diff options
Diffstat (limited to 'source/blender/draw/intern/draw_shader.cc')
-rw-r--r-- | source/blender/draw/intern/draw_shader.cc | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_shader.cc b/source/blender/draw/intern/draw_shader.cc new file mode 100644 index 00000000000..f63001319c4 --- /dev/null +++ b/source/blender/draw/intern/draw_shader.cc @@ -0,0 +1,121 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later + * Copyright 2020 Blender Foundation. */ + +/** \file + * \ingroup draw_engine + */ + +#include "DRW_render.h" + +#include "BLI_dynstr.h" +#include "BLI_string_utils.h" + +#include "GPU_batch.h" +#include "GPU_index_buffer.h" +#include "GPU_vertex_buffer.h" + +#include "draw_shader.h" + +extern "C" char datatoc_common_hair_lib_glsl[]; + +extern "C" char datatoc_common_hair_refine_vert_glsl[]; +extern "C" char datatoc_common_hair_refine_comp_glsl[]; +extern "C" char datatoc_gpu_shader_3D_smooth_color_frag_glsl[]; + +static struct { + struct GPUShader *hair_refine_sh[PART_REFINE_MAX_SHADER]; +} e_data = {{NULL}}; + +/* -------------------------------------------------------------------- */ +/** \name Hair refinement + * \{ */ + +static GPUShader *hair_refine_shader_compute_create(ParticleRefineShader UNUSED(refinement)) +{ + return GPU_shader_create_from_info_name("draw_hair_refine_compute"); +} + +int ma_variable = 1; + +static GPUShader *hair_refine_shader_transform_feedback_create( + ParticleRefineShader UNUSED(refinement)) +{ + GPUShader *sh = NULL; + + std::string shader_src = std::string(datatoc_common_hair_lib_glsl) + + std::string(datatoc_common_hair_refine_vert_glsl); + + const char *var_names[1] = {"finalColor"}; + sh = DRW_shader_create_with_transform_feedback(shader_src.c_str(), + NULL, + "#define HAIR_PHASE_SUBDIV\n" + "#define USE_TF\n", + GPU_SHADER_TFB_POINTS, + var_names, + 1); + + return sh; +} + +static GPUShader *hair_refine_shader_transform_feedback_workaround_create( + ParticleRefineShader UNUSED(refinement)) +{ + return GPU_shader_create_from_info_name("draw_hair_refine_transform_feedback_workaround"); +} + +GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement, + eParticleRefineShaderType sh_type) +{ + if (e_data.hair_refine_sh[refinement] == NULL) { + GPUShader *sh = NULL; + switch (sh_type) { + case PART_REFINE_SHADER_COMPUTE: + sh = hair_refine_shader_compute_create(refinement); + break; + case PART_REFINE_SHADER_TRANSFORM_FEEDBACK: + sh = hair_refine_shader_transform_feedback_create(refinement); + break; + case PART_REFINE_SHADER_TRANSFORM_FEEDBACK_WORKAROUND: + sh = hair_refine_shader_transform_feedback_workaround_create(refinement); + break; + default: + BLI_assert_msg(0, "Incorrect shader type"); + } + e_data.hair_refine_sh[refinement] = sh; + } + + return e_data.hair_refine_sh[refinement]; +} + +GPUShader *DRW_shader_curves_refine_get(CurvesEvalShader type, eParticleRefineShaderType sh_type) +{ + /* TODO: Implement curves evaluation types (Bezier and Catmull Rom). */ + if (e_data.hair_refine_sh[type] == NULL) { + GPUShader *sh = NULL; + switch (sh_type) { + case PART_REFINE_SHADER_COMPUTE: + sh = hair_refine_shader_compute_create(PART_REFINE_CATMULL_ROM); + break; + case PART_REFINE_SHADER_TRANSFORM_FEEDBACK: + sh = hair_refine_shader_transform_feedback_create(PART_REFINE_CATMULL_ROM); + break; + case PART_REFINE_SHADER_TRANSFORM_FEEDBACK_WORKAROUND: + sh = hair_refine_shader_transform_feedback_workaround_create(PART_REFINE_CATMULL_ROM); + break; + default: + BLI_assert_msg(0, "Incorrect shader type"); + } + e_data.hair_refine_sh[type] = sh; + } + + return e_data.hair_refine_sh[type]; +} + +/** \} */ + +void DRW_shaders_free(void) +{ + for (int i = 0; i < PART_REFINE_MAX_SHADER; i++) { + DRW_SHADER_FREE_SAFE(e_data.hair_refine_sh[i]); + } +} |