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Diffstat (limited to 'source/blender/draw/intern/draw_manager_texture.c')
-rw-r--r--source/blender/draw/intern/draw_manager_texture.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/draw/intern/draw_manager_texture.c b/source/blender/draw/intern/draw_manager_texture.c
index 73afdd6e1e3..99e8ba968a2 100644
--- a/source/blender/draw/intern/draw_manager_texture.c
+++ b/source/blender/draw/intern/draw_manager_texture.c
@@ -83,8 +83,8 @@ GPUTexture *DRW_texture_create_1d(int w,
DRWTextureFlag flags,
const float *fpixels)
{
- int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
- GPUTexture *tex = GPU_texture_create_1d(__func__, w, mips, format, fpixels);
+ int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
+ GPUTexture *tex = GPU_texture_create_1d(__func__, w, mip_len, format, fpixels);
drw_texture_set_parameters(tex, flags);
return tex;
@@ -93,8 +93,8 @@ GPUTexture *DRW_texture_create_1d(int w,
GPUTexture *DRW_texture_create_2d(
int w, int h, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels)
{
- int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
- GPUTexture *tex = GPU_texture_create_2d(__func__, w, h, mips, format, fpixels);
+ int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
+ GPUTexture *tex = GPU_texture_create_2d(__func__, w, h, mip_len, format, fpixels);
drw_texture_set_parameters(tex, flags);
return tex;
@@ -103,8 +103,8 @@ GPUTexture *DRW_texture_create_2d(
GPUTexture *DRW_texture_create_2d_array(
int w, int h, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels)
{
- int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
- GPUTexture *tex = GPU_texture_create_2d_array(__func__, w, h, d, mips, format, fpixels);
+ int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
+ GPUTexture *tex = GPU_texture_create_2d_array(__func__, w, h, d, mip_len, format, fpixels);
drw_texture_set_parameters(tex, flags);
return tex;
@@ -113,9 +113,9 @@ GPUTexture *DRW_texture_create_2d_array(
GPUTexture *DRW_texture_create_3d(
int w, int h, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels)
{
- int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
+ int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
GPUTexture *tex = GPU_texture_create_3d(
- __func__, w, h, d, mips, format, GPU_DATA_FLOAT, fpixels);
+ __func__, w, h, d, mip_len, format, GPU_DATA_FLOAT, fpixels);
drw_texture_set_parameters(tex, flags);
return tex;
@@ -126,8 +126,8 @@ GPUTexture *DRW_texture_create_cube(int w,
DRWTextureFlag flags,
const float *fpixels)
{
- int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
- GPUTexture *tex = GPU_texture_create_cube(__func__, w, mips, format, fpixels);
+ int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
+ GPUTexture *tex = GPU_texture_create_cube(__func__, w, mip_len, format, fpixels);
drw_texture_set_parameters(tex, flags);
return tex;
}
@@ -135,8 +135,8 @@ GPUTexture *DRW_texture_create_cube(int w,
GPUTexture *DRW_texture_create_cube_array(
int w, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels)
{
- int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
- GPUTexture *tex = GPU_texture_create_cube_array(__func__, w, d, mips, format, fpixels);
+ int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1;
+ GPUTexture *tex = GPU_texture_create_cube_array(__func__, w, d, mip_len, format, fpixels);
drw_texture_set_parameters(tex, flags);
return tex;
}