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Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc23
1 files changed, 8 insertions, 15 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
index fb6b5e1904b..ff86bc768a3 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_attributes.cc
@@ -120,8 +120,7 @@ static GPUVertCompType get_comp_type_for_type(eCustomDataType type)
}
}
-static void init_vbo_for_attribute(const MeshRenderData *mr,
- GPUVertBuf *vbo,
+static void init_vbo_for_attribute(GPUVertBuf *vbo,
const DRW_AttributeRequest &request,
bool build_on_device,
uint32_t len)
@@ -132,11 +131,8 @@ static void init_vbo_for_attribute(const MeshRenderData *mr,
/* We should not be here if the attribute type is not supported. */
BLI_assert(comp_size != 0);
- const CustomData *custom_data = get_custom_data_for_domain(mr, request.domain);
char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
- const char *layer_name = CustomData_get_layer_name(
- custom_data, request.cd_type, request.layer_index);
- GPU_vertformat_safe_attr_name(layer_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
+ GPU_vertformat_safe_attr_name(request.attribute_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
/* Attributes use auto-name. */
BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name);
@@ -258,18 +254,15 @@ static void extract_attr_generic(const MeshRenderData *mr,
}
}
-static void extract_attr_init(const MeshRenderData *mr,
- struct MeshBatchCache *cache,
- void *buf,
- void *UNUSED(tls_data),
- int index)
+static void extract_attr_init(
+ const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *UNUSED(tls_data), int index)
{
const DRW_Attributes *attrs_used = &cache->attr_used;
const DRW_AttributeRequest &request = attrs_used->requests[index];
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
- init_vbo_for_attribute(mr, vbo, request, false, static_cast<uint32_t>(mr->loop_len));
+ init_vbo_for_attribute(vbo, request, false, static_cast<uint32_t>(mr->loop_len));
/* TODO(@kevindietrich): float3 is used for scalar attributes as the implicit conversion done by
* OpenGL to vec4 for a scalar `s` will produce a `vec4(s, 0, 0, 1)`. However, following the
@@ -350,7 +343,7 @@ static void extract_attr_init_subdiv(const DRWSubdivCache *subdiv_cache,
}
GPUVertBuf *dst_buffer = static_cast<GPUVertBuf *>(buffer);
- init_vbo_for_attribute(mr, dst_buffer, request, true, subdiv_cache->num_subdiv_loops);
+ init_vbo_for_attribute(dst_buffer, request, true, subdiv_cache->num_subdiv_loops);
/* Ensure data is uploaded properly. */
GPU_vertbuf_tag_dirty(src_data);
@@ -364,13 +357,13 @@ static void extract_attr_init_subdiv(const DRWSubdivCache *subdiv_cache,
* extract. The overall API does not allow us to pass this in a convenient way. */
#define EXTRACT_INIT_WRAPPER(index) \
static void extract_attr_init##index( \
- const MeshRenderData *mr, struct MeshBatchCache *cache, void *buf, void *tls_data) \
+ const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *tls_data) \
{ \
extract_attr_init(mr, cache, buf, tls_data, index); \
} \
static void extract_attr_init_subdiv##index(const DRWSubdivCache *subdiv_cache, \
const MeshRenderData *mr, \
- struct MeshBatchCache *cache, \
+ MeshBatchCache *cache, \
void *buf, \
void *tls_data) \
{ \