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Diffstat (limited to 'source/blender/draw/intern/draw_texture_pool.h')
-rw-r--r--source/blender/draw/intern/draw_texture_pool.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_texture_pool.h b/source/blender/draw/intern/draw_texture_pool.h
new file mode 100644
index 00000000000..f0b8f775c75
--- /dev/null
+++ b/source/blender/draw/intern/draw_texture_pool.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw
+ *
+ * Texture pool
+ * A pool that gives temporary render targets that can be reused through other parts of the
+ * render pipeline.
+ * Expect texture data is garbage when acquiring it.
+ */
+
+#pragma once
+
+#include "GPU_texture.h"
+
+typedef struct DRWTexturePool DRWTexturePool;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+DRWTexturePool *DRW_texture_pool_create(void);
+void DRW_texture_pool_free(DRWTexturePool *pool);
+
+GPUTexture *DRW_texture_pool_query(
+ DRWTexturePool *pool, int width, int height, eGPUTextureFormat format, void *user);
+void DRW_texture_pool_reset(DRWTexturePool *pool);
+
+#ifdef __cplusplus
+}
+#endif