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Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc265
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diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
new file mode 100644
index 00000000000..ff250a30ec4
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+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edit_data.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "draw_cache_extract_mesh_private.h"
+#include "draw_cache_impl.h"
+
+namespace blender::draw {
+
+/* ---------------------------------------------------------------------- */
+/** \name Extract Edit Mode Data / Flags
+ * \{ */
+
+static void mesh_render_data_edge_flag(const MeshRenderData *mr,
+ const BMEdge *eed,
+ EditLoopData *eattr)
+{
+ const ToolSettings *ts = mr->toolsettings;
+ const bool is_vertex_select_mode = (ts != nullptr) && (ts->selectmode & SCE_SELECT_VERTEX) != 0;
+ const bool is_face_only_select_mode = (ts != nullptr) && (ts->selectmode == SCE_SELECT_FACE);
+
+ if (eed == mr->eed_act) {
+ eattr->e_flag |= VFLAG_EDGE_ACTIVE;
+ }
+ if (!is_vertex_select_mode && BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ eattr->e_flag |= VFLAG_EDGE_SELECTED;
+ }
+ if (is_vertex_select_mode && BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) &&
+ BM_elem_flag_test(eed->v2, BM_ELEM_SELECT)) {
+ eattr->e_flag |= VFLAG_EDGE_SELECTED;
+ eattr->e_flag |= VFLAG_VERT_SELECTED;
+ }
+ if (BM_elem_flag_test(eed, BM_ELEM_SEAM)) {
+ eattr->e_flag |= VFLAG_EDGE_SEAM;
+ }
+ if (!BM_elem_flag_test(eed, BM_ELEM_SMOOTH)) {
+ eattr->e_flag |= VFLAG_EDGE_SHARP;
+ }
+
+ /* Use active edge color for active face edges because
+ * specular highlights make it hard to see T55456#510873.
+ *
+ * This isn't ideal since it can't be used when mixing edge/face modes
+ * but it's still better than not being able to see the active face. */
+ if (is_face_only_select_mode) {
+ if (mr->efa_act != nullptr) {
+ if (BM_edge_in_face(eed, mr->efa_act)) {
+ eattr->e_flag |= VFLAG_EDGE_ACTIVE;
+ }
+ }
+ }
+
+ /* Use a byte for value range */
+ if (mr->crease_ofs != -1) {
+ float crease = BM_ELEM_CD_GET_FLOAT(eed, mr->crease_ofs);
+ if (crease > 0) {
+ eattr->crease = (uchar)(crease * 255.0f);
+ }
+ }
+ /* Use a byte for value range */
+ if (mr->bweight_ofs != -1) {
+ float bweight = BM_ELEM_CD_GET_FLOAT(eed, mr->bweight_ofs);
+ if (bweight > 0) {
+ eattr->bweight = (uchar)(bweight * 255.0f);
+ }
+ }
+#ifdef WITH_FREESTYLE
+ if (mr->freestyle_edge_ofs != -1) {
+ const FreestyleEdge *fed = (const FreestyleEdge *)BM_ELEM_CD_GET_VOID_P(
+ eed, mr->freestyle_edge_ofs);
+ if (fed->flag & FREESTYLE_EDGE_MARK) {
+ eattr->e_flag |= VFLAG_EDGE_FREESTYLE;
+ }
+ }
+#endif
+}
+
+static void mesh_render_data_vert_flag(const MeshRenderData *mr,
+ const BMVert *eve,
+ EditLoopData *eattr)
+{
+ if (eve == mr->eve_act) {
+ eattr->e_flag |= VFLAG_VERT_ACTIVE;
+ }
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ eattr->e_flag |= VFLAG_VERT_SELECTED;
+ }
+}
+
+static void extract_edit_data_init(const MeshRenderData *mr,
+ struct MeshBatchCache *UNUSED(cache),
+ void *buf,
+ void *tls_data)
+{
+ GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
+ static GPUVertFormat format = {0};
+ if (format.attr_len == 0) {
+ /* WARNING: Adjust #EditLoopData struct accordingly. */
+ GPU_vertformat_attr_add(&format, "data", GPU_COMP_U8, 4, GPU_FETCH_INT);
+ GPU_vertformat_alias_add(&format, "flag");
+ }
+ GPU_vertbuf_init_with_format(vbo, &format);
+ GPU_vertbuf_data_alloc(vbo, mr->loop_len + mr->loop_loose_len);
+ EditLoopData *vbo_data = (EditLoopData *)GPU_vertbuf_get_data(vbo);
+ *(EditLoopData **)tls_data = vbo_data;
+}
+
+static void extract_edit_data_iter_poly_bm(const MeshRenderData *mr,
+ const BMFace *f,
+ const int UNUSED(f_index),
+ void *_data)
+{
+ EditLoopData *vbo_data = *(EditLoopData **)_data;
+
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ const int l_index = BM_elem_index_get(l_iter);
+
+ EditLoopData *data = vbo_data + l_index;
+ memset(data, 0x0, sizeof(*data));
+ mesh_render_data_face_flag(mr, f, -1, data);
+ mesh_render_data_edge_flag(mr, l_iter->e, data);
+ mesh_render_data_vert_flag(mr, l_iter->v, data);
+ } while ((l_iter = l_iter->next) != l_first);
+}
+
+static void extract_edit_data_iter_poly_mesh(const MeshRenderData *mr,
+ const MPoly *mp,
+ const int mp_index,
+ void *_data)
+{
+ EditLoopData *vbo_data = *(EditLoopData **)_data;
+
+ const MLoop *mloop = mr->mloop;
+ const int ml_index_end = mp->loopstart + mp->totloop;
+ for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) {
+ const MLoop *ml = &mloop[ml_index];
+ EditLoopData *data = vbo_data + ml_index;
+ memset(data, 0x0, sizeof(*data));
+ BMFace *efa = bm_original_face_get(mr, mp_index);
+ BMEdge *eed = bm_original_edge_get(mr, ml->e);
+ BMVert *eve = bm_original_vert_get(mr, ml->v);
+ if (efa) {
+ mesh_render_data_face_flag(mr, efa, -1, data);
+ }
+ if (eed) {
+ mesh_render_data_edge_flag(mr, eed, data);
+ }
+ if (eve) {
+ mesh_render_data_vert_flag(mr, eve, data);
+ }
+ }
+}
+
+static void extract_edit_data_iter_ledge_bm(const MeshRenderData *mr,
+ const BMEdge *eed,
+ const int ledge_index,
+ void *_data)
+{
+ EditLoopData *vbo_data = *(EditLoopData **)_data;
+ EditLoopData *data = vbo_data + mr->loop_len + (ledge_index * 2);
+ memset(data, 0x0, sizeof(*data) * 2);
+ mesh_render_data_edge_flag(mr, eed, &data[0]);
+ data[1] = data[0];
+ mesh_render_data_vert_flag(mr, eed->v1, &data[0]);
+ mesh_render_data_vert_flag(mr, eed->v2, &data[1]);
+}
+
+static void extract_edit_data_iter_ledge_mesh(const MeshRenderData *mr,
+ const MEdge *med,
+ const int ledge_index,
+ void *_data)
+{
+ EditLoopData *vbo_data = *(EditLoopData **)_data;
+ EditLoopData *data = vbo_data + mr->loop_len + ledge_index * 2;
+ memset(data, 0x0, sizeof(*data) * 2);
+ const int e_index = mr->ledges[ledge_index];
+ BMEdge *eed = bm_original_edge_get(mr, e_index);
+ BMVert *eve1 = bm_original_vert_get(mr, med->v1);
+ BMVert *eve2 = bm_original_vert_get(mr, med->v2);
+ if (eed) {
+ mesh_render_data_edge_flag(mr, eed, &data[0]);
+ data[1] = data[0];
+ }
+ if (eve1) {
+ mesh_render_data_vert_flag(mr, eve1, &data[0]);
+ }
+ if (eve2) {
+ mesh_render_data_vert_flag(mr, eve2, &data[1]);
+ }
+}
+
+static void extract_edit_data_iter_lvert_bm(const MeshRenderData *mr,
+ const BMVert *eve,
+ const int lvert_index,
+ void *_data)
+{
+ EditLoopData *vbo_data = *(EditLoopData **)_data;
+ const int offset = mr->loop_len + (mr->edge_loose_len * 2);
+ EditLoopData *data = vbo_data + offset + lvert_index;
+ memset(data, 0x0, sizeof(*data));
+ mesh_render_data_vert_flag(mr, eve, data);
+}
+
+static void extract_edit_data_iter_lvert_mesh(const MeshRenderData *mr,
+ const MVert *UNUSED(mv),
+ const int lvert_index,
+ void *_data)
+{
+ EditLoopData *vbo_data = *(EditLoopData **)_data;
+ const int offset = mr->loop_len + (mr->edge_loose_len * 2);
+
+ EditLoopData *data = vbo_data + offset + lvert_index;
+ memset(data, 0x0, sizeof(*data));
+ const int v_index = mr->lverts[lvert_index];
+ BMVert *eve = bm_original_vert_get(mr, v_index);
+ if (eve) {
+ mesh_render_data_vert_flag(mr, eve, data);
+ }
+}
+
+constexpr MeshExtract create_extractor_edit_data()
+{
+ MeshExtract extractor = {nullptr};
+ extractor.init = extract_edit_data_init;
+ extractor.iter_poly_bm = extract_edit_data_iter_poly_bm;
+ extractor.iter_poly_mesh = extract_edit_data_iter_poly_mesh;
+ extractor.iter_ledge_bm = extract_edit_data_iter_ledge_bm;
+ extractor.iter_ledge_mesh = extract_edit_data_iter_ledge_mesh;
+ extractor.iter_lvert_bm = extract_edit_data_iter_lvert_bm;
+ extractor.iter_lvert_mesh = extract_edit_data_iter_lvert_mesh;
+ extractor.data_type = MR_DATA_NONE;
+ extractor.data_size = sizeof(EditLoopData *);
+ extractor.use_threading = true;
+ extractor.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.edit_data);
+ return extractor;
+}
+
+/** \} */
+
+} // namespace blender::draw
+
+extern "C" {
+const MeshExtract extract_edit_data = blender::draw::create_extractor_edit_data();
+}