad = (unit->system_rotation == USER_UNIT_ROT_RADIANS);
+
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
+
+ if (use_coords) {
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+ }
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ const bool is_face_sel = BM_elem_flag_test_bool(efa, BM_ELEM_SELECT);
+
+ if (is_face_sel || do_moving) {
+ BMIter liter;
+ BMLoop *loop;
+ bool is_first = true;
+
+ BM_ITER_ELEM (loop, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (is_face_sel || (do_moving && (BM_elem_flag_test(loop->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(loop->prev->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(loop->next->v, BM_ELEM_SELECT)))) {
+ float v2_local[3];
+
+ /* lazy init center calc */
+ if (is_first) {
+ if (use_coords) {
+ BM_face_calc_center_bounds_vcos(em->bm, efa, vmid, vert_coords);
+ }
+ else {
+ BM_face_calc_center_bounds(efa, vmid);
+ }
+ is_first = false;
+ }
+ if (use_coords) {
+ copy_v3_v3(v1, vert_coords[BM_elem_index_get(loop->prev->v)]);
+ copy_v3_v3(v2, vert_coords[BM_elem_index_get(loop->v)]);
+ copy_v3_v3(v3, vert_coords[BM_elem_index_get(loop->next->v)]);
+ }
+ else {
+ copy_v3_v3(v1, loop->prev->v->co);
+ copy_v3_v3(v2, loop->v->co);
+ copy_v3_v3(v3, loop->next->v->co);
+ }
+
+ copy_v3_v3(v2_local, v2);
+
+ if (do_global) {
+ mul_mat3_m4_v3(ob->obmat, v1);
+ mul_mat3_m4_v3(ob->obmat, v2);
+ mul_mat3_m4_v3(ob->obmat, v3);
+ }
+
+ float angle = angle_v3v3v3(v1, v2, v3);
+
+ numstr_len = BLI_snprintf_rlen(numstr,
+ sizeof(numstr),
+ "%.3f%s",
+ (is_rad) ? angle : RAD2DEGF(angle),
+ (is_rad) ? "r" : "°");
+ interp_v3_v3v3(fvec, vmid, v2_local, 0.8f);
+ mul_m4_v3(ob->obmat, fvec);
+ DRW_text_cache_add(dt, fvec, numstr, numstr_len, 0, 0, txt_flag, col);
+ }
+ }
+ }
+ }
+ }
+
+ /* This option is for mesh ops and addons debugging; only available in UI if Blender starts with
+ * --debug */
+ if (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_INDICES) {
+ int i;
+
+ /* For now, reuse an appropriate theme color */
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
+
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ BMVert *v;
+
+ if (use_coords) {
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+ }
+ BM_ITER_MESH_INDEX (v, &iter, em->bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ if (use_coords) {
+ copy_v3_v3(v1, vert_coords[BM_elem_index_get(v)]);
+ }
+ else {
+ copy_v3_v3(v1, v->co);
+ }
+
+ mul_m4_v3(ob->obmat, v1);
+
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", i);
+ DRW_text_cache_add(dt, v1, numstr, numstr_len, 0, 0, txt_flag, col);
+ }
+ }
+ }
+
+ if (em->selectmode & SCE_SELECT_EDGE) {
+ BMEdge *eed;
+
+ const bool use_edge_tex_sep = (edge_tex_count == 2);
+ const bool use_edge_tex_len = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_EDGE_LEN);
+
+ BM_ITER_MESH_INDEX (eed, &iter, em->bm, BM_EDGES_OF_MESH, i) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ float v1_clip[3], v2_clip[3];
+
+ if (use_coords) {
+ copy_v3_v3(v1, vert_coords[BM_elem_index_get(eed->v1)]);
+ copy_v3_v3(v2, vert_coords[BM_elem_index_get(eed->v2)]);
+ }
+ else {
+ copy_v3_v3(v1, eed->v1->co);
+ copy_v3_v3(v2, eed->v2->co);
+ }
+
+ if (clip_segment_v3_plane_n(v1, v2, clip_planes, 4, v1_clip, v2_clip)) {
+ mid_v3_v3v3(vmid, v1_clip, v2_clip);
+ mul_m4_v3(ob->obmat, vmid);
+
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", i);
+ DRW_text_cache_add(
+ dt,
+ vmid,
+ numstr,
+ numstr_len,
+ 0,
+ (use_edge_tex_sep) ? (use_edge_tex_len) ? -edge_tex_sep : edge_tex_sep : 0,
+ txt_flag,
+ col);
+ }
+ }
+ }
+ }
+
+ if (em->selectmode & SCE_SELECT_FACE) {
+ BMFace *f;
+
+ if (use_coords) {
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+ }
+
+ BM_ITER_MESH_INDEX (f, &iter, em->bm, BM_FACES_OF_MESH, i) {
+ if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+
+ if (use_coords) {
+ BM_face_calc_center_median_vcos(em->bm, f, v1, vert_coords);
+ }
+ else {
+ BM_face_calc_center_median(f, v1);
+ }
+
+ mul_m4_v3(ob->obmat, v1);
+
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", i);
+ DRW_text_cache_add(dt, v1, numstr, numstr_len, 0, 0, txt_flag, col);
+ }
+ }
+ }
+ }
+}