diff options
Diffstat (limited to 'source/blender/draw/intern/draw_manager_texture.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_texture.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/draw/intern/draw_manager_texture.c b/source/blender/draw/intern/draw_manager_texture.c index 235523f15c5..92fca2d4f04 100644 --- a/source/blender/draw/intern/draw_manager_texture.c +++ b/source/blender/draw/intern/draw_manager_texture.c @@ -73,35 +73,35 @@ void drw_texture_set_parameters(GPUTexture *tex, DRWTextureFlag flags) GPU_texture_unbind(tex); } -GPUTexture *DRW_texture_create_1D(int w, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) +GPUTexture *DRW_texture_create_1d(int w, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - GPUTexture *tex = GPU_texture_create_1D(w, format, fpixels, NULL); + GPUTexture *tex = GPU_texture_create_1d(w, format, fpixels, NULL); drw_texture_set_parameters(tex, flags); return tex; } -GPUTexture *DRW_texture_create_2D(int w, int h, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) +GPUTexture *DRW_texture_create_2d(int w, int h, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - GPUTexture *tex = GPU_texture_create_2D(w, h, format, fpixels, NULL); + GPUTexture *tex = GPU_texture_create_2d(w, h, format, fpixels, NULL); drw_texture_set_parameters(tex, flags); return tex; } -GPUTexture *DRW_texture_create_2D_array( +GPUTexture *DRW_texture_create_2d_array( int w, int h, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - GPUTexture *tex = GPU_texture_create_2D_array(w, h, d, format, fpixels, NULL); + GPUTexture *tex = GPU_texture_create_2d_array(w, h, d, format, fpixels, NULL); drw_texture_set_parameters(tex, flags); return tex; } -GPUTexture *DRW_texture_create_3D( +GPUTexture *DRW_texture_create_3d( int w, int h, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - GPUTexture *tex = GPU_texture_create_3D(w, h, d, format, fpixels, NULL); + GPUTexture *tex = GPU_texture_create_3d(w, h, d, format, fpixels, NULL); drw_texture_set_parameters(tex, flags); return tex; @@ -115,7 +115,7 @@ GPUTexture *DRW_texture_create_cube(int w, eGPUTextureFormat format, DRWTextureF return tex; } -GPUTexture *DRW_texture_pool_query_2D(int w, int h, eGPUTextureFormat format, DrawEngineType *engine_type) +GPUTexture *DRW_texture_pool_query_2d(int w, int h, eGPUTextureFormat format, DrawEngineType *engine_type) { BLI_assert(drw_texture_format_supports_framebuffer(format)); GPUTexture *tex = GPU_viewport_texture_pool_query(DST.viewport, engine_type, w, h, format); @@ -123,18 +123,18 @@ GPUTexture *DRW_texture_pool_query_2D(int w, int h, eGPUTextureFormat format, Dr return tex; } -void DRW_texture_ensure_fullscreen_2D(GPUTexture **tex, eGPUTextureFormat format, DRWTextureFlag flags) +void DRW_texture_ensure_fullscreen_2d(GPUTexture **tex, eGPUTextureFormat format, DRWTextureFlag flags) { if (*(tex) == NULL) { const float *size = DRW_viewport_size_get(); - *(tex) = DRW_texture_create_2D((int)size[0], (int)size[1], format, flags, NULL); + *(tex) = DRW_texture_create_2d((int)size[0], (int)size[1], format, flags, NULL); } } -void DRW_texture_ensure_2D(GPUTexture **tex, int w, int h, eGPUTextureFormat format, DRWTextureFlag flags) +void DRW_texture_ensure_2d(GPUTexture **tex, int w, int h, eGPUTextureFormat format, DRWTextureFlag flags) { if (*(tex) == NULL) { - *(tex) = DRW_texture_create_2D(w, h, format, flags, NULL); + *(tex) = DRW_texture_create_2d(w, h, format, flags, NULL); } } |