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Diffstat (limited to 'source/blender/draw/intern/draw_texture_pool.h')
-rw-r--r-- | source/blender/draw/intern/draw_texture_pool.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_texture_pool.h b/source/blender/draw/intern/draw_texture_pool.h new file mode 100644 index 00000000000..f0b8f775c75 --- /dev/null +++ b/source/blender/draw/intern/draw_texture_pool.h @@ -0,0 +1,47 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Copyright 2021, Blender Foundation. + */ + +/** \file + * \ingroup draw + * + * Texture pool + * A pool that gives temporary render targets that can be reused through other parts of the + * render pipeline. + * Expect texture data is garbage when acquiring it. + */ + +#pragma once + +#include "GPU_texture.h" + +typedef struct DRWTexturePool DRWTexturePool; + +#ifdef __cplusplus +extern "C" { +#endif + +DRWTexturePool *DRW_texture_pool_create(void); +void DRW_texture_pool_free(DRWTexturePool *pool); + +GPUTexture *DRW_texture_pool_query( + DRWTexturePool *pool, int width, int height, eGPUTextureFormat format, void *user); +void DRW_texture_pool_reset(DRWTexturePool *pool); + +#ifdef __cplusplus +} +#endif |