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Diffstat (limited to 'source/blender/draw/intern/draw_shader_shared.h')
-rw-r--r-- | source/blender/draw/intern/draw_shader_shared.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_shader_shared.h b/source/blender/draw/intern/draw_shader_shared.h index 0fe4f3fbbff..90a6475c42b 100644 --- a/source/blender/draw/intern/draw_shader_shared.h +++ b/source/blender/draw/intern/draw_shader_shared.h @@ -154,7 +154,7 @@ BLI_STATIC_ASSERT_ALIGN(DispatchCommand, 16) * But we use plain array in shader code instead because of driver issues. */ struct DRWDebugPrintBuffer { DrawCommand command; - /** Each character is encoded as 3 uchar with char_index, row and column position. */ + /** Each character is encoded as 3 `uchar` with char_index, row and column position. */ uint char_array[DRW_DEBUG_PRINT_MAX]; }; BLI_STATIC_ASSERT_ALIGN(DRWDebugPrintBuffer, 16) |